Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 11322694517921946998 88 PiratePeteNZ the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Feb 19, 2026. Slain by a gnoll sergeant ... wielding a +5 spear of distortion (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:39 (2120 turns). PiratePeteNZ the Conjurer (Draconian Conjurer) Turns: 2120, Time: 00:03:40 Health: 0/33 AC: 5 Str: 9 XL: 4 Next: 30% Magic: 7/16 EV: 11 Int: 21 God: Gold: 116 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... d - ring of magical power Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.15/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Jewellery d - a ring of magical power (worn) Talismans b - a spore talisman c - a maw talisman Scrolls c - a scroll of revelation {unknown} e - a scroll of poison {unknown} h - 8 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} k - a scroll of teleportation {unknown} m - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of heal wounds {unknown} l - a potion of invisibility {unknown} Baubles g - 3 flux baubles Skills: + Level 0.7 Short Blades + Level 2.4 Dodging + Level 2.5 Stealth + Level 2.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Ignite Poison Fire/Alch 2% N/A 80% 4 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ D:2 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll is severely wounded. You encounter a gnoll sergeant. It is wielding a +5 spear of distortion. The magic dart hits the gnoll! You kill the gnoll! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll sergeant comes into view. The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant shouts! You hear a shout! The magic dart hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. You encounter a gnoll. It is wielding a +0 club. The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you from afar with a +5 spear of distortion! The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you from afar with a +5 spear of distortion. Space warps horribly around you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +5 spear of distortion! You die... ...)♣.. #....# ♣.♣..)♣ #####..#.. ..... #....)###. ♣...♣ #.#.#..#.. ♣)j.♣ #.#.##...# ♣.♣ #.....#)## ♣j♣######.....#..# #.##.............# #@##.##.......#..# ##.##.##...÷....... ###...#.###.....##..# ### #.....#.# #..#.###..# ..# #.#..)..# #......÷÷÷. #†# #.###.### #.##....... #.# #.# #.[## #.####..... #.# #.###.#.###.###÷..... #.# #.##.###............. You could see a gnoll sergeant and a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 3 dart slugs 2 ribbon worms (D:2) 4 endoplasms 4 hobgoblins 5 quokkas 4 ball pythons 4 bats (D:2) 2 frilled lizards 5 goblins 5 kobolds 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 308 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 472 | D:1 | Found Eqer's Antique Armour Shop. 1123 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1871 | D:2 | Found Omall's Jewellery Shop. 1955 | D:2 | Reached XP level 4. HP: 20/33 MP: 7/7 2044 | D:3 | Learned a level 2 spell: Searing Ray 2120 | D:2 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, serial_shops, nicolae_shop_well_armoured D:2: layout_loops_ring, serial_shops, nicolae_shop_gibbet_a_chance, pf_guarded_unrand_woodcutter D:3: layout_basic, serial_glass, glass_columns_b, glass_columns_b, hellmonk_ecumenical_altar_dog_temple, uniq_ijyb Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.4 Stealth | 2 | 2.5 Short Blades | | 0.7 Spellcasting | | 2.5 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 40 | 5 || 45 Melee: Short sword | 40 | 5 || 45 Tailslap | 4 | 2 || 6 Cast: Magic Dart | 90 | 10 || 100 Searing Ray | | 2 || 2 Armour: None | 24 | 8 || 32 Dodge: Dodged | 22 | 8 || 30