PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (5, -47, D:1) a +0 club a goblin skeleton (14, -21, D:1) a hobgoblin corpse (skeletalised by now) (16, -41, D:1) a parchment of Magic Dart (16, -36, D:1) a hobgoblin skeleton (17, -35, D:1) a +0 dagger 5 stones (17, -34, D:1) a rat skeleton (18, -46, D:1) a quokka corpse (skeletalised by now) (24, -39, D:1) a bat corpse (skeletalised by now) (30, -24, D:1) a jackal skeleton (30, -2, D:1) a +0 plate armour (31, -23, D:1) a jackal skeleton (31, -7, D:1) a quokka skeleton (32, -24, D:1) a jackal skeleton (33, -28, D:1) a hobgoblin corpse (skeletalised by now) (33, -6, D:1) a +0 club (34, -4, D:1) a +0 mace (39, -38, D:1) a +0 dagger a goblin skeleton (42, -6, D:1) a +0 dagger (43, -9, D:1) a +0 club (43, 6, D:1) a hobgoblin corpse (skeletalised by now) (47, -2, D:1) a frilled lizard corpse (skeletalised by now) (50, -34, D:1) a +0 club (50, -30, D:1) a +0 robe (53, -4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 7, D:2) a +0 dagger (8, 12, D:2) a rat skeleton (13, 37, D:2) a +0 robe (14, 11, D:2) 2 flux baubles (15, 31, D:2) a +0 chain mail (18, 12, D:2) a potion of lignification (20, 10, D:2) a frilled lizard skeleton (28, 27, D:2) a +0 mace of concussion (30, 35, D:2) a +0 whip (31, 32, D:2) a scroll of noise (34, 22, D:2) a +0 dagger a kobold skeleton (35, 17, D:2) a +0 short sword (36, 24, D:2) a +0 helmet (37, 12, D:2) the +0 robe "Seuries" {rF- rCorr Int+9 Dex-2} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+9: It affects your intelligence (+9). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (37, 29, D:2) a hobgoblin skeleton (45, 6, D:2) a +0 whip (47, 4, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe an orc skeleton (2, 2, D:3) a +0 mace a +0 leather armour an orc skeleton (3, 2, D:3) a +0 club a +0 hand axe an orc skeleton (6, -23, D:3) a +0 club a goblin skeleton (15, -25, D:3) a +0 hand axe (15, 15, D:3) a +0 dagger (17, -7, D:3) a jackal corpse (skeletalised by now) (18, -10, D:3) a jackal corpse (skeletalised by now) (19, -10, D:3) a ball python corpse (skeletalised by now) (22, -32, D:3) a bat corpse (skeletalised by now) (24, -25, D:3) a +0 club (25, -24, D:3) a hobgoblin corpse (skeletalised by now) (30, -36, D:3) an adder corpse (skeletalised by now) (34, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 17, D:3) a +0 falchion a ball python corpse (skeletalised by now) (35, -7, D:3) a hobgoblin corpse (skeletalised by now) (35, 17, D:3) a +0 mace a +0 club a ball python corpse (skeletalised by now) (40, 14, D:3) a +0 hand axe a +0 leather armour a +0 scythe a +0 robe an orc corpse (skeletalised by now) the human corpse of Sigmund (skeletalised by now) (43, -28, D:3) a +0 short sword 7 poisoned darts a kobold skeleton (49, -6, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (1, -2, D:4) a +0 dagger (2, -3, D:4) a +0 short sword a +0 ring mail an orc corpse (4, -5, D:4) a +2 flail of venom (still there?) a +2 ring mail of willpower (still there?) a +0 hand axe (still there?) a +0 club (still there?) the human corpse of Edmund (still there?) (5, -6, D:4) a +0 war axe a +0 scale mail (6, -7, D:4) a potion of might (9, -9, D:4) a +0 robe a +0 dagger the elf corpse of Dowan (skeletalised by now) (9, -8, D:4) a +0 leather armour a +0 short sword the elf skeleton of Duvessa (12, -6, D:4) an adder corpse (skeletalised by now) (15, -3, D:4) a parchment of Awaken Armour (19, -8, D:4) a stone a +0 dagger a kobold skeleton (20, -6, D:4) a scroll of noise