Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17189004890772516855 67 PiratePeteNZ the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on June 19, 2026. Slain by a hound (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:39 (1169 turns). PiratePeteNZ the Magician (Djinni Conjurer) Turns: 1169, Time: 00:02:39 Health: -3/31 AC: 3 Str: 6 XL: 4 Next: 40% Gold: 144 EV: 10 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) d - +1 dagger (protect) rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons d - a +1 dagger of protection (weapon) Missiles a - 5 javelins e - 2 curare-tipped darts f - 2 throwing nets Armour c - a +0 leather armour (worn) Magical Staves b - a staff of air Scrolls c - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} Potions d - a potion of attraction {unknown} f - a potion of magic {unknown} j - a potion of moonshine {unknown} Skills: + Level 0.1 Armour * Level 2.7 Dodging + Level 2.1 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Forgecraft + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy * Level 1.2 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 5% 2 c - Fulminant Prism Conj/Alch 10% 3d8 34% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 34% 4 e - Foxfire Conj/Fire 84% 2x1d8 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the goblin. Your weapon exudes an aura of protection. The goblin is severely wounded. The hound bites you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The goblin hits you but does no damage. The hound bites you but does no damage. You hit the ball python. The ball python is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. The goblin hits you but does no damage. You hit the ball python. You kill the ball python! The hound bites you but does no damage. The goblin hits you but does no damage. The hound completely misses you. You barely miss the goblin. The goblin is severely wounded. The hound barely misses you. The goblin hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The hound bites you but does no damage. The goblin hits you but does no damage. The hound bites you but does no damage. You closely miss the goblin. The goblin is severely wounded. The hound closely misses you. The goblin hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 69% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hound misses you. The goblin misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The hound bites you. You die... ........# ....<...# ........##### ............# ............# ............# ............# #