Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 8078906995817323074 92 PiratePeteNZ the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Mar 6, 2026. Mangled by a hell rat (12 damage) ... in a sewer. The game lasted 00:03:12 (1699 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 1699, Time: 00:03:13 Health: -8/24 AC: 2 Str: 4 XL: 4 Next: 35% Magic: 5/11 EV: 11 Int: 25 God: Gold: 42 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 42 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 5 boomerangs Armour a - a +0 robe (worn) Jewellery d - a +4 ring of slaying (worn) Scrolls c - 2 scrolls of blinking {unknown} p - a scroll of poison w - a scroll of enchant weapon g - a scroll of fog e - a scroll of teleportation {unknown} Potions g - a potion of magic c - a potion of curing Skills: + Level 2.5 Dodging + Level 3.5 Stealth + Level 3.7 Spellcasting * Level 5.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 10% 1 Tukima's Dance Hex 4% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Cause Fear Hex 2% N/A 67% 4 Leda's Liquefaction Alch/Erth 2% N/A 67% 4 Sticky Flame Fire/Alch 4% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Moving in this stuff is going to be slow. You encounter a rat. The magic dart hits the rat. You kill the rat! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a rat corpse. You open the door. You encounter a hell rat. Found four items. Found a gate leading back out of this place. The magic dart hits the hell rat. The hell rat is moderately wounded. The hell rat roars deafeningly! The magic dart hits the hell rat. The hell rat is moderately wounded. The magic dart hits the hell rat but does no damage. The hell rat is moderately wounded. The magic dart hits the hell rat. The hell rat is heavily wounded. The hell rat bites you! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (heavily wounded, 81% to hit) You focus your ray upon the hell rat. The searing ray hits the hell rat. The hell rat is almost dead. (Press . to maintain the ray.) The hell rat bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the hell rat. The hell rat is almost dead. The hell rat bites you! Ouch! That really hurt! You die... .~~~ ##†.. .~## #~~~# ~~.# ##~.##. .~## #~.~#.~~ .~~# #.~##?.~##~~# #†.#??~~.#~.# #∩∩#∩!~~~r..# #~.# #@~# #..## ##~.# #~~.# #~..# ##..## ##~~## #~~.###~..# ##~.~~~~~## #~.~~.~.# ###~.~### ##### You could see a hell rat. Vanquished Creatures 2 adders (D:2) 3 river rats A dart slug (D:1) 2 ribbon worms (D:2) 5 endoplasms (D:1) 3 hobgoblins 2 jackals (D:2) A quokka (D:2) 7 ball pythons 4 bats 4 frilled lizards 3 goblins (D:1) 5 kobolds (D:1) 13 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 298 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 483 | D:1 | Reached skill level 5 in Conjurations 501 | D:1 | Found a faded altar of an unknown god. 830 | D:2 | Found a hide-covered altar of Uskayaw. 884 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 887 | D:2 | Learned a level 2 spell: Searing Ray 1510 | D:3 | Found a glowing drain. 1521 | D:3 | Reached XP level 4. HP: 20/24 MP: 1/11 1603 | Sewer | Entered a sewer 1699 | Sewer | Mangled by a hell rat Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_basic, basic_ecumenical_altar, minmay_misc_feat_plants, minmay_misc_feat_secret_circle D:2: layout_rooms, basic_altar, kennysheep_generic_room_13 D:3: layout_loops_ring, nicolae_gozag_stack_of_coins, mainiacjoe_overflow_brackets, overflow_temple_1_default, portal_sewer_entry_b, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_sigmund, uniq_ijyb, uniq_robin Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Stealth | 3 | 3.5 Dodging | | 2.5 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 102 | 16 || 118 Searing Ray | | 2 || 2 Read: Identify | 2 | || 2 Fog | 1 | || 1 Poison | 1 | || 1 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 8 | 1 || 9