PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 37, D:1) a rat corpse (skeletalised by now) (4, 29, D:1) a +0 hand axe (8, 15, D:1) a +0 scale mail (12, 1, D:1) a staff of necromancy (29, -10, D:1) a +0 leather armour (38, 2, D:1) a frilled lizard skeleton (39, 5, D:1) a staff of air (40, -10, D:1) a frilled lizard corpse (skeletalised by now) (44, 13, D:1) a +0 chain mail (65, 9, D:1) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 9, D:2) a +0 short sword of speed (4, -18, D:2) a +0 whip (6, 9, D:2) a hobgoblin corpse (skeletalised by now) (7, -17, D:2) a +0 ring mail (9, 14, D:2) an adder corpse (skeletalised by now) (24, 24, D:2) a +0 club a goblin skeleton (28, 21, D:2) a +0 dagger a rat skeleton (44, -20, D:2) a maw talisman (46, 6, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (10, 3, D:3) a +0 dagger a +0 dagger a +0 robe (11, 4, D:3) a +0 dagger (29, -21, D:3) the +1 sling of the Eight Prophets {antimagic, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (34, -22, D:3) a +0 robe (43, -2, D:3) a +0 dagger (44, 18, D:3) a +0 club a +0 scale mail (46, 17, D:3) a +0 ring mail Level 4 of the Dungeon (1, -2, D:4) a +0 dagger (5, 14, D:4) a +0 rapier (17, 11, D:4) a +0 club