Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 14314114271475736580 280 PiratePeteNZ the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Oct 26, 2026. Was a Believer of Vehumet. Slain by a centaur zombie (1 damage) ... in an ossuary. The game lasted 00:04:58 (2455 turns). PiratePeteNZ the Conjurer (Deep Elf Conjurer) Turns: 2455, Time: 00:04:58 Health: 0/32 AC: 2 Str: 4 XL: 6 Next: 5% Magic: 1/14 EV: 12 Int: 25 God: Vehumet [**....] Gold: 240 SH: 0 Dex: 13 Spells: 8/14 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were in an ossuary. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 240 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 6 boomerangs Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of fog {unknown} e - 3 scrolls of noise {unknown} h - a scroll of poison {unknown} m - a scroll of enchant armour {unknown} o - 2 scrolls of amnesia {unknown} Potions g - a potion of magic f - a potion of ambrosia {unknown} j - a potion of heal wounds {unknown} k - a potion of haste {unknown} l - a potion of brilliance {unknown} n - a potion of lignification {unknown} p - a potion of curing {unknown} q - a potion of mutation {unknown} Skills: * Level 3.5 Dodging - Level 3.0 Stealth + Level 4.5 Spellcasting * Level 6.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 f - Hailstorm Conj/Ice 23% 3d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 46% 2d8 3% 2 Static Discharge Conj/Air 46% 3-5/arc 3% 2 Apportation Tloc 10% N/A 9% 1 Sandblast Erth 10% 2d5 9% 1 Slow Hex 20% N/A 9% 1 Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Inner Flame Hex/Fire 5% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Vehumet Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (severely damaged, 100% to hit) You focus your ray upon the centaur zombie. The searing ray hits the centaur zombie. The centaur zombie is lightly damaged. The searing ray hits the centaur zombie! You destroy the centaur zombie! Vehumet accepts your kill. (Press . to maintain the ray.) The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The centaur zombie barely misses you. The centaur zombie completely misses you. You have reached level 6! The searing ray hits the centaur zombie! The centaur zombie is moderately damaged. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie barely misses you. The searing ray hits the centaur zombie! The centaur zombie is heavily damaged. The centaur zombie hits you but does no damage. The centaur zombie closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (heavily damaged, 100% to hit) You focus your ray upon the centaur zombie. The searing ray hits the centaur zombie! The centaur zombie is severely damaged. (Press . to maintain the ray.) The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. You die... ...ß...# Z......# ##############ß...ß## #...#...#...#....... #.∩.'...ß...#...ß. #...#.......#...# ##'###ß...ß###'###### #...#.......#...#!.!# #.∩.#...ß..@Z...#M..+ #...#...#...#...#=!!# ##################### You could see a mummy (M) and a centaur zombie (Z). Vanquished Creatures A bombardier beetle (D:4) Jessica (D:3) An iguana (D:4) Natasha (thrice) (D:3) A centaur zombie (Ossuary) 2 scorpion zombies (Ossuary) 4 adders 2 ribbon worms (D:2) 3 dart slugs An orc (D:3) 5 hobgoblins A quokka (D:1) 4 ball pythons A ball python zombie (Ossuary) 3 bats 6 endoplasms 6 goblins A kobold (D:3) A rat (D:3) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PiratePeteNZ the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 29 | D:1 | Found Kesch's Antique Weapon Boutique. 402 | D:1 | Found a faded altar of an unknown god. 408 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 422 | D:1 | Prayed at the altar of an unknown god. 422 | D:1 | Became a worshipper of Vehumet 422 | D:1 | Offered knowledge of Foxfire by Vehumet. 422 | D:1 | Reached * piety under Vehumet 504 | D:1 | Reached skill level 5 in Conjurations 556 | D:1 | Learned a level 2 spell: Searing Ray 953 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1342 | D:3 | Encountered Jessica 1344 | D:3 | Killed Jessica 1345 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/10 1421 | D:3 | Reached skill level 6 in Conjurations 1527 | D:3 | Encountered Natasha 1533 | D:3 | Killed Natasha 1562 | D:3 | Reached ** piety under Vehumet 1562 | D:3 | Offered knowledge of Hailstorm by Vehumet. 1567 | D:3 | Learned a level 3 spell: Hailstorm 1683 | D:3 | Encountered Natasha 1692 | D:3 | Killed Natasha 1693 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/12 1786 | D:3 | Encountered Natasha 1797 | D:3 | Killed Natasha 1856 | D:3 | Found a broken altar of Ashenzari. 2348 | D:4 | Found a sand-covered staircase. 2357 | Ossuary | Entered an ossuary 2453 | Ossuary | Reached XP level 6. HP: 8/32 MP: 4/14 2455 | Ossuary | HP: 1/32 [centaur zombie (5)] 2455 | Ossuary | Slain by a centaur zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, serial_shops, shop_coins, ebering_ecumenical_altar_webs D:2: layout_rooms, chequers_serial_rivers_room_b D:3: layout_loops_ring, nicolae_ashenzari_crystal_shattered, grunt_ministairs_15, kennysheep_crisscross, uniq_jessica, uniq_natasha D:4: layout_basic, fedhas_altar_fruit_tree, enter_ossuary_1, nicolae_shop_antique_consumables, kennysheep_potato, nicolae_kite_square_tiling_tiny, minmay_manual_mess Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.5 Stealth | 2 3 | 3.0 Spellcasting | 3 4 | 4.5 Conjurations | 4 5 6 | 6.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 91 || 147 Hailstorm | | 3 || 3 Searing Ray | | 3 || 3 Armour: Robe | 1 | 35 || 36 Dodge: Dodged | 2 | 26 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2456 | 2344 | 112 | 0 | 2055 | 5 | 491.2 | Dungeon | 2357 | 2245 | 112 | 0 | 1995 | 4 | 589.2 | Ossuary | 98 | 98 | 0 | 0 | 60 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 900 daAuts D:1: 798 daAuts D:2: 487 daAuts D:4: 171 daAuts Ossuary: 98 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 4210 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 4210 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 15620 | 50 | 9 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 7 | 13 || 20 Kill Undead | 0 | 2 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 12 | 22 || 34 Kill Undead | 0 | 4 || 4 ----------------------+-------+-------++-------