Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 16252045347119544050 219 PurpleRed the Destroyer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on Nov 28, 2025. Was an Initiate of Vehumet. Slain by a merfolk ... wielding a +0 trident (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:56 (108 turns). PurpleRed the Destroyer (Deep Elf Conjurer) Turns: 108, Time: 00:01:56 Health: -4/28 AC: 2 Str: 4 XL: 5 Next: 64% Magic: 16/25 EV: 5 Int: 47 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 21/24 levels left rFire . . . C - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . E - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn t - +6 ring of intelligence MPRegen 0.38/turn u - +6 ring of intelligence %: no teleportation @: held, hasted, very quick A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons B - a +5 quick blade C - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). D - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) Armour a - a +0 robe (worn) z - a +3 buckler A - an orb of mayhem E - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (worn) u - a +6 ring of intelligence (worn) v - a +6 ring of strength w - a +6 ring of strength Wands y - a wand of light (2) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - a scroll of fear Potions b - 8 potions of magic c - 8 potions of curing d - 10 potions of heal wounds e - 5 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 10.0 Spellcasting * Level 11.9 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 34% 3d16 1% 4 Iskenderun's Mystic Bla Conj/Tloc 68% 2d14 (+2d71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The merfolk's mind is blasted! You blow up the merfolk! Vehumet accepts your kill. The now-empty wand crumbles to dust. Your Spellcasting skill gained 4 levels and is now at level 10! Your Conjurations skill gained 3 levels and is now at level 11! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 22, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! You feel clever. You have reached level 5! Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (64% to hit) The bolt of light misses the merfolk. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (64% to hit) The bolt of light hits the merfolk! The merfolk is moderately wounded. The merfolk is blinded. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (moderately wounded, blind, unable to see you, 79% to hit) You focus your ray upon the merfolk. The searing ray misses the merfolk. (Press . to maintain the ray.) The searing ray misses the merfolk. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. You stop channelling your searing ray. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.).=.▓ ▓..m..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a merfolk (blind, unable to see you). Vanquished Creatures A merfolk (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | PurpleRed the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 38 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 40 | D | Got the +11 Singing Sword {sonic wave} 40 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 61 | D | Became a worshipper of Vehumet 62 | D | Reached skill level 8 in Conjurations 62 | D | Reached XP level 2. HP: 15/15 MP: 9/11 66 | D | Learned a level 2 spell: Searing Ray 90 | D | Entered arena 2. 90 | D | Noticed a merfolk 90 | D | Noticed a merfolk 90 | D | Found a transporter. 103 | D | Killed a merfolk 104 | D | Reached skill level 10 in Spellcasting 104 | D | Reached skill level 11 in Conjurations 104 | D | Reached XP level 3. HP: 19/19 MP: 16/16 104 | D | Reached XP level 4. HP: 24/24 MP: 18/18 104 | D | Reached XP level 5. HP: 28/28 MP: 18/19 108 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 6 10 | 10.0 Conjurations | 8 11 | 11.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Searing Ray | | 1 || 1 Evoke: Wand | 10 | 2 || 12 Use: Potion | 3 | 1 || 4 Scroll | 1 | || 1 Armour: Robe | 1 | 2 || 3