Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 17159001961368831630 238 PurpleRed the Shooter (level 5, -1/43 (46) HPs) Began as a Gale Centaur Hunter on June 3, 2026. Slain by a jackal (3 damage) ... on level 5 of the Dungeon. The game lasted 00:05:51 (2941 turns). PurpleRed the Shooter (Gale Centaur Hunter) Turns: 2941, Time: 00:05:51 HP: -1/43 (46) AC: 1 Str: 12 XL: 5 Next: 78% MP: 14/14 EV: 9 Int: 8 God: Gold: 175 SH: 0 Dex: 18 Spells: 1/4 levels left rFire . . . (100%) a - +0 shortbow (drain) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (barding unavailable) Will ..... (no amulet) Stlth ++ k - ring of magical power HPRegen 0.27/turn l - ring of wizardry MPRegen 0.14/turn i - quill talisman %: stampede, wizardry (x1) @: quill-form, lightly drained A: quills, large, hooves 3, deformed body, stampede 2, West Wind's embodiment a: no special abilities You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons a - a +0 shortbow of draining (weapon) d - a +0 whip n - a +6 dagger of protection Missiles h - 8 poisoned darts j - 5 boomerangs Armour b - a +0 leather armour (worn) f - an orb of pyromania m - a +2 buckler Magical Staves e - a staff of alchemy g - a staff of cold Jewellery c - an amulet of chemistry k - a ring of magical power (worn) l - a ring of wizardry (worn) Talismans i - a quill talisman (worn) Wands c - a wand of iceblast (3) Scrolls s - a scroll of butterflies c - a scroll of acquirement {unknown} e - 3 scrolls of identify {unknown} h - a scroll of fear {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of teleportation {unknown} W - 2 scrolls of brand weapon n - a scroll of fog {unknown} q - a scroll of blinking {unknown} u - a scroll of poison {unknown} v - a scroll of enchant weapon {unknown} Potions d - a potion of brilliance {unknown} f - a potion of moonshine {unknown} o - a potion of lignification {unknown} Skills: + Level 3.8 Fighting * Level 6.2 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Stealth You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Alch/Air 0% N/A 52% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 22% 1 Sandblast Erth 0% 2d4 22% 1 Tukima's Dance Hex 0% N/A 52% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 89% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 89% 4 Rending Blade Conj/Frge 0% 2d6 89% 4 Sticky Flame Fire/Alch 0% 2d4 89% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 89% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The West Wind empowers your ranged attacks as you Rampage. Message History The hound barely misses you. You shoot an arrow. The arrow hits the hound! You drain the hound. The hound is almost dead. The hound bites you. The jackal barely misses you. The wight hits you with a +0 dagger. The wight barely misses you. You shoot an arrow. The arrow hits the hound! You kill the hound! The jackal bites you. The wight hits you with a +0 dagger. You feel drained. The wight hits you from afar with a +2 halberd of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You feel better. The jackal bites you. * * * LOW HITPOINT WARNING * * * The wight closely misses you. The jackal closely misses you. The wight hits you with a +2 falchion. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The jackal is struck by your quills. The jackal bites you. You die... ########## #..†.....< ### ####†######## #.. ..#......# #.# #.#.....### #.# #.#..#......# ##.####.#..#..###.# #................ #.@####.#........ ...#.#zh...#.#....###.<. ......z†z............... .#...:..##........##...# ##...######.##.### . ....#. #.# ... ....## #.# ..... ... #.# ### . ..# You could see 3 wights and a jackal. Vanquished Creatures A bombardier beetle (D:5) 2 hounds (D:5) 2 iguanas (D:5) 3 adders 3 dart slugs (D:1) 7 orcs 5 endoplasms 4 hobgoblins (D:1) 2 jackals (D:5) 5 quokkas 12 ball pythons 7 bats 5 frilled lizards 5 goblins (D:1) 4 kobolds 5 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PurpleRed the Gale Centaur Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 86 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 386 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1172 | D:3 | Reached skill level 5 in Ranged Weapons 1228 | D:3 | Found a faded altar of an unknown god. 1506 | D:3 | Reached XP level 4. HP: 37/37 MP: 4/4 1842 | D:4 | Learned a level 3 spell: Mephitic Cloud 2700 | D:5 | Entered Level 5 of the Dungeon 2736 | D:5 | Gained mutation: The West Wind empowers your ranged attacks | as you Rampage. [Changing winds] 2736 | D:5 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 2736 | D:5 | Reached XP level 5. HP: 20/45 MP: 5/5 2911 | D:5 | Reached skill level 6 in Ranged Weapons 2941 | D:5 | HP: 2/43 [wight/+2 falchion (3)] 2941 | D:5 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_basic D:2: layout_loops_ring D:3: wad_pebble_path, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, minmay_three_crescents D:4: layout_loops_corners D:5: layout_basic, temple_entry_dummy Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 5 6 | 6.2 Fighting | 3 | 3.8 Dodging | | 2.1 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 142 | 69 || 211 Drink: Heal wounds | | 2 || 2 Curing | | 3 || 3 Read: Brand weapon | | 2 || 2 Armour: Leather armour | 30 | 43 || 73 Dodge: Dodged | 23 | 21 || 44 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2981 | 2908 | 73 | 0 | 2414 | 5 | 596.2 | Dungeon | 2981 | 2908 | 73 | 0 | 2414 | 5 | 596.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 951 daAuts D:1: 648 daAuts D:3: 585 daAuts D:2: 546 daAuts D:5: 249 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+