PiratePeteNZ Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -2, D:1) a +0 dagger (10, -1, D:1) a ball python corpse (skeletalised by now) (18, -1, D:1) a +0 robe (22, -27, D:1) 2 poisoned darts (28, -32, D:1) a +0 scale mail (31, -6, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (39, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -12, D:1) a +0 leather armour (39, -6, D:1) a +0 ring mail Level 2 of the Dungeon (6, 29, D:2) a bat corpse (skeletalised by now) (7, -1, D:2) a +0 whip (16, 16, D:2) a +0 leather armour (27, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 39, D:2) a hobgoblin corpse (skeletalised by now) (37, 8, D:2) a +0 dagger a goblin skeleton (52, 32, D:2) a +0 dagger (56, 12, D:2) a +0 club a kobold corpse (skeletalised by now) (60, 35, D:2) a frilled lizard skeleton (62, -2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 7, D:3) a +0 ring mail (6, 14, D:3) a rat corpse (skeletalised by now) (18, 11, D:3) a +0 whip (21, -21, D:3) a +1 vampiric falchion an orc corpse (skeletalised by now) (22, -23, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, -23, D:3) a +0 dagger a +0 robe (23, -22, D:3) a +0 flail a +0 scale mail a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (28, 4, D:3) a +0 club (32, -29, D:3) an inkwell talisman (34, -26, D:3) a jackal corpse (skeletalised by now) (37, -11, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (4, -6, D:4) a +0 plate armour (9, -30, D:4) a +0 war axe a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -30, D:4) an iguana corpse (skeletalised by now) (30, -26, D:4) a +0 great sword (31, -23, D:4) an adder skeleton (32, -24, D:4) a +0 short sword (33, -3, D:4) a +0 heavy flail (33, -1, D:4) a +0 long sword (41, -16, D:4) a +0 short sword a kobold skeleton (44, -20, D:4) an adder skeleton (55, -2, D:4) an iguana skeleton Level 5 of the Dungeon (8, 11, D:5) a +0 helmet (12, 29, D:5) a +0 leather armour (25, 0, D:5) a jackal skeleton (27, -1, D:5) a +0 leather armour (27, 19, D:5) a staff of earth (29, 1, D:5) a jackal corpse (skeletalised by now) (29, 22, D:5) a +0 hand axe (30, 22, D:5) a +0 hand axe a +0 dagger an orc skeleton (39, 40, D:5) a +0 dagger an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an inkwell talisman (4, -3, D:6) a +0 rapier (12, -33, D:6) a +0 dagger (32, -31, D:6) a +0 scale mail (32, -28, D:6) a +0 dagger a +0 club an orc skeleton an orc skeleton (33, -48, D:6) a +0 rapier (33, -46, D:6) a +0 falchion (33, -28, D:6) a +0 long sword a +0 plate armour an orc skeleton (34, -43, D:6) a +0 dagger a +0 scale mail (34, -42, D:6) a +0 hand axe (35, -43, D:6) a +0 hand axe a +0 trident an orc skeleton an orc skeleton (43, 3, D:6) a steam dragon corpse (skeletalised by now) (45, -15, D:6) a hound skeleton (49, -19, D:6) a +0 plate armour (51, -2, D:6) a +0 war axe Level 7 of the Dungeon (3, -46, D:7) a wyvern corpse (skeletalised by now) (33, 1, D:7) an orb of stardust (45, -17, D:7) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 leather armour an orc skeleton (45, -16, D:7) a +0 hand axe a +0 ring mail (45, 2, D:7) a parchment of Searing Ray (52, -46, D:7) a +0 dagger (53, -46, D:7) a +0 whip a +0 club (54, -46, D:7) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (57, -40, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a staff of earth (unseen) (10, 8, D:8) a +0 club a +0 leather armour (10, 9, D:8) a +0 dagger of speed (still there?) a +0 robe (still there?) an orc corpse (still there?) (10, 12, D:8) a +0 leather armour (11, 7, D:8) a water moccasin corpse (skeletalised by now) (11, 10, D:8) a +0 trident a +0 chain mail an orc corpse (12, 10, D:8) a +0 long sword a +0 plate armour an orc corpse (16, 6, D:8) a +0 chain mail the Necropolis (0, 6, Necropolis) 12 gold pieces (1, 6, Necropolis) the +5 scale mail "Jidam" {+Inv rElec rF+ rC+} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (2, 6, Necropolis) 18 gold pieces (3, 6, Necropolis) a scroll of teleportation (31, -3, Necropolis) a stone (31, 3, Necropolis) a large rock (32, 1, Necropolis) 7 large rocks (34, -2, Necropolis) a large rock (35, 2, Necropolis) the +0 war axe of the Thing {protect, rF++ rC+ Int+3 Dex-3} rF++: It greatly protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (unseen) (35, 3, Necropolis) a large rock (36, -1, Necropolis) a potion of enlightenment