Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 15530986162677247387 132 PurpleRed the Destroyer (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on Nov 26, 2025. Killed from afar by a deep elf pyromancer (23 damage) ... with a bolt of fire ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:39 (110 turns). PurpleRed the Destroyer (Deep Elf Conjurer) Turns: 110, Time: 00:02:39 Health: -7/24 AC: 2 Str: 4 XL: 4 Next: 92% Magic: 8/22 EV: 11 Int: 47 God: Gold: 0 SH: 0 Dex: 13 Spells: 9/20 levels left rFire . . . z - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . B - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn u - +6 ring of intelligence MPRegen 0.36/turn v - +6 ring of intelligence %: no teleportation @: hasted, very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). A - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) C - a +5 quick blade Armour a - a +0 robe (worn) B - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). D - a +3 buckler Jewellery r - a ring of flight s - a +6 ring of dexterity t - a +6 ring of dexterity u - a +6 ring of intelligence (worn) v - a +6 ring of intelligence (worn) w - a +6 ring of strength x - a +6 ring of strength E - a ring of ice Wands k - a wand of mindburst (7) q - a wand of acid (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 5 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Talismans y - the inkwell talisman "Alail" {Harm rF+ Dex+2} (You found it in the Dungeon) [inkwell talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.5 Spellcasting * Level 10.3 Conjurations + Level 2.4 Translocations + Level 2.4 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 34% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 68% 2d14 (+2d71% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bullfrog is heavily wounded. (Press . to maintain the ray.) The bullfrog hits you. The searing ray hits the bullfrog! You feel better. You kill the bullfrog! Your Spellcasting skill increases to level 8! Your Conjurations skill increases to level 10! Your Translocations skill gained 2 levels and is now at level 2! Your Alchemy skill gained 2 levels and is now at level 2! You stop channelling your searing ray. You see here a bullfrog corpse. E - a ring of ice There is a transporter here. This spell is quite dangerous to cast! HP restored. You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Welcome to arena 2. You enter the transporter and appear at another place. A water elemental and 2 deep elf pyromancers come into view. The deep elf pyromancer shouts! Found three items. Found a transporter. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (quite dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The deep elf pyromancer hits your fulminant prism with a +0 rapier. The deep elf pyromancer points at you and mumbles some strange words. The bolt of fire hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.)[%.▓.....▓ ▓.e.e.▓...).▓ ▓.*E.*▓.....▓ ▓.....▓..†..▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a water elemental, 2 deep elf pyromancers and 2 friendly fulminant prisms. Vanquished Creatures 2 bullfrogs (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | PurpleRed the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 4 | D | Reached skill level 8 in Conjurations 4 | D | Reached XP level 2. HP: 15/15 MP: 7/11 12 | D | Identified the lupine talisman of Supple Strength {Rampage | rF- Slay+4} 12 | D | Identified the inkwell talisman "Alail" {Harm rF+ Dex+2} 20 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 22 | D | Got the +11 Singing Sword {sonic wave} 22 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 54 | D | Learned a level 2 spell: Searing Ray 85 | D | Entered arena 2. 85 | D | Noticed a bullfrog 85 | D | Noticed a bullfrog 85 | D | Found a transporter. 89 | D | Killed a bullfrog 90 | D | Reached skill level 9 in Conjurations 90 | D | Reached XP level 3. HP: 15/19 MP: 14/14 90 | D | Reached XP level 4. HP: 19/24 MP: 14/15 91 | D | Killed a bullfrog 92 | D | Reached skill level 10 in Conjurations 103 | D | Learned a level 4 spell: Fulminant Prism 108 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 108 | D | Entered arena 3. 108 | D | Noticed a water elemental 108 | D | Noticed a deep elf pyromancer 108 | D | Noticed a deep elf pyromancer 108 | D | Found a transporter. 110 | D | Killed from afar by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 6 7 8 | 8.5 Conjurations | 8 9 10 | 10.3 Translocations | 2 | 2.4 Alchemy | 2 | 2.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Searing Ray | 1 | 1 || 2 Fulminant Prism | | 2 || 2 Use: Potion | 2 | || 2 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 1 | || 1