Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 6112533204268425762 108 PiratePeteNZ the Conjurer (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on Apr 8, 2026. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:55 (2006 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 2006, Time: 00:02:56 Health: -7/24 AC: 3 Str: 4 XL: 4 Next: 58% Magic: 9/11 EV: 10 Int: 25 God: Gold: 117 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) c - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons c - a +0 rapier (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of noise {unknown} h - a scroll of amnesia {unknown} m - a scroll of poison {unknown} q - 2 scrolls of fog {unknown} u - a scroll of enchant weapon {unknown} Potions d - a potion of mutation {unknown} f - 3 potions of curing {unknown} j - a potion of moonshine {unknown} k - a potion of enlightenment {unknown} l - a potion of might {unknown} n - a potion of haste {unknown} o - 2 potions of attraction {unknown} p - a potion of invisibility {unknown} Skills: + Level 0.1 Short Blades + Level 2.6 Dodging - Level 4.0 Stealth + Level 3.6 Spellcasting + Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 14% N/A 24% 3 Lesser Beckoning Tloc 8% N/A 26% 2 Fulminant Prism Conj/Alch 9% 3d7 47% 4 Iskenderun's Battlesphe Conj/Frge 18% 2d9 47% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 47% 4 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You feel sick. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You feel sick. Magic courses through your body. You feel sick. You are no longer poisoned. The orc barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion (81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest! The orc priest is severely wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #. #.#.# #.. #.#.# #.. #.#.# ..########.#.# ............# o.######.#.# #)# #.#.# #o######.#.# #.oo@....#.####### ##########........ #.####### #.# #.# #.# #†# #.# #######.# You could see 2 orc priests and an orc. Vanquished Creatures An orc priest (D:2) Natasha (D:2) An adder (D:3) 2 dart slugs (D:1) A ribbon worm (D:3) 3 orcs 5 hobgoblins 4 quokkas 2 ball pythons 3 bats (D:1) 8 endoplasms 3 goblins 6 kobolds 2 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 842 | D:2 | Reached skill level 5 in Conjurations 1209 | D:2 | Reached XP level 3. HP: 18/19 MP: 5/9 1212 | D:2 | Learned a level 2 spell: Searing Ray 1383 | D:2 | Found a faded altar of an unknown god. 1638 | D:2 | Encountered Natasha 1642 | D:2 | Killed Natasha 1822 | D:2 | Reached XP level 4. HP: 16/24 MP: 5/11 2006 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_cross D:2: layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, hellmonk_ecumenical_altar_slurped_away, minmay_quadrilaterals, uniq_natasha D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Stealth | 4 | 4.0 Short Blades | | 0.1 Dodging | | 2.6 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Rapier | 3 | || 3 Cast: Magic Dart | 60 | 19 || 79 Searing Ray | 1 | 1 || 2 Drink: Magic | | 1 || 1 Armour: Robe | 7 | || 7 Leather armour | | 7 || 7 Dodge: Dodged | 3 | 4 || 7