Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 12634902090000594144 28 PiratePeteNZ the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Feb 12, 2026. Slain by Robin ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (815 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 815, Time: 00:01:33 Health: 0/25 AC: 3 Str: 6 XL: 3 Next: 30% Gold: 62 EV: 10 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) b - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour c - a +0 leather armour (worn) Magical Staves a - a staff of cold Scrolls c - a scroll of poison {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of lignification {unknown} j - a potion of curing {unknown} Skills: * Level 2.5 Dodging + Level 1.7 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 4% 1 b - Searing Ray Conj 40% 2d5 6% 2 c - Fulminant Prism Conj/Alch 10% 3d8 36% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 36% 4 e - Kinetic Grapnel Frge 80% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 84% to hit) You miscast Searing Ray. Nothing appears to happen. The hobgoblin hits you. Robin roars a battlecry! The goblins go into a battle-frenzy! You hear a shout! x2 The hobgoblin hits you. Robin throws the goblin at you! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 84% to hit) You miscast Searing Ray. Nothing appears to happen. The hobgoblin barely misses you. The goblin barely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 84% to hit) You focus your ray upon Robin. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits Robin. Robin is heavily wounded. (Press . to maintain the ray.) The goblin misses you. The searing ray misses Robin. You encounter a goblin. It is wielding a +0 club. The goblin barely misses you. The searing ray hits Robin. Robin is severely wounded. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Robin says, "My army is invincible!" Robin hits you with a +0 short sword. You die... Robin calls out, "Let's celebrate! Time for a feast!" ########### ##.......... #..######.## #.##### #.## #.....# #... ########## #.###.# ###. #...))g@g# #.# ####. ......g###.####.## ...... .♣...♣. #..##...######### .... .g ##.##...##....... ... ggg ##.##...##.#####. >. .glg #..##...##.#####. . .♣g.. #..........##.... .....g ##.#....#####.### #..#...#####.### You could see Robin and 2 goblins. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 7 hobgoblins 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 4 frilled lizards 5 goblins 3 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | PiratePeteNZ set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 85 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 357 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 357 | D:1 | Learned a level 1 spell: Kinetic Grapnel 798 | D:2 | Encountered Robin 815 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms, minmay_indecisive_spiral D:2: layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_2corner, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_corner_b, co_window_2corner, co_window_corner_b, co_window_sun, co_window_4corner_a, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_b, grunt_ministairs_10, uniq_robin Action || total ---------------------------++------- Cast: Magic Dart || 49 Searing Ray || 2 Armour: Robe || 1 Leather armour || 6 Dodge: Dodged || 6