Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 1500179918983117663 1003 Punchie the Magician (level 8, -11/44 HPs) Began as a Deep Elf Conjurer on Mar 15, 2024. Was a Follower of Sif Muna. Mangled by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 5 of the Dungeon. The game lasted 00:14:13 (5295 turns). Punchie the Magician (Deep Elf Conjurer) Turns: 5295, Time: 00:14:13 Health: -11/44 AC: 5 Str: 7 XL: 8 Next: 0% Magic: 12/21 EV: 16 Int: 26 God: Sif Muna [*.....] Gold: 243 SH: 0 Dex: 19 Spells: 18/21 levels left rFire . . . f - +0 dagger rCold + . . n - orb of the Swan {guile, rElec Regen+ Str+3} rNeg . . . c - +1 robe {rC+} rPois + (no helmet) rElec + d - +0 cloak rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... (no amulet) Stlth ++ j - +6 ring of dexterity HPRegen 1.07/turn t - ring of poison resistance MPRegen 0.17/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Channel Magic You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 243 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour c - a +1 robe of cold resistance (worn) d - a +0 cloak (worn) m - a +0 pair of boots (worn) n - the orb of the Swan (worn) {guile, rElec Regen+ Str+3} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Magical Staves q - a staff of cold Jewellery j - a +6 ring of dexterity (left hand) r - an amulet of regeneration t - a ring of poison resistance (right hand) u - a ring of poison resistance Wands k - a wand of polymorph (5) o - a wand of roots (9) Scrolls h - a scroll of vulnerability {unknown} l - a scroll of teleportation s - 2 scrolls of blinking Potions a - 2 potions of haste b - 2 potions of magic e - 2 potions of mutation {unknown} g - 2 potions of cancellation i - 2 potions of resistance {unknown} p - a potion of heal wounds {unknown} Skills: + Level 2.2 Fighting + Level 6.1 Dodging - Level 2.4 Stealth + Level 7.3 Spellcasting + Level 7.1 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Fulminant Prism Conj/Alch 14% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 14% 4 Call Canine Familiar Summ 9% N/A 19% 3 Confusing Touch Hex 9% N/A 19% 3 Inner Flame Hex/Fire 9% N/A 19% 3 Sigil of Binding Hex 9% N/A 19% 3 Irradiate Conj/Alch 14% 3d16 36% 5 Dimensional Bullseye Hex/Tloc 4% N/A 52% 4 Dispel Undead Necr 9% 3d8 52% 4 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Sif Muna Xom Message History The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! Sif Muna accepts your kill. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray misses the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The two-headed ogre barely misses you. The two-headed ogre misses you. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre misses you. The two-headed ogre barely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre misses you. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... #...........###......##.## #.....# #........+.... #.....# #.#.##...##### #....†##### #.#..#...# ## #.......).# #.#......####. #....####.# #.#........##. #....# #.# #.##......[##. ###### #O# #.####........ #@# #.####........ #.# #....+........ #.# #..###........ #########.# #...#......... #.........# #...#......... #.###########.....#.##'### #.# #..........###.##.... #.# #.######.#......####. #.####.# #.#......# #. You could see a two-headed ogre. Vanquished Creatures A black bear (D:4) A phantom (D:5) 2 bullfrogs (Sewer) A scorpion (D:5) 4 hounds A jelly (D:5) 5 bombardier beetles Terence (D:3) An iguana (D:4) 2 orc wizards (D:3) 13 adders 11 dart slugs 2 ribbon worms (D:4) 5 orcs 11 ball pythons 7 endoplasms 7 giant cockroaches 4 goblins 6 hobgoblins 8 jackals (D:2) 3 kobolds 2 quokkas 12 bats 8 frilled lizards 6 rats (D:1) 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Punchie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 295 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 1285 | D:2 | Reached skill level 5 in Conjurations 1285 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1530 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 2136 | D:2 | Learned a level 2 spell: Searing Ray 2203 | D:3 | Reached skill level 5 in Spellcasting 2203 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 2302 | D:3 | Noticed Terence 2315 | D:3 | Killed Terence 3282 | D:4 | Found a shimmering blue altar of Sif Muna. 3288 | D:4 | Became a worshipper of Sif Muna the Loreminder 3372 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/16 3456 | D:4 | Identified the orb of the Swan {guile, rElec Regen+ Str+3} 3695 | D:4 | Found a glowing drain. 3717 | D:4 | Reached skill level 5 in Dodging 3728 | Sewer | Entered a sewer 4050 | Sewer | Reached * piety under Sif Muna 4051 | Sewer | Reached XP level 7. HP: 37/37 MP: 16/18 4166 | Sewer | Reached skill level 1 in Fighting 4334 | D:4 | Found a shimmering altar of Xom. 4625 | D:5 | Entered Level 5 of the Dungeon 5212 | D:5 | Reached XP level 8. HP: 43/44 MP: 13/21 5275 | D:5 | Noticed a two-headed ogre 5295 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic, minmay_pentomino_x4 D:2: layout_basic, nicolae_houndstooth_variations D:3: layout_loops_ring, minmay_circle_x, uniq_terence D:4: layout_loops_ring, nicolae_sif_muna_little_library, kennysheep_mini_moat, cheibrodos_sewer_entry_bend D:5: layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.3 Conjurations | 5 6 7 | 7.1 Dodging | 3 4 5 6 | 6.1 Fighting | 2 | 2.2 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Cast: Magic Dart | 62 | 139 | 38 || 239 Searing Ray | | 11 | 11 || 22 Use: Potion | | 5 | || 5 Scroll | | 1 | 3 || 4 Armour: Robe | 6 | 29 | 13 || 48 Dodge: Dodged | 11 | 40 | 14 || 65