Seeded DCSS version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 1711760894999783394 (custom seed) 267 PurpleRed the Destroyer (level 6, -1/32 HPs) Began as a Tengu Conjurer on Dec 8, 2025. Slain by Prince Ribbit (19 damage) ... on level 5 of the Dungeon. The game lasted 00:14:32 (3883 turns). PurpleRed the Destroyer (Tengu Conjurer) Turns: 3883, Time: 00:14:33 Health: -1/32 AC: 2 Str: 7 XL: 6 Next: 21% Magic: 14/21 EV: 11 Int: 20 God: Gold: 236 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) g - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) k - scarf {Repulsion} rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... h - ring of resist corrosion Stlth ++ j - ring of magical power HPRegen 0.25/turn MPRegen 0.17/turn %: repel missiles, acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 236 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom e - a +0 whip f - a +0 sling i - a +1 dagger of flaming Missiles l - 5 poisoned darts Armour a - a +0 robe (worn) d - a scarf of invisibility k - a scarf of repulsion (worn) m - the +1 ring mail of the Fife {rN+ Int-5 Slay+2} (You found it on level 5 of the Dungeon) rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. n - the +1 leather armour "Qydding" {rElec Regen+} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. Magical Staves g - a staff of alchemy (weapon) Jewellery c - an amulet of the acrobat h - a ring of resist corrosion (worn) j - a ring of magical power (worn) Scrolls I - a scroll of immolation V - a scroll of vulnerability Potions g - a potion of magic A - 4 potions of attraction j - a potion of haste {unknown} b - 2 potions of brilliance k - a potion of enlightenment {unknown} n - a potion of lignification {unknown} o - 2 potions of moonshine M - 2 potions of mutation Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting * Level 8.0 Conjurations + Level 0.0 Translocations + Level 1.8 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 19% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 40% 1d2 10% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Brom's Barrelling Bould Conj/Erth 19% 2d5 26% 4 Passwall Erth 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 80% 4 Eringya's Surprising Cr Summ 3% N/A 80% 4 Martyr's Knell Necr/Summ 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Makhleb Okawaru Zin Shops: D:4 * Annotations: D:4 Ijyb D:5 Eustachio, Grinder, Prince Ribbit Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You condense into your normal self. Your scarf of repulsion, ring of resist corrosion, ring of magical power, staff of alchemy and +0 robe unmeld from your body. You are surrounded by a repulsion field. You feel your magic capacity increase. You float gracefully downwards. Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Prince Ribbit! Prince Ribbit is moderately wounded. Prince Ribbit is knocked back by the mystic blast. Prince Ribbit croaks regally. Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Prince Ribbit! Prince Ribbit is heavily wounded. Prince Ribbit is knocked back by the mystic blast. You hear a loud squeak. Magic courses through your body. Prince Ribbit catches a mouse with his tongue. Prince Ribbit blinks! Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Prince Ribbit (heavily wounded, 66% to hit) You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit. Prince Ribbit is heavily wounded. (Press . to maintain the ray.) The searing ray hits Prince Ribbit! Prince Ribbit is severely wounded. Prince Ribbit hops awkwardly around. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Prince Ribbit. Prince Ribbit is almost dead. Prince Ribbit is knocked back by the mystic blast. Prince Ribbit slams into the rock wall. Prince Ribbit is almost dead. You stop channelling your searing ray. Prince Ribbit hits you!! Ouch! That really hurt! You die... ########.#.##...# #...##. #.#.##...# ###.... #.......F########.##. ###...#.5..@.....@##. ###.#######.####... #r# ####.####.## ##.# #.......#.## #F.# #.......#.## #@## #.......#.## #.# #.......#.## #.# #.......#... #.# #.......#### #.# #.......# #.# ############ #.##### #..ยง..... #...F.# #.####### #####.# #.# You could see Prince Ribbit and a rat (summoned). Vanquished Creatures A marrowcuda (D:5) An orc priest (D:3) A clockroach (D:5) 2 orc wizards (D:5) 2 adders A shadow imp (D:4) A white imp (D:3) 2 ufetubi (D:4) 5 dart slugs A ribbon worm (D:2) 7 orcs 5 hobgoblins A jackal (D:4) 2 quokkas 6 ball pythons 9 bats 7 endoplasms A frilled lizard (D:3) 9 goblins 4 kobolds 7 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PurpleRed the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 202 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 205 | D:1 | Learned a level 2 spell: Searing Ray 499 | D:1 | Reached skill level 6 in Conjurations 1092 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/7 1231 | D:2 | Found an iron altar of Okawaru. 2222 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/9 2227 | D:3 | Learned a level 4 spell: Fulminant Prism 2470 | D:3 | Found a faded altar of an unknown god. 2470 | D:3 | Encountered a rust devil 2500 | D:3 | Reached skill level 7 in Conjurations 2994 | D:4 | Found Zin's Purification Station. 2997 | D:4 | Found a glowing silver altar of Zin. 3026 | D:4 | Encountered Ijyb 3076 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/10 3093 | D:4 | Found a burning altar of Makhleb. 3153 | D:4 | Reached skill level 1 in Alchemy 3342 | D:5 | Entered Level 5 of the Dungeon 3342 | D:5 | Encountered Grinder 3383 | D:5 | Encountered Prince Ribbit 3439 | D:5 | Identified the +1 ring mail of the Fife {rN+ Int-5 Slay+2} 3542 | D:5 | Found a statue of an orb of winter. 3565 | D:5 | Found a staircase to the Ecumenical Temple. 3565 | D:5 | Found a statue of an orb of winter. 3610 | D:5 | Identified the +1 leather armour "Qydding" {rElec Regen+} 3686 | D:5 | Reached XP level 6. HP: 17/32 MP: 12/12 3688 | D:5 | Reached skill level 8 in Conjurations 3740 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3749 | D:5 | Encountered Eustachio 3816 | D:5 | HP: 1/32 [Prince Ribbit (19)] 3883 | D:5 | Slain by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, minmay_cupped D:2: layout_loops_ring, basic_altar D:3: layout_basic, dreamdust_ecumenical_altar_sealed_demon, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b D:4: layout_basic, zin_purify, lemuel_crystal_altar, uniq_ijyb D:5: layout_loops_cross, grunt_dithmenos_smoke_and_mirrors, minmay_temple_entry_from_below_a, uniq_prince_ribbit1, uniq_grinder, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 6 7 8 | 8.0 Spellcasting | 3 | 3.4 Alchemy | 1 | 1.8 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | || 6 Melee: Dagger | 6 | || 6 Kick | 1 | || 1 Peck | 1 | || 1 Cast: Magic Dart | 66 | 11 || 77 Searing Ray | 5 | 21 || 26 Fulminant Prism | | 4 || 4 Iskenderun's Myst | | 4 || 4 Drink: Magic | | 2 || 2 Curing | | 1 || 1 Brilliance | | 1 || 1 Read: Identify | | 3 || 3 Blinking | | 2 || 2 Teleportation | | 1 || 1 Fear | | 1 || 1 Enchant weapon | | 1 || 1 Immolation | | 1 || 1 Vulnerability | | 1 || 1 Poison | | 1 || 1 Brand weapon | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 3 | 22 || 25 Dodge: Dodged | 8 | 33 || 41 Repelled | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3891 | 3760 | 131 | 263 | 2631 | 5 | 778.2 | Dungeon | 3891 | 3760 | 131 | 263 | 2631 | 5 | 778.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1239 daAuts D:1: 898 daAuts D:2: 819 daAuts D:4: 473 daAuts D:5: 461 daAuts