Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Game seed: 17626783651133105954 389 PurpleRed the Conjurer (level 6, -5/45 HPs) Began as a Gale Centaur Conjurer on Mar 21, 2026. Was an Initiate of Vehumet. Slain by an ice beast (12 damage) ... on level 5 of the Dungeon on Mar 22, 2026. The game lasted 00:11:06 (3965 turns). PurpleRed the Conjurer (Gale Centaur Conjurer) Turns: 3965, Time: 00:11:07 Health: -5/45 AC: 3 Str: 11 XL: 6 Next: 50% Magic: 3/11 EV: 9 Int: 19 God: Vehumet [......] Gold: 263 SH: 0 Dex: 15 Spells: 4/11 levels left rFire . . . (100%) e - +8 mace "Ciupovie" {concuss, Fly rC- Str+3 Dex+4} rCold x . . (150%) (no offhand) rNeg + . . (50%) i - +1 animal skin rPois . (100%) h - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: stampede @: flying A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 263 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - the +8 mace "Ciupovie" (weapon) {concuss, Fly rC- Str+3 Dex+4} (You found it on level 2 of the Dungeon) Fly: It grants you flight. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. g - a +2 long sword of distortion Armour a - a +0 robe h - a +0 helmet (worn) i - a +1 animal skin (worn) Magical Staves b - a staff of earth Jewellery d - a ring of positive energy (worn) Talismans f - a quill talisman Wands e - a wand of charming (7) Scrolls c - 6 scrolls of teleportation {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of enchant weapon {unknown} j - 3 scrolls of fear {unknown} k - 3 scrolls of noise {unknown} l - 5 scrolls of identify {unknown} m - a scroll of enchant armour {unknown} d - a scroll of fog {unknown} o - a scroll of blinking {unknown} q - a scroll of immolation {unknown} Potions g - a potion of magic m - a potion of might c - 2 potions of curing f - 2 potions of resistance {unknown} n - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting * Level 5.9 Conjurations + Level 2.5 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 14% 1 Apportation Tloc 24% N/A 5% 1 Mercury Arrow Conj/Alch 28% 2d7 7% 2 Blink Tloc 24% N/A 8% 2 Teleport Other Tloc 12% N/A 16% 3 Construct Spike Launche Frge 6% 2d3 22% 2 Scorch Fire 6% 2d5 22% 2 Flame Wave Conj/Fire 14% 2d6 41% 4 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Battlesphe Conj/Frge 14% 2d8 41% 4 Passage of Golubria Tloc 12% N/A 45% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 82% 4 Martyr's Knell Necr/Summ 3% N/A 82% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:3 : Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Message History Press: ? - help, Shift-Dir - straight line Aim: an ice beast (79% to hit) You focus your ray upon the ice beast. The searing ray hits the hound. The hound is moderately wounded. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray misses the hound. The searing ray misses the ice beast. The hound bites you. The searing ray hits the hound. The hound is heavily wounded. The searing ray hits the ice beast! The ice beast is heavily wounded. The hound bites you. The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 71% to hit) You focus your ray upon the hound. The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the hound. The hound is almost dead. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is severely wounded. The searing ray hits the hound! You kill the hound! Vehumet accepts your kill. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! The cold chills you terribly! You die... .........## #..........# ##.....##.#.# .....#....#.### .#........)<..# .#..##.##.#...# ..............# ###.......##..##### # ##.#..........@.# # #.#.#.########Y# # #.#.#.# .# #.....# .# #.....# .# #.....# .# #.....# .# #.)...# .# ####### You could see an ice beast. Vanquished Creatures A centaur (D:5) A phantom (D:5) A scorpion (D:3) A hound (D:5) An iguana (D:4) Robin (D:4) 5 adders 5 dart slugs 2 orcs 4 ribbon worms (D:2) 9 hobgoblins 6 jackals 6 quokkas 7 ball pythons 4 bats 8 endoplasms 6 frilled lizards 22 goblins 7 kobolds 9 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PurpleRed the Gale Centaur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 281 | D:1 | Learned a level 2 spell: Searing Ray 423 | D:1 | Reached skill level 4 in Conjurations 879 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/6 1654 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 1915 | D:2 | Identified the +8 mace "Ciupovie" {concuss, Fly rC- Str+3 | Dex+4} 2056 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2230 | D:3 | Found Laso's Book Shop. 2465 | D:3 | Found a blossoming altar of Fedhas. 2467 | D:3 | Found a hide-covered altar of Uskayaw. 2479 | D:3 | Reached skill level 5 in Conjurations 2481 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2481 | D:3 | Found a glowing golden altar of the Shining One. 2483 | D:3 | Found a burning altar of Makhleb. 2483 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2483 | D:3 | Found an opulent altar of Gozag. 2760 | D:3 | HP: 1/33 [scorpion (8)] 2763 | D:3 | Reached skill level 1 in Translocations 2763 | D:3 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 2763 | D:3 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 2763 | D:3 | Reached XP level 5. HP: 3/38 MP: 0/9 3078 | D:4 | Encountered Robin 3084 | D:4 | Killed Robin 3281 | D:4 | Encountered a black bear 3427 | D:4 | Encountered a black bear 3578 | D:5 | Entered Level 5 of the Dungeon 3579 | D:5 | Encountered a centaur 3614 | D:5 | Reached XP level 6. HP: 39/45 MP: 1/10 3685 | D:5 | Found a staircase to the Ecumenical Temple. 3687 | D:5 | Found a statue of an orb of entropy. 3688 | D:5 | Found a statue of an orb of entropy. 3695 | Temple | Entered the Ecumenical Temple 3710 | Temple | Became a worshipper of Vehumet 3710 | Temple | Offered knowledge of Poisonous Vapours by Vehumet. 3965 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_rooms, minivault_26 D:2: layout_loops_cross, minmay_divided_ellipse D:3: minmay_wonky_spiral, layout_basic, grunt_temple_overflow_open, serial_shops, shop D:4: layout_rooms, uniq_robin D:5: layout_loops_cross, minmay_temple_entry_statues_fountains, uniq_ijyb Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.3 Conjurations | 4 5 | 5.9 Translocations | 1 2 | 2.5 Dodging | | 2.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | 26 || 46 Melee: Dagger | 20 | 8 || 28 Kick | 4 | 3 || 7 Mace | | 18 || 18 Cast: Magic Dart | 51 | 30 || 81 Searing Ray | 16 | 30 || 46 Iskenderun's Myst | | 1 || 1 Drink: Curing | | 2 || 2 Might | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 27 | 22 || 49 Animal skin | | 27 || 27 Dodge: Dodged | 16 | 19 || 35 Form: Quill | | 1 || 1 Default | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3972 | 3849 | 123 | 370 | 2555 | 6 | 662.0 | Dungeon | 3941 | 3846 | 95 | 370 | 2555 | 5 | 788.2 | Temple | 31 | 3 | 28 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1260 daAuts D:3: 1073 daAuts D:1: 809 daAuts D:4: 448 daAuts D:5: 349 daAuts Temple: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 37171 | 15 | 2 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 1 || 1 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 ----------------------+-------+-------++-------