PurpleRed the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) +5 shadow dragon scales a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman of the Grue {rF- rC+++ Int-3 Stlth+} [serpent talisman] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. a blade talisman a lupine talisman an inkwell talisman the quill talisman of the Slorg {rF- Slay+2 SInv} [quill talisman] rF-: It makes you vulnerable to fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 1, D) a yak corpse (61, 8, D) a +2 ring mail of positive energy (62, 9, D) a +2 glaive of protection (63, 0, D) a +2 hand axe of draining (67, 0, D) a +1 arbalest of electrocution (68, 0, D) a +2 halberd of protection (68, 2, D) a bullfrog corpse (68, 3, D) a river rat corpse (69, 0, D) a staff of death (70, 9, D) a +3 ring mail of willpower (71, 16, D) a +2 ring mail of fire resistance (unseen) (71, 17, D) a +2 robe of willpower (unseen) (72, 16, D) a staff of fire (unseen) (72, 17, D) the amulet "Egre Fepomi" {Reflect Regen+ SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. (unseen) (73, 1, D) a +1 battleaxe of freezing (73, 16, D) a lightning rod (4/4) (73, 17, D) a +3 whip of flaming (unseen) (74, 3, D) a jackal corpse (75, 1, D) a +2 plate armour of fire resistance (unseen)