Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 7613976391690396518 427 PiratePeteNZ the Magician (level 7, -7/45 HPs) Began as a Djinni Conjurer on Feb 11, 2026. Mangled by Edmund ... wielding a +0 flail of protection (8 damage) ... on level 4 of the Dungeon. The game lasted 00:07:05 (3675 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 3675, Time: 00:07:05 Health: -7/45 AC: 8 Str: 8 XL: 7 Next: 18% Gold: 219 EV: 10 Int: 20 God: SH: 0 Dex: 11 rFire + + . (33%) h - +0 falchion (holy) rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) d - +0 helmet rElec . (100%) g - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +4 ring of protection Stlth ++ (no ring) HPRegen 0.27/turn %: repel missiles, infuse magic (-8 HP) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 219 gold pieces. Inventory: Hand Weapons h - a +0 falchion of holy wrath (weapon) Armour c - a +0 leather armour (worn) d - a +0 helmet (worn) g - a scarf of repulsion (worn) Jewellery a - a ring of resist corrosion b - a +4 ring of protection (worn) Scrolls c - a scroll of brand weapon {unknown} e - 6 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} k - 2 scrolls of torment {unknown} m - a scroll of vulnerability {unknown} j - a scroll of fog {unknown} Potions d - 3 potions of haste {unknown} f - a potion of mutation {unknown} w - a potion of heal wounds l - a potion of enlightenment {unknown} n - a potion of magic {unknown} o - a potion of brilliance {unknown} p - a potion of cancellation {unknown} Skills: + Level 0.1 Fighting + Level 2.1 Armour + Level 2.6 Dodging - Level 2.0 Stealth + Level 5.7 Spellcasting + Level 5.7 Conjurations + Level 5.7 Hexes + Level 5.7 Summonings + Level 5.7 Necromancy + Level 5.7 Translocations + Level 5.7 Forgecraft + Level 5.7 Fire Magic + Level 5.7 Ice Magic + Level 5.7 Air Magic + Level 5.7 Earth Magic + Level 5.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 c - Fulminant Prism Conj/Alch 14% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 14% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Jinxbite Hex 56% 2d3 2% 2 g - Ensorcelled Hibernat Hex/Ice 56% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Edmund hits you but does no damage. The searing ray hits Edmund but does no damage. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * Edmund hits you but does no damage. The searing ray hits Edmund but does no damage. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * Edmund misses you. The searing ray misses Edmund. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The jinxing sprites lose interest in you. Edmund hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of protection and wearing a +0 ring mail (severely wounded, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Edmund hits you but does no damage. The searing ray hits Edmund but does no damage. Edmund is almost dead. * * * LOW HITPOINT WARNING * * * Edmund hits you but does no damage. The searing ray hits Edmund. Edmund is almost dead. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +0 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" #.#.............................. ##............................##. ##....#..........##....#........ #.).##.........###....#.....### #....##........##...#...##### # #.....##.....#.#..#.#...####### #.%.....##..##...##............ ##.#####.....@.#.###.###....... ### ##.####@...##.####.##..# ### ##...........#..... ##.#.....#..#####... ### ###.#.......#.# ##.... ##.######.........###.# #..### ##..........##.#.### ### #.## ###..##......#####.# ##.# #..####...#..## ### #..## .### #..####.## #########..### You could see Edmund. Vanquished Creatures An ogre (D:3) A howler monkey (D:4) 2 bombardier beetles (D:4) An iguana (D:4) 2 orc wizards (D:4) 3 gnolls (D:4) 7 adders A statue (D:3) A dart slug (D:1) 7 orcs (D:4) 7 endoplasms 7 hobgoblins 8 quokkas 5 ball pythons 3 bats A frilled lizard (D:1) 7 goblins 6 kobolds 11 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 45 | D:1 | You are sucked into a shaft and drop 1 floor! 244 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 736 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 736 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1025 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1652 | D:3 | Encountered an ogre 1663 | D:3 | Killed an ogre 1664 | D:3 | Reached skill level 1 in Armour 1664 | D:3 | Reached XP level 5. HP: 5/35 MP: 0/0 1664 | D:3 | Learned a level 2 spell: Jinxbite 1934 | D:3 | Found an iron altar of Okawaru. 2660 | D:4 | Reached skill level 5 in Spellcasting 2660 | D:4 | Reached skill level 5 in Conjurations 2660 | D:4 | Reached skill level 5 in Hexes 2660 | D:4 | Reached skill level 5 in Summonings 2660 | D:4 | Reached skill level 5 in Necromancy 2660 | D:4 | Reached skill level 5 in Translocations 2660 | D:4 | Reached skill level 5 in Forgecraft 2660 | D:4 | Reached skill level 5 in Fire Magic 2660 | D:4 | Reached skill level 5 in Ice Magic 2660 | D:4 | Reached skill level 5 in Air Magic 2660 | D:4 | Reached skill level 5 in Earth Magic 2660 | D:4 | Reached skill level 5 in Alchemy 2660 | D:4 | Reached XP level 6. HP: 14/40 MP: 0/0 2780 | D:4 | HP: 1/40 [orc/+0 falchion of holy wrath (4)] 3101 | D:4 | Reached XP level 7. HP: 27/45 MP: 0/0 3101 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3655 | D:4 | Encountered Edmund 3675 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic D:2: layout_basic, minmay_tetromino_s2 D:3: layout_loops_corners, nicolae_okawaru_hey_there's_oka_statue_tiles, vehumet_statue D:4: layout_layer_cave, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Spellcasting | 4 5 | 5.7 Conjurations | 4 5 | 5.7 Hexes | 4 5 | 5.7 Summonings | 4 5 | 5.7 Necromancy | 4 5 | 5.7 Translocations | 4 5 | 5.7 Forgecraft | 4 5 | 5.7 Fire Magic | 4 5 | 5.7 Ice Magic | 4 5 | 5.7 Air Magic | 4 5 | 5.7 Earth Magic | 4 5 | 5.7 Alchemy | 4 5 | 5.7 Armour | 1 2 | 2.1 Fighting | | 0.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 10 | 4 || 14 Melee: Short sword | | 10 | || 10 Falchion | | | 4 || 4 Cast: Magic Dart | 73 | 111 | 5 || 189 Searing Ray | | 9 | 6 || 15 Jinxbite | | 7 | 1 || 8 Ensorcelled Hiber | | | 1 || 1 Drink: Heal wounds | | 1 | || 1 Armour: Robe | 1 | | || 1 Leather armour | 4 | 22 | 13 || 39 Dodge: Dodged | 1 | 23 | 8 || 32 Repelled | | 2 | 2 || 4