Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 6733114063889706852 77 PossibleHamster the Conjurer (level 4, 0/34 HPs) Began as a Draconian Conjurer on Apr 16, 2026. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:07:33 (1949 turns). PossibleHamster the Conjurer (Draconian Conjurer) Turns: 1949, Time: 00:07:34 Health: 0/34 AC: 6 Str: 10 XL: 4 Next: 14% Magic: 2/7 EV: 11 Int: 20 God: Gold: 70 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) c - +0 pair of boots SInv . (no amulet) Will ..... b - ring of wizardry Stlth ++ d - ring of flight HPRegen 0.25/turn MPRegen 0.10/turn %: wizardry (x1) @: flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 pair of boots (worn) Jewellery b - a ring of wizardry (worn) d - a ring of flight (worn) Wands p - a wand of polymorph (12) Scrolls i - a scroll of identify f - 3 scrolls of fear S - a scroll of silence Potions g - a potion of magic d - a potion of moonshine {unknown} b - 2 potions of brilliance j - 2 potions of might {unknown} k - a potion of haste {unknown} w - 2 potions of heal wounds l - a potion of curing {unknown} Skills: + Level 0.4 Fighting + Level 1.0 Short Blades + Level 2.0 Dodging + Level 2.8 Stealth + Level 0.5 Unarmed Combat + Level 2.3 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 6% 1 Swiftness Air 2% N/A 17% 3 Tukima's Dance Hex 2% N/A 17% 3 Fulminant Prism Conj/Alch 5% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You encounter 2 orcs, a jackal and a kobold. The kobold is quivering stones. Found a stone staircase leading down. The orc priest shouts! The orc shouts! x3; You hear a bark! The kobold shouts! You encounter a jackal. The kobold throws a stone. The stone hits you but does no damage. There are monsters nearby! You encounter a jackal. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The jackal leaves your sight. The jackal leaves your sight. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (lightly wounded, 78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 mace. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... # ##. ...### >..o..# ....... .h...o. ...h...### ......h..###### .......#hoo@..# .......######.# ....K.. #.# ....... #.# ####### #.# #.# # #.############## #............... ######.......... You could see an orc priest, an orc and 2 jackals. Vanquished Creatures A gnoll (D:1) 3 adders (D:2) A ribbon worm (D:2) 2 dart slugs 7 endoplasms 3 hobgoblins 4 quokkas 2 ball pythons (D:1) 2 bats (D:1) 5 frilled lizards 6 goblins 5 kobolds 2 rats (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PossibleHamster the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 941 | D:2 | Reached XP level 3. HP: 17/26 MP: 4/6 944 | D:2 | Learned a level 2 spell: Searing Ray 1556 | D:2 | Reached XP level 4. HP: 27/34 MP: 1/7 1647 | D:2 | Reached skill level 1 in Short Blades 1949 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, minmay_liquid_box D:2: layout_basic, minivault_23, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, shop, feat_on_display, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.8 Dodging | 2 | 2.0 Short Blades | 1 | 1.0 Fighting | | 0.4 Unarmed Combat | | 0.5 Spellcasting | | 2.3 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 129 | 42 || 171 Melee: Unarmed | 25 | || 25 Dagger | 104 | 42 || 146 Tailslap | 9 | 3 || 12 Cast: Magic Dart | 22 | || 22 Searing Ray | 17 | 4 || 21 Drink: Heal wounds | 1 | || 1 Read: Identify | 2 | 1 || 3 Stab: Sleeping | | 1 || 1 Armour: None | 81 | 22 || 103 Dodge: Dodged | 51 | 23 || 74