PurpleRed Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -16, D:1) 19 stones (4, -33, D:1) a +0 dagger (20, -10, D:1) a +0 ring mail (21, -43, D:1) a stone (22, -42, D:1) a stone (22, -40, D:1) 2 stones (26, -24, D:1) a +0 hunting sling (27, -15, D:1) a +0 shield (47, -44, D:1) 19 sling bullets (48, -25, D:1) 8 stones (49, -33, D:1) a +0 whip (54, -54, D:1) a +2 centaur barding Level 2 of the Dungeon (0, 0, D:2) a +4 spear (11, 5, D:2) 16 stones (34, 17, D:2) a +0 club (36, 5, D:2) 9 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club a +0 scale mail (6, 20, D:3) a +0 dagger a +0 hunting sling 15 stones (10, -3, D:3) a +0 club (12, 14, D:3) 2 stones (17, 7, D:3) a +0 ring mail (18, 10, D:3) 12 stones (22, 29, D:3) a stone (23, 27, D:3) a +0 hunting sling 8 stones (23, 28, D:3) a stone (24, 27, D:3) a +0 club (27, 10, D:3) a +0 scale mail (27, 34, D:3) a cursed +0 club (28, 13, D:3) a +0 club Level 4 of the Dungeon [Shop] Zech's General Store a +0 leather armour (26 gold) an uncursed ring of magical power (260 gold) a +0 mace (39 gold) a potion of flight (39 gold) a scroll of remove curse (39 gold) a wand of paralysis (9/24) (143 gold) the +10 flail of Vaclen {crush, rElec rN+ Int+2 Stlth-} (990 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. a scroll of teleportation (39 gold) a +0 quarterstaff (52 gold) a scroll of identify (26 gold) a potion of lignification (39 gold) the +9 hand axe of Flawed Execution {flame, rC+} (837 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. a +2 helmet (214 gold) a +0 rapier (52 gold) (0, 0, D:4) a +0 robe (1, 1, D:4) 16 stones (7, -5, D:4) a potion of mutation (11, -9, D:4) a +0 flail a +0 short sword a +0 flail (11, -4, D:4) a +0 shield (21, 2, D:4) a large rock (24, -3, D:4) 19 stones (24, 9, D:4) 10 stones (26, -9, D:4) a +0 falchion (31, 0, D:4) 23 stones (32, -21, D:4) 24 arrows (35, -2, D:4) 19 poisoned needles (44, 9, D:4) a +0 club (48, -2, D:4) a +0 spear (51, -16, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a tomahawk (1, 1, D:5) 2 tomahawks (1, 2, D:5) a +0 whip (2, 33, D:5) a +0 spear (7, 2, D:5) 11 stones (11, 30, D:5) 5 gold pieces (11, 31, D:5) 3 gold pieces (11, 32, D:5) 15 gold pieces (12, 30, D:5) 10 gold pieces (12, 31, D:5) 9 gold pieces (12, 32, D:5) 15 gold pieces (13, 0, D:5) a +0 mace (13, 31, D:5) 17 gold pieces (14, 0, D:5) a +0 mace (15, 1, D:5) a scroll of amnesia a +0 cloak a +3 quarterstaff of chaos a +0 mace (15, 2, D:5) a +0 mace (17, 1, D:5) a +0 mace (17, 17, D:5) a +0 chain mail (19, 2, D:5) a +0 mace (33, 35, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, 1, D:6) a wand of paralysis (7/24) (6, -12, D:6) a cursed -2 glaive (9, -22, D:6) a +0 leather armour (10, -23, D:6) a +0 shortbow 12 arrows (12, -22, D:6) an arrow (13, -22, D:6) an arrow (15, -22, D:6) an arrow (27, -1, D:6) a +1 dagger of speed a +0 robe a +0 hand axe a +0 robe (28, -15, D:6) a +5 short sword a +0 robe of fire resistance a cursed +0 battleaxe a +0 robe a +1 great sword of slicing a +0 robe (30, -7, D:6) 24 arrows (31, 1, D:6) a cursed -3 halberd a cursed +0 robe (32, 1, D:6) a +0 hand axe a +0 robe (35, -13, D:6) a +0 club (35, -5, D:6) 19 bolts (38, -5, D:6) a +0 scale mail (38, -4, D:6) a +2 flail of crushing (41, -1, D:6) 23 arrows (49, -13, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (8, 0, D:7) a cursed -2 hand axe (12, 34, D:7) a cursed -1 scale mail (16, 25, D:7) a +0 mace (17, 14, D:7) 20 arrows (18, 20, D:7) a +0 hand axe (22, -3, D:7) a cursed -3 hand axe (23, -3, D:7) a +0 hand axe (25, -3, D:7) a +0 mace a +2 rapier of speed (26, -3, D:7) a +0 flail a +0 dagger a +0 robe (31, -3, D:7) a cursed -1 club (33, 19, D:7) a book of Maledictions (40, 4, D:7) a scroll of noise (44, -1, D:7) a scroll of noise (44, 4, D:7) a +0 chain mail a +0 falchion (44, 5, D:7) a +0 robe a +0 dagger a +0 mace a +0 plate armour (45, 5, D:7) a +0 robe (47, 2, D:7) 2 potions of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (0, 1, D:8) a +0 spear (0, 2, D:8) a +0 halberd (1, 1, D:8) a +0 flail (1, 2, D:8) a +3 spear a +0 scale mail a +0 shield (2, 2, D:8) a cursed +0 animal skin a +0 dagger a +0 scale mail a +2 halberd of venom (5, -8, D:8) a +0 cloak (5, -1, D:8) a scroll of amnesia (5, 6, D:8) a +0 falchion a +0 ring mail (6, 1, D:8) a +0 dagger a +0 ring mail (6, 2, D:8) a +0 short sword of protection (6, 4, D:8) 18 arrows (7, 1, D:8) a +2 whip of freezing a +0 robe (9, -7, D:8) a +0 giant club (28, -14, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) 14 gold pieces (2, 3, D:9) a +0 chain mail (8, 4, D:9) a +0 scale mail (24, -4, D:9) the +5 flail of Dynudoco {protect, *Contam MR+ MP+9 Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes magical contamination when unequipped. (25, 18, D:9) a wand of acid (9/15) (28, -1, D:9) 7 sling bullets (30, -13, D:9) a hog corpse (31, -12, D:9) a +0 hand axe a +0 animal skin a human corpse (32, -5, D:9) a -2 spear a +1 animal skin (32, 12, D:9) an adder corpse (52, 6, D:9) a cursed -3 long sword the Ecumenical Temple