Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 6274080735709926201 205 PurpleRed the Destroyer (level 5, 28/28 HPs) Began as a Deep Elf Conjurer on Nov 28, 2025. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:56 (205 turns). PurpleRed the Destroyer (Deep Elf Conjurer) Turns: 205, Time: 00:02:57 Health: 28/28 AC: 2 Str: 4 XL: 5 Next: 53% Magic: 25/25 EV: 11 Int: 47 God: Gold: 0 SH: 0 Dex: 13 Spells: 12/23 levels left rFire . . . B - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . k - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn t - +6 ring of intelligence MPRegen 0.38/turn u - +6 ring of intelligence %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons A - a +5 quick blade B - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). C - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) Armour a - a +0 robe (worn) k - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). z - a +3 buckler Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (worn) u - a +6 ring of intelligence (worn) v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (7) y - a wand of acid (7) Scrolls g - 3 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 13 potions of heal wounds e - 5 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.8 Spellcasting * Level 11.7 Conjurations + Level 0.0 Translocations + Level 0.0 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 34% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 68% 2d14 (+2d71% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 1% 2 Forge Monarch Bomb Fire/Frge 11% 4d7 86% 6 Fortress Blast Frge 30% 6d4 86% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel better. The slime creature is almost dead. (Press . to maintain the ray.) The slime creature hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the slime creature! You feel better. You kill the slime creature! Your Spellcasting skill gained 2 levels and is now at level 9! Your Conjurations skill gained 3 levels and is now at level 11! You have reached level 4! You feel clever. You have reached level 5! This spell is dangerous to cast! You stop channelling your searing ray. You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Unknown command. d - 13 potions of heal wounds (gained 4) You pick up Yciggoif's Opusculum on Artificial Iniquitous Words and begin reading... You add the spells Grave Claw, Forge Monarch Bomb and Fortress Blast to your library. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. Magic restored. You start resting. HP restored. There is a transporter landing site, spattered with blood here. There is a transporter here. There is a transporter landing site, spattered with blood here. You can't go down here! Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.....▓ ▓.....▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A slime creature (D) A jelly (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | PurpleRed the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 4 | D | Found a transporter. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a burning altar of Makhleb. 4 | D | Found an opulent altar of Gozag. 37 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 41 | D | Got the +11 Singing Sword {sonic wave} 48 | D | Reached skill level 8 in Conjurations 48 | D | Reached XP level 2. HP: 15/15 MP: 7/11 52 | D | Learned a level 2 spell: Searing Ray 61 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 101 | D | Entered arena 2. 101 | D | Noticed a slime creature 101 | D | Found a transporter. 106 | D | Reached XP level 3. HP: 6/19 MP: 13/13 113 | D | Killed a slime creature 114 | D | Reached skill level 11 in Conjurations 114 | D | Reached XP level 4. HP: 11/24 MP: 7/17 114 | D | Reached XP level 5. HP: 12/28 MP: 7/19 119 | D | Learned a level 4 spell: Fulminant Prism 124 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 129 | D | Got Yciggoif's Opusculum on Artificial Iniquitous Words 205 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 6 7 9 | 9.8 Conjurations | 8 11 | 11.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Searing Ray | 3 | || 3 Use: Potion | 3 | || 3 Scroll | 1 | || 1 Armour: Robe | 2 | || 2 Dodge: Dodged | 1 | || 1