Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 6302857263507727905 428 PiratePeteNZ the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Apr 4, 2026. Slain by a hobgoblin (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:25 (2564 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 2564, Time: 00:04:26 Health: 0/32 AC: 8 Str: 4 XL: 6 Next: 65% Magic: 2/15 EV: 15 Int: 25 God: Gold: 209 SH: 0 Dex: 13 Spells: 11/14 levels left rFire + . . (50%) c - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +2 leather armour {rF+} rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . a - +1 pair of boots Will ..... (no amulet) Stlth ++ f - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons c - a +2 dagger of speed (weapon) Armour a - a +1 pair of boots (worn) b - a +0 cloak (worn) d - a +2 leather armour of fire resistance (worn) Magical Staves e - a staff of alchemy Jewellery f - a +5 ring of evasion (worn) Scrolls c - a scroll of brand weapon {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of torment {unknown} j - a scroll of identify {unknown} l - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of resistance {unknown} k - a potion of heal wounds {unknown} n - 2 potions of haste {unknown} o - a potion of cancellation {unknown} Skills: + Level 0.2 Fighting + Level 0.3 Short Blades + Level 1.0 Armour + Level 2.6 Dodging + Level 4.7 Stealth + Level 4.8 Spellcasting * Level 7.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 46% 3-5/arc 5% 2 Sandblast Erth 12% 2d6 14% 1 Fulminant Prism Conj/Alch 11% 3d9 34% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 34% 4 Confusing Touch Hex 6% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Grinder blinks! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) You encounter a hobgoblin. Grinder hits you. You writhe in agony. The searing ray misses Grinder. Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder! Grinder is almost dead. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. You kill Grinder! You finish channelling your searing ray. The hobgoblin closely misses you. Your Armour skill increases to level 1! Your Conjurations skill increases to level 7! You have reached level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (82% to hit) You focus your ray upon the hobgoblin. The searing ray misses the hobgoblin. (Press . to maintain the ray.) The hobgoblin barely misses you. The searing ray misses the hobgoblin. The hobgoblin closely misses you. The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... .###### †# .# ## .# #. .# #. ...# #. ##.# #. #### #.# .# #.##...# #.# ##.######.@g...# #.# #..........#.[.# #.# #..#######.# .## ##.# #..# #.# # ...# #..# #.# #..####..##### #.# #............# #.# #........#...# #.# #######.##...###.# You could see a hobgoblin. Vanquished Creatures Grinder (D:3) A gnoll bouda (D:3) Jessica (D:3) Natasha (thrice) (D:3) 3 adders (D:2) 3 gnolls (D:3) 3 dart slugs 3 orcs (D:3) 2 ribbon worms 5 endoplasms 2 jackals (D:2) 2 ball pythons 3 bats 3 frilled lizards 5 goblins 4 hobgoblins 5 kobolds 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 320 | D:1 | Reached skill level 5 in Conjurations 320 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 932 | D:2 | Learned a level 2 spell: Searing Ray 1149 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 2000 | D:3 | Encountered Jessica 2003 | D:3 | Killed Jessica 2004 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 2046 | D:3 | Encountered Natasha 2050 | D:3 | Killed Natasha 2093 | D:3 | Encountered Natasha 2098 | D:3 | Killed Natasha 2123 | D:3 | Encountered Natasha 2128 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/12 2129 | D:3 | Killed Natasha 2130 | D:3 | Reached skill level 6 in Conjurations 2419 | D:3 | Encountered Sigmund 2553 | D:3 | Encountered Grinder 2560 | D:3 | HP: 1/28 [Grinder (6)] 2561 | D:3 | Killed Grinder 2562 | D:3 | Reached skill level 1 in Armour 2562 | D:3 | Reached skill level 7 in Conjurations 2562 | D:3 | Reached XP level 6. HP: 1/32 MP: 5/15 2564 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, minmay_gold_behind_fungi, minmay_misc_feat_diagonals D:2: layout_loops_corners, chequers_jeans D:3: layout_loops_ring, uniq_jessica, uniq_natasha, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 7 | 7.0 Stealth | 3 4 | 4.7 Spellcasting | 4 | 4.8 Armour | 1 | 1.0 Fighting | | 0.2 Short Blades | | 0.3 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 14 || 23 Melee: Unarmed | 3 | || 3 Dagger | 6 | 14 || 20 Cast: Magic Dart | 62 | 50 || 112 Searing Ray | | 5 || 5 Armour: Robe | 1 | || 1 Leather armour | | 17 || 17 Dodge: Dodged | 3 | 25 || 28