PossibleHamster Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (2, -4, D:1) a +0 whip (2, -1, D:1) a ball python corpse (skeletalised by now) (10, 4, D:1) a rat corpse (skeletalised by now) (11, 15, D:1) a frilled lizard corpse (skeletalised by now) (12, 6, D:1) a hobgoblin corpse (skeletalised by now) (17, 1, D:1) a +0 dagger (18, 2, D:1) a rat corpse (skeletalised by now) (21, 24, D:1) a +0 club (21, 28, D:1) a quill talisman (23, 25, D:1) a +0 dagger (24, 5, D:1) a bat corpse (skeletalised by now) (25, 4, D:1) a bat corpse (skeletalised by now) (29, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 1, D:1) a +0 spear (33, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 10, D:1) a +0 devious dagger 2 stones (35, -1, D:1) a bat corpse (skeletalised by now) (37, 4, D:1) a +0 dagger (38, 15, D:1) an inkwell talisman (43, -10, D:1) a ball python corpse (skeletalised by now) (44, -10, D:1) a frilled lizard corpse (skeletalised by now) (46, -7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xesosch's Antique Weapon Emporium a +0 club (11 gold) the +7 quarterstaff of Disarray {flame, Str+3} (1260 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 battleaxe of Gozag's Regard {vamp, rElec rCorr Int+3} (1339 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 arbalest (165 gold) a +0 whip (55 gold) a +0 hand axe (66 gold) the +1 rapier of the First Hells {venom, *Corrode rElec Str+4 Dex+3} (763 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 shortbow of flaming (382 gold) a +0 quarterstaff of distortion (319 gold) a +0 war axe (77 gold) a +0 dagger (44 gold) (3, 22, D:2) a +0 robe (3, 28, D:2) a bat corpse (10, 17, D:2) a bat corpse (skeletalised by now) (18, 6, D:2) a +0 dagger a stone (28, 29, D:2) a rat corpse (skeletalised by now) (28, 32, D:2) a +1 dagger of speed 5 stones (29, 35, D:2) a rat skeleton (29, 55, D:2) a +0 leather armour (35, 35, D:2) a +0 whip (38, 43, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -31, D:3) an adder corpse (11, -30, D:3) a +0 whip 3 stones a kobold corpse (12, -11, D:3) a hobgoblin corpse (13, -13, D:3) a +0 dagger a kobold corpse (13, -12, D:3) a +0 dagger (14, -12, D:3) 2 gold pieces