Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17038265971412720441 452 PiratePeteNZ the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on Mar 24, 2026. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:07:19 (3650 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 3650, Time: 00:07:19 Health: -3/32 AC: 3 Str: 3 XL: 6 Next: 75% Magic: 0/18 EV: 11 Int: 23 God: Gold: 182 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . (100%) d - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.32/turn %: no passive effects @: untranslocatable, immotile A: magic regeneration, antennae 1, high MP 1, weak 1, MP-powered wands a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 238 gold pieces. You spent 56 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger d - a +1 dagger of venom (weapon) Missiles f - 5 boomerangs Armour a - a +0 robe (worn) c - an orb of attunement e - a +0 pair of boots (worn) Wands e - a wand of charming (6) f - a wand of mindburst (11) Scrolls c - a scroll of torment {unknown} d - a scroll of vulnerability {unknown} t - a scroll of teleportation b - a scroll of blinking e - a scroll of amnesia {unknown} m - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} n - a scroll of noise {unknown} q - a scroll of revelation {unknown} Potions g - a potion of magic M - 4 potions of mutation m - a potion of might k - a potion of attraction {unknown} l - 3 potions of heal wounds {unknown} c - 3 potions of curing o - 2 potions of ambrosia {unknown} f - a potion of invisibility {unknown} Skills: + Level 0.1 Fighting + Level 2.7 Dodging - Level 3.0 Stealth + Level 6.0 Spellcasting * Level 7.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 9% 1 Sigil of Binding Hex 6% N/A 26% 3 Irradiate Conj/Alch 12% 3d15 45% 5 Martyr's Knell Necr/Summ 6% N/A 63% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 63% 4 Alistair's Intoxication Alch 4% N/A 93% 5 Detonation Catalyst Fire/Alch 6% 1d1 93% 5 Death Channel Necr 3% N/A 100% 6 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small antennae on your head. You have an increased reservoir of magic. (+10% MP) You are weak. (Str -3) You expend magic power (3 MP) to strengthen your wands. Message History As you read the scroll of poison, it crumbles to dust. The howler monkey is engulfed in poison gas. The howler monkey is poisoned. Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (poison gas, 70% to hit) You focus your ray upon the water moccasin. The searing ray hits the howler monkey! The howler monkey is heavily wounded. The searing ray hits the water moccasin. The water moccasin is lightly wounded. (Press . to maintain the ray.) The howler monkey is engulfed in poison gas. The howler monkey looks even sicker. The searing ray hits the howler monkey. The howler monkey is almost dead. The searing ray hits the water moccasin. The water moccasin is moderately wounded. The howler monkey is engulfed in poison gas. The howler monkey looks even sicker. You kill the howler monkey! Your Spellcasting skill increases to level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. The world appears momentarily distorted. You are magically locked in place. You stop channelling your searing ray. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Okay, then. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (poison gas, moderately wounded, chance to affect: 66%) The water moccasin's mind is blasted! The water moccasin bites you. You die... #.####.#.......#h## #§.§§.§#.......#... #§#§§§..h......#### #§#§.##..#####.# #§#.§##.§# #§Y§§§#§§§. ##...## ##§§§§§§§§.. ##.....## #§S§§§§#####.##### ##.......#### #@#..#.##. ...h.. ##...........###§#....... .##### ...............§§##...... ##...........###§§....... #...>....##.# #§######## .#......##.###§# #.............§§# ########.###..### #.# #..# You could see a water moccasin and an ice beast. Vanquished Creatures A black bear (D:5) A scorpion (D:4) A howler monkey (D:5) 2 jellies (D:4) A sleepcap (D:5) Natasha (twice) (D:4) 5 gnolls (D:5) 3 adders 2 dart slugs A ribbon worm (D:3) 4 hobgoblins 2 jackals (D:5) 2 ball pythons 7 bats 9 endoplasms 5 frilled lizards 8 goblins 10 kobolds 3 quokkas 5 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 294 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 441 | D:1 | Reached skill level 5 in Conjurations 875 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 878 | D:2 | Learned a level 2 spell: Searing Ray 1504 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1504 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1504 | D:3 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 1504 | D:3 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1941 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/12 2346 | D:4 | Reached skill level 6 in Conjurations 2522 | D:4 | Encountered Natasha 2525 | D:4 | Killed Natasha 2531 | D:4 | Learned a level 4 spell: Fulminant Prism 2536 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2583 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/15 2745 | D:4 | Reached skill level 5 in Spellcasting 2849 | D:4 | Found Fucafar's Assorted Antiques. 2857 | D:4 | Bought a scroll of identify for 56 gold pieces 3100 | D:4 | Encountered Natasha 3103 | D:4 | Killed Natasha 3234 | D:5 | Entered Level 5 of the Dungeon 3242 | D:5 | Encountered a black bear 3254 | D:5 | Killed a black bear 3255 | D:5 | Reached skill level 7 in Conjurations 3255 | D:5 | Reached XP level 6. HP: 8/32 MP: 6/17 3622 | D:5 | Encountered a water moccasin 3650 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_cross, infiniplex_forest_lined_3_way, infiniplex_forest_lined_2 D:2: layout_rooms D:3: layout_basic, minmay_fractal_squares_gapless_5 D:4: layout_basic, serial_shops, nicolae_shop_statue_plus, uniq_natasha D:5: layout_loops_cross, mainiacjoe_overflow_surrounded_room, temple_green Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.5 Stealth | 3 | 3.0 Spellcasting | 4 5 6 | 6.0 Fighting | | 0.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 90 | 50 || 140 Searing Ray | | 5 || 5 Iskenderun's Myst | | 4 || 4 Evoke: Wand of mindburst | | 1 || 1 Drink: Mutation | 1 | || 1 Read: Identify | 2 | 4 || 6 Blinking | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 1 | 27 || 28 Dodge: Dodged | 4 | 17 || 21