Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 3697276972330958693 301 PurpleRed the Conjurer (level 6, -10/45 HPs) Began as a Gale Centaur Conjurer on Mar 18, 2026. Was an Initiate of Vehumet. Killed from afar by Dowan (20 damage) ... with a shard of ice ... on level 4 of the Dungeon. The game lasted 00:07:23 (2804 turns). PurpleRed the Conjurer (Gale Centaur Conjurer) Turns: 2804, Time: 00:07:24 Health: -10/45 AC: 1 Str: 9 XL: 6 Next: 14% Magic: 1/10 EV: 9 Int: 22 God: Vehumet [......] Gold: 316 SH: 0 Dex: 10 Spells: 4/11 levels left rFire . . . (100%) e - +11 mace of the Hierophant {concuss, rC+ Will+ Int+3} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (barding unavailable) Will +.... (no amulet) Stlth ++ j - ring of poison resistance HPRegen 0.27/turn (no ring) MPRegen 0.12/turn b - quill talisman %: stampede @: quill-form A: quills, large, hooves 3, deformed body, stampede 2, East Wind's embodiment, persistent drain, initially attractive 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 316 gold pieces. Inventory: Hand Weapons c - a +0 whip e - the +11 mace of the Hierophant (weapon) {concuss, rC+ Will+ Int+3} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. h - the +9 spear of Evenfall {freeze, rPois Will+} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. Missiles g - 2 throwing nets i - 6 poisoned darts Armour a - a +0 robe (worn) d - a +0 ring mail Jewellery f - the amulet of Sataynn {Chemistry Fly rC- Str+3} (You took it off an orc on level 3 of the Dungeon) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Fly: It grants you flight. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). j - a ring of poison resistance (worn) Talismans b - a quill talisman (worn) Scrolls p - 2 scrolls of poison e - 7 scrolls of identify {unknown} h - a scroll of noise {unknown} l - 2 scrolls of vulnerability {unknown} c - a scroll of blinking {unknown} Potions g - a potion of magic M - 2 potions of mutation j - a potion of berserk rage {unknown} k - 4 potions of heal wounds {unknown} n - a potion of brilliance {unknown} o - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting * Level 5.6 Conjurations + Level 1.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Summon Small Mammal Summ 12% N/A 12% 1 Blink Tloc 6% N/A 19% 2 Passwall Erth 3% N/A 36% 3 Tukima's Dance Hex 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Passage of Golubria Tloc 3% N/A 77% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian The Shining One Annotations: D:4 Dowan Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Your health recovers twice as slowly from being drained. You sometimes pull newly seen creatures towards you. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword and wearing a +3 ring mail of fire resistance (heavily wounded, 85% to hit) You focus your ray upon Duvessa. The searing ray hits Duvessa but does no damage. Duvessa is heavily wounded. (Press . to maintain the ray.) Duvessa hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits Duvessa but does no damage. Duvessa is heavily wounded. Duvessa says, "Where magic fails, the sword succeeds!" Duvessa completely misses you. The searing ray hits Duvessa. Duvessa is severely wounded. Duvessa hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits Duvessa. Duvessa is almost dead. You finish channelling your searing ray. Duvessa hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You feel better. Duvessa hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You sock Duvessa! Duvessa is knocked back by concussive force. You kill Duvessa! Vehumet accepts your kill. You hear a distant wail of despair. Dowan seems to find hidden reserves of power! Dowan gestures wildly while chanting. Dowan blinks! Dowan breathes, "And she was my only..." You have reached level 6! You see here a +0 leather armour. Dowan points at you and mumbles some strange words. The shard of ice hits you!! You partially resist. You die... ###.............###.## #####.........# .# ####.########.#### # #.# #)e....e. # #.# #.# .# #. # ##'## #[# .# #. # ##...## #.##.###.## # ##.....###.##......# # ##.......##@###.##..# # #.........#.##...#..######## +.........'...........)..... #.........#.........#####.## ##.......######......# #.## ##......## ##...#.# #.## ##...#..# #.....# #.## ### #.+#...#######.#### #.## ..# #................# #.## You could see Dowan (fast). Vanquished Creatures Duvessa (D:4) A bombardier beetle (D:3) A jelly (D:4) A sleepcap (D:4) 2 adders (D:2) 4 gnolls (D:3) A shadow imp (D:4) A dart slug (D:2) 2 ribbon worms (D:3) 3 orcs (D:3) 3 endoplasms 6 hobgoblins 2 quokkas (D:2) 6 ball pythons 6 bats 4 frilled lizards 7 goblins 6 kobolds A rat (D:2) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PurpleRed the Gale Centaur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 349 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 354 | D:1 | Learned a level 2 spell: Searing Ray 549 | D:2 | Reached skill level 4 in Conjurations 897 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1633 | D:3 | Identified the +11 mace of the Hierophant {concuss, rC+ | Will+ Int+3} 1660 | D:3 | Reached XP level 4. HP: 20/33 MP: 7/7 1676 | D:3 | Learned a level 4 spell: Fulminant Prism 1713 | D:3 | Identified the amulet of Sataynn {Chemistry Fly rC- Str+3} 2009 | D:3 | Gained mutation: You sometimes pull newly seen creatures | towards you. [potion of mutation] 2009 | D:3 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 2018 | D:3 | Reached skill level 5 in Conjurations 2546 | D:4 | Identified the +9 spear of Evenfall {freeze, rPois Will+} 2557 | D:4 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 2557 | D:4 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 2557 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/9 2641 | D:4 | Found a statue of an orb of winter. 2645 | D:4 | Found a staircase to the Ecumenical Temple. 2650 | D:4 | Found a statue of an orb of winter. 2651 | D:4 | Reached skill level 1 in Alchemy 2662 | Temple | Entered the Ecumenical Temple 2667 | Temple | Became a worshipper of Vehumet 2667 | Temple | Offered knowledge of Foxfire by Vehumet. 2767 | D:4 | Encountered Dowan 2784 | D:4 | Encountered Duvessa 2798 | D:4 | HP: 1/38 [Duvessa/+0 short sword (1)] 2800 | D:4 | Killed Duvessa 2801 | D:4 | Reached XP level 6. HP: 9/45 MP: 0/10 2804 | D:4 | Killed from afar by Dowan Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_rooms, hex_large D:2: layout_basic, dreamdust_wishing_well, wander_ebering_terrifying_dragon_lair D:3: layout_loops_ring D:4: layout_loops_corners, nicolae_overflow_hidden_temple, nicolae_gozag_seed_capital, minmay_temple_entry_ruins, uniq_duvessa Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.2 Conjurations | 4 5 | 5.6 Alchemy | 1 | 1.6 Dodging | | 2.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 21 | 38 || 59 Melee: Whip | 16 | || 16 Kick | 4 | 3 || 7 Mace | 5 | 38 || 43 Cast: Magic Dart | 23 | 4 || 27 Searing Ray | 10 | 8 || 18 Drink: Curing | | 2 || 2 Mutation | | 1 || 1 Read: Poison | 1 | || 1 Stab: Sleeping | 3 | 2 || 5 Armour: Robe | 12 | 25 || 37 Dodge: Dodged | 11 | 14 || 25 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2815 | 2754 | 61 | 100 | 2049 | 5 | 563.0 | Dungeon | 2804 | 2743 | 61 | 100 | 2049 | 4 | 701.0 | Temple | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1111 daAuts D:3: 909 daAuts D:1: 520 daAuts D:4: 262 daAuts Temple: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 26759 | 15 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 Kill Demon | 0 | 1 || 1 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 3 || 3 Kill Demon | 0 | 1 || 1 ----------------------+-------+-------++-------