Punchie Level 1 of the Dungeon (6, -11, D:1) a +0 club (10, -17, D:1) 6 stones (11, -22, D:1) a +0 dagger (11, 7, D:1) a +0 helmet (17, -36, D:1) a +0 robe (17, -3, D:1) a +0 robe (24, -28, D:1) a +0 ring mail (27, -27, D:1) a +0 dagger (27, -25, D:1) a +0 dagger a +0 robe (31, 0, D:1) a +0 club (32, -11, D:1) a +0 short sword (35, -7, D:1) a +0 plate armour (45, -23, D:1) a +0 club (49, -21, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (13, 1, D:2) a +0 dagger (20, -20, D:2) a +0 ring mail (32, -15, D:2) a +0 robe (33, -35, D:2) a +0 club (34, -14, D:2) a +0 short sword (35, -28, D:2) 5 stones (35, -14, D:2) a +0 club 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 dagger a +0 club (0, 2, D:3) a +0 club a +0 ring mail a +0 dagger (0, 5, D:3) a +0 dagger (20, 31, D:3) a +0 ring mail (20, 36, D:3) a +0 dagger (27, 42, D:3) a +0 dagger (30, 47, D:3) a +0 dagger of venom a +0 sling (31, 3, D:3) a +0 ring mail (35, 16, D:3) a +0 sling (52, 15, D:3) a +0 dagger Level 4 of the Dungeon (7, 13, D:4) a +1 falchion of protection (8, -4, D:4) a +0 club 3 stones (8, 11, D:4) a ring of see invisible (8, 15, D:4) a +0 dagger (24, -7, D:4) a +0 dagger a +0 leather armour (25, -9, D:4) a +0 pair of boots (32, 21, D:4) a +0 whip a +0 robe (37, 27, D:4) a +0 club (37, 28, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Baoluaj's One-of-a-Kind Rings a +4 ring of dexterity (195 gold) a +2 ring of strength (39 gold) the ring "Daskocwej" {Will+ rCorr Str+9 Int-3 Stlth+} (689 gold) [ring of willpower] Str+9: It affects your strength (+9). Int-3: It affects your intelligence (-3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +1 ring of evasion (26 gold) a +9 ring of evasion (1345 gold) a +1 ring of slaying (78 gold) a +7 ring of intelligence (585 gold) the ring of Hetrib {Fire MP+9 Int+5} (798 gold) [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). (10, 29, D:5) a +0 leather armour (25, 51, D:5) a +0 war axe (38, 17, D:5) 3 stones (39, 20, D:5) 3 stones (52, 43, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (10, -10, D:6) 2 stones (11, -31, D:6) 9 stones (11, 0, D:6) an adder corpse (skeletalised by now) (14, -27, D:6) a +0 flail a +0 spear a gnoll skeleton (19, -22, D:6) a +6 spear a gnoll skeleton (20, -21, D:6) a +0 flail (30, 0, D:6) a +0 robe a +0 dagger (32, 1, D:6) a +0 mace (35, 3, D:6) a +3 scale mail a +0 club (36, 3, D:6) a boomerang a +0 dagger (39, 9, D:6) a +0 robe (41, 3, D:6) a +0 vampiric whip (41, 7, D:6) a +0 trident (42, 6, D:6) a +0 war axe a +0 flail a +0 dagger (45, 14, D:6) a +0 ring mail (58, 14, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (4, 26, D:7) a +0 rapier (7, 27, D:7) 2 poisoned darts (9, 10, D:7) a potion of attraction (9, 30, D:7) a +0 spear a gnoll corpse (10, 10, D:7) 23 gold pieces (10, 31, D:7) a +0 club a poisoned dart (20, 34, D:7) a +0 leather armour (27, 30, D:7) a scroll of revelation (27, 32, D:7) 5 gold pieces (28, 34, D:7) a potion of mutation (30, 29, D:7) 14 gold pieces