Punchie Level 1 of the Dungeon [Shop] Uro Foji's Antique Weapon Shoppe a +2 flail of venom (421 gold) a +0 trident (91 gold) a +1 war axe of distortion (408 gold) the +5 flail "Iluuf" {elec, SInv} (1167 gold) SInv: It lets you see invisible. a +0 short sword (78 gold) a +0 sling (39 gold) a +1 sling of freezing (252 gold) a +1 hand axe of venom (275 gold) (0, 0, D:1) a +0 dagger (5, 14, D:1) a +0 whip 5 stones (6, -5, D:1) a +0 club (14, 16, D:1) a +0 dagger a +0 dagger (16, -4, D:1) a +0 whip (23, 25, D:1) a +0 dagger (23, 26, D:1) a +0 short sword 5 stones (25, -20, D:1) a +0 club (26, 25, D:1) a +0 dagger (30, -3, D:1) a +0 dagger 5 stones (37, 17, D:1) a +1 dagger of holy wrath (53, 1, D:1) a +0 short sword Level 2 of the Dungeon (28, 10, D:2) a +0 club 4 stones (35, 9, D:2) 3 poisoned darts (36, 16, D:2) a +0 quarterstaff (39, 1, D:2) 3 javelins (40, -25, D:2) a book of Frost (43, 13, D:2) a +0 dagger (46, -9, D:2) 7 stones (53, -1, D:2) a +0 dagger (57, 3, D:2) a +0 short sword Level 3 of the Dungeon (5, 12, D:3) 8 stones (6, 28, D:3) a +0 dagger (6, 29, D:3) a +0 mace (7, 27, D:3) a +0 hand axe (18, 20, D:3) 4 stones (20, 1, D:3) a +0 dagger (39, 9, D:3) the +8 spear of Anekaf Umnu {flame, Int-5 Dex+3} Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). (47, 8, D:3) a +0 whip (60, 5, D:3) 7 stones Level 4 of the Dungeon (7, -8, D:4) a +0 giant club (7, 8, D:4) a +0 dagger (21, -4, D:4) 5 stones (27, -38, D:4) a +0 spear (34, -15, D:4) 4 stones (51, -4, D:4) a +0 club a +0 leather armour (55, -11, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, 32, D:5) 7 stones (9, 52, D:5) a staff of earth (18, 31, D:5) a +0 scale mail a +0 whip (20, -6, D:5) a +0 club (25, 17, D:5) a +0 dagger (25, 43, D:5) a +0 robe a +1 vampiric dagger a +0 club a +0 robe a +0 dagger (44, 40, D:5) a +1 spectral quarterstaff (44, 41, D:5) a +0 club (46, 25, D:5) a +0 pair of boots Level 6 of the Dungeon [Shop] Nephemug's Jewellery Emporium a +6 ring of dexterity (360 gold) a +6 ring of strength (360 gold) a ring of see invisible (150 gold) an amulet of guardian spirit (300 gold) the ring "Aluif" {rF++ rCorr Slay-6} (200 gold) [ring of resist corrosion] Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. a +5 ring of evasion (360 gold) the ring of Kosheg {Str+6 Dex+3} (493 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). an amulet of magic regeneration (300 gold) an amulet of regeneration (300 gold) a ring of protection from cold (250 gold) (6, -1, D:6) a +0 helmet (12, -10, D:6) a +0 short sword a +0 short sword (12, -9, D:6) a +0 short sword (12, -8, D:6) 3 stones a +0 short sword (13, -10, D:6) a +0 club a curare-tipped dart (19, -9, D:6) a +0 leather armour a +0 dagger (19, -8, D:6) a +0 chain mail a +0 trident (20, -9, D:6) a +0 dagger (21, -30, D:6) a +0 dagger (22, -17, D:6) a +0 great sword (24, -10, D:6) an orb of guile a +0 robe a +2 trident of draining (26, -10, D:6) a +0 hand axe (31, -12, D:6) 5 large rocks (36, 22, D:6) a +0 orcbow (41, -9, D:6) a +0 heavy hand axe a +0 scale mail 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -1, D:7) a +0 robe (13, -48, D:7) a +0 sling (23, -21, D:7) a +0 scale mail (32, -4, D:7) a +0 flail a +0 ring mail (32, -3, D:7) a +0 whip (33, -3, D:7) a +0 flail (33, -2, D:7) a +0 hand axe (43, -3, D:7) a book of Conjurations (49, -19, D:7) a +0 sling (52, -21, D:7) a +0 trident (53, -6, D:7) a +0 dagger a +0 robe (54, -7, D:7) a +0 club a +0 leather armour (55, -7, D:7) a +0 hand axe a +0 scale mail a +0 mace a +0 leather armour (55, -6, D:7) a +0 dagger a +0 robe (55, 10, D:7) a book of Spatial Translocations (60, -22, D:7) a +0 ring mail (63, -33, D:7) a +0 flail (63, -32, D:7) a +0 club (64, -33, D:7) a +0 whip a +0 leather armour (64, -32, D:7) a +0 halberd (65, -27, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, -7, D:8) a +0 rapier (9, 20, D:8) a +0 trident (10, 17, D:8) a +0 spear (14, 0, D:8) a +0 rapier (17, 3, D:8) a +0 long sword (20, 37, D:8) a +0 orcbow (25, 33, D:8) 2 datura-tipped darts (26, 32, D:8) a +0 quarterstaff (31, 23, D:8) a +0 orcbow (33, 3, D:8) a +0 short sword a +0 short sword a +0 short sword a +0 whip a curare-tipped dart (35, 3, D:8) a +0 dagger a +0 robe a +0 mace a +0 plate armour (36, 3, D:8) a +4 long sword of freezing a +0 robe a +0 trident (37, 2, D:8) a +4 trident a +0 robe (37, 3, D:8) a +0 whip 2 boomerangs a +0 leather armour (37, 4, D:8) a +3 spear a +0 robe (46, 23, D:8) 2 poisoned darts Level 9 of the Dungeon (0, 0, D:9) 3 javelins (3, 6, D:9) a +0 shortbow (3, 11, D:9) a +0 halberd (4, 12, D:9) a +0 spear a +0 ring mail (6, 12, D:9) a +0 spear (6, 13, D:9) a +0 spear (17, -5, D:9) a +0 short sword a +0 short sword (17, -4, D:9) a +0 dagger 5 stones a +0 short sword a +0 giant spiked club a +0 great mace (17, -3, D:9) a +0 dire flail a +0 giant club (18, -3, D:9) 2 poisoned darts a +0 dagger a +0 dagger (18, -2, D:9) 3 stones a +0 whip (18, -1, D:9) 2 poisoned darts a +0 dagger (26, 13, D:9) a +0 shortbow (29, 14, D:9) a +1 antimagic dagger a +0 robe (30, 17, D:9) a +0 dagger a +0 robe a +0 falchion of freezing a +0 leather armour (54, -15, D:9) 3 stones Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar (3, 24, D:10) a +0 flail (4, 25, D:10) a +0 flail a +0 chain mail a +0 flail a +0 animal skin (5, 23, D:10) a +0 club (5, 25, D:10) a +0 giant spiked club (6, 24, D:10) a +0 whip (6, 25, D:10) a +0 hand axe a +0 animal skin (7, 23, D:10) a +0 animal skin (9, -1, D:10) 4 stones (9, 24, D:10) a +0 whip (12, -8, D:10) 6 stones (16, 24, D:10) a +0 hand axe a +0 leather armour (16, 26, D:10) a +0 hand axe a +0 leather armour (17, 24, D:10) a +0 scimitar a +0 mace a +0 dagger a +0 robe (17, 25, D:10) a +0 dagger a +0 robe (25, 21, D:10) a +0 club (26, 26, D:10) a +0 animal skin (27, 10, D:10) a +0 rapier (30, 22, D:10) a +0 club (30, 25, D:10) a +0 leather armour (36, 12, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (3, 19, D:11) a +0 mace (6, -3, D:11) 3 stones a +0 dagger (7, -3, D:11) 7 poisoned darts a +0 dagger (8, -3, D:11) a +0 short sword (9, -4, D:11) a +0 short sword a +0 dagger 7 poisoned darts a +0 whip (9, -3, D:11) a +0 short sword (9, 7, D:11) a +0 trident (9, 10, D:11) 3 stones (10, -5, D:11) 2 stones a +0 dagger (12, 8, D:11) a +0 falchion (12, 9, D:11) a +0 plate armour a +0 long sword (12, 17, D:11) a +0 chain mail (13, 8, D:11) a +0 dagger (13, 9, D:11) a +0 leather armour a +0 club a +0 hand axe (29, -3, D:11) a scroll of teleportation (29, 16, D:11) a +0 morningstar (30, -1, D:11) a scroll of silence (33, 2, D:11) a +0 hat (34, 22, D:11) a +0 ring mail (35, 14, D:11) a +0 robe (36, -5, D:11) a +0 giant club a +0 giant club (41, 10, D:11) a +0 robe Level 12 of the Dungeon [Shop] Erass's Demolitions Depot a wand of mindburst (10) (154 gold) a book of Lightning (396 gold) a book of Conjurations (220 gold) a phial of floods (440 gold) a book of Flames (308 gold) a wand of roots (3) (79 gold) a wand of roots (5) (132 gold) (0, 0, D:12) a +0 mace (1, 14, D:12) a +0 dagger (2, 15, D:12) a +0 robe (4, 26, D:12) a +0 flail (6, 12, D:12) a +0 hand axe a +0 robe (7, 0, D:12) 3 large rocks (7, 10, D:12) a staff of earth (12, 45, D:12) a +0 falchion of holy wrath (23, 14, D:12) a +0 whip (29, 26, D:12) a +0 trident (30, 50, D:12) 4 poisoned darts (33, 2, D:12) a +0 robe (35, 29, D:12) a +0 morningstar Level 13 of the Dungeon (0, 0, D:13) a book of Decay (3, -4, D:13) 5 stones (6, -13, D:13) 5 large rocks a cyclops corpse (14, -8, D:13) a +0 ring mail a +1 rapier of electrocution (15, 18, D:13) a +0 shortbow (18, 24, D:13) a +0 whip (22, -18, D:13) a +0 giant spiked club (22, -17, D:13) a +0 giant spiked club (22, -16, D:13) a +0 giant spiked club (23, -17, D:13) a +0 giant club a +0 dire flail (32, 24, D:13) a +0 hand axe (33, 24, D:13) a +0 hand axe (33, 25, D:13) a +0 robe a +0 dagger (34, 26, D:13) a +0 robe a +0 dagger a +0 short sword (36, 12, D:13) a +0 giant club a +0 giant spiked club (44, -9, D:13) 6 stones (49, 13, D:13) 6 large rocks Level 14 of the Dungeon (0, 0, D:14) a +3 great mace of protection (still there?) a +0 scale mail (still there?)