Dungeon Crawl Stone Soup version 0.35-a0-571-gd0f1cbee8c (webtiles) character file. Game seed: 8732831330816498008 282 PurpleRed the Conjurer (level 6, -8/45 HPs) Began as a Gale Centaur Conjurer on June 25, 2026. Was an Initiate of Vehumet. Mangled by an ogre ... wielding a +0 giant club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:06:13 (2517 turns). PurpleRed the Conjurer (Gale Centaur Conjurer) Turns: 2517, Time: 00:06:14 Health: -8/45 AC: 2 Str: 10 XL: 6 Next: 6% Magic: 6/10 EV: 9 Int: 19 God: Vehumet [......] Gold: 168 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . (100%) g - +9 mace "Laaff" {spect, Str+2} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.27/turn j - ring of flight MPRegen 0.12/turn %: stampede, wizardry (x1) @: flying A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment, meek 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +2 dagger of protection g - the +9 mace "Laaff" (weapon) {spect, Str+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). It cannot be enchanted further. Missiles i - 3 poisoned darts Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Magical Staves f - a staff of conjuration Jewellery d - an amulet of faith h - a ring of wizardry (worn) j - a ring of flight (worn) k - a +6 ring of dexterity Wands b - a wand of quicksilver (13) Scrolls d - 3 scrolls of poison {unknown} c - 4 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} l - a scroll of blinking {unknown} Potions f - a potion of moonshine {unknown} j - 3 potions of cancellation {unknown} w - a potion of heal wounds k - a potion of curing {unknown} M - a potion of mutation Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 3.1 Spellcasting * Level 5.6 Conjurations + Level 2.2 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 6% 1 Foxfire Conj/Fire 52% 2x1d6 1% 1 Kiss of Death Conj/Necr 52% 2d9 1% 1 Apportation Tloc 22% N/A 2% 1 Blink Tloc 22% N/A 3% 2 Sublimation of Blood Necr 3% N/A 9% 2 Fulminant Prism Conj/Alch 6% 3d7 19% 4 Vhi's Electric Charge Tloc/Air 14% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Vehumet The Shining One Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Your attacks are a little less effective. (Slay -3) Message History Vehumet accepts your kill. You feel sick. You stop stampeding. You feel sick. You see here a +1 dagger of venom. You feel sick. You feel sick. You see here a parchment of Sublimation of Blood. You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (94% to hit) You feel a surge of power! You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) You feel sick. You are no longer poisoned. The searing ray hits the ogre! The ogre is moderately wounded. The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club! The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. You hit the ogre but do no damage. Your kick misses the ogre. The ogre is almost dead. The ogre misses you. You unwield your staff of conjuration. You feel stronger. You feel a bond with the +9 mace "Laaff" {spect, Str+2}. g - the +9 mace "Laaff" (weapon) {spect, Str+2} The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ©#©.>._#...####'##### ..#⌠...⌠#...# ...♣ .⌠#######⌠..# .....# ............##♣...♣# ########....# ..... #####....# ##_### #......######## #......#...#### #......#...@..# ♣♣.....#...O..# ◊~~◊◊~◊~~.....)+ ≈~≈~~~~~~~......# ≈≈≈≈◊~~~◊◊......# ≈≈≈◊◊~~◊◊◊..#+### ≈≈≈≈~~~~~...# ≈≈≈≈~◊◊◊...# ≈≈≈~~~~~...# You could see an ogre. Vanquished Creatures A black bear (D:4) A howler monkey (D:3) An orc priest (D:3) 2 gnolls (D:3) 4 adders (D:2) 4 dart slugs (D:2) 3 ribbon worms 3 orcs 8 endoplasms 6 hobgoblins 2 jackals (D:3) 3 quokkas 7 ball pythons 3 bats (D:2) 5 frilled lizards 6 goblins 2 kobolds 7 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PurpleRed the Gale Centaur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 278 | D:1 | Learned a level 2 spell: Searing Ray 513 | D:1 | Reached skill level 4 in Conjurations 822 | D:2 | Gained mutation: Your attacks are a little less effective. | (Slay -3) [potion of mutation] 887 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 972 | D:2 | Identified the +9 mace "Laaff" {spect, Str+2} 1290 | D:2 | Reached XP level 4. HP: 23/33 MP: 7/7 1375 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1739 | D:3 | Reached skill level 1 in Translocations 1830 | D:3 | Reached skill level 5 in Conjurations 1836 | D:3 | Found a radiant altar of Vehumet. 1852 | D:3 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 1852 | D:3 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 1852 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/9 1863 | D:3 | Became a worshipper of Vehumet 1863 | D:3 | Offered knowledge of Kinetic Grapnel by Vehumet. 2440 | D:4 | Found a snail-covered altar of Cheibriados. 2447 | D:4 | Found a glowing golden altar of the Shining One. 2447 | D:4 | Encountered a black bear 2457 | D:4 | Found a transporter. 2463 | D:4 | Killed a black bear 2464 | D:4 | Reached XP level 6. HP: 45/45 MP: 5/10 2517 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, minivault_26 D:2: layout_loops_cross, kennysheep_generic_room_16, minmay_joined_circles D:3: layout_rooms, mainiacjoe_overflow_catwalk, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_corridor_3, aquarium_window_double, aquarium_view_2g, aquarium_view_2e, aquarium_balcony_3b, kennysheep_generic_room_11 D:4: serial_bayou_shore_a, layout_gridville, mainiacjoe_overflow_24_doors, tso_altar, nicolae_overflow_prove_your_dedication, amethyst_killhole Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.1 Conjurations | 4 5 | 5.6 Translocations | 1 2 | 2.2 Dodging | | 2.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 51 | 42 || 93 Melee: Unarmed | 14 | || 14 Kick | 9 | 4 || 13 Dagger | 25 | || 25 Mace | 12 | 39 || 51 Staff | | 3 || 3 Cast: Magic Dart | 23 | 2 || 25 Searing Ray | 5 | 4 || 9 Evoke: Wand of quicksilv | | 1 || 1 Drink: Magic | 1 | || 1 Heal wounds | 1 | || 1 Mutation | 1 | || 1 Stab: Sleeping | 4 | 4 || 8 Distracted | 1 | || 1 Armour: Robe | 37 | 22 || 59 Dodge: Dodged | 25 | 20 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2533 | 2456 | 77 | 36 | 1846 | 4 | 633.2 | Dungeon | 2533 | 2456 | 77 | 36 | 1846 | 4 | 633.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 983 daAuts D:1: 755 daAuts D:3: 691 daAuts D:4: 102 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 18703 | 15 | 11 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 9 || 9 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 15 || 15 ----------------------+-------+-------++-------