Dungeon Crawl Stone Soup version 0.21-a0-426-g98080a9 (webtiles) character file. 4 Pyramid the Charmwright (level 1, 18/18 HPs) Began as a Draconian Skald on Nov 5, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:46 (311 turns). Pyramid the Charmwright (Draconian Skald) Turns: 311, Time: 00:01:47 Health: 18/18 AC: 4 Str: 13 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 13 God: Gold: 14 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... d - amulet of inaccuracy (curse) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Jewellery d - a cursed amulet of inaccuracy (around neck) Books b - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles c - a bread ration f - a meat ration g - 3 chunks of flesh Skills: * Level 2.4 Fighting - Level 2.0 Long Blades + Level 2.2 Dodging - Level 2.0 Spellcasting * Level 2.8 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You miss the goblin! The goblin barely misses you! You riposte! You miss the goblin! You chop the goblin into pieces! The goblin is severely wounded! The goblin closely misses you! You riposte! You cut the goblin into ribbons! You annihilate the goblin!!! You see here a goblin corpse! You butcher the goblin corpse! g - 3 chunks of flesh You see here a goblin skeleton! Your magical contamination has completely faded away! You start resting! Your magical infusion is running out! You start resting! You are no longer magically infusing your attacks! You start resting! Magic restored! You start resting! HP restored! Are you sure you want to abandon this character and quit the game? (Confirm with "yes"!) .. #g #. .# ##.######.# .. +.......#.# r...##.##.#.#.# #.........#.#.# .#####.###.#[# ........รท@#.#.#####.. ...#####..#.......... .. #..###.###### .... ##.# #.# #..######.###.# #..........##.# #..........##.# ...........#.##.# ..##########..#.# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pyramid the Draconian Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 311 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_wavy_path Action || total -------------------------++------- Melee: Falchion || 17 Tailslap || 2 Cast: Infusion || 1 Armor: Skin || 1 Dodge: Dodged || 18 Rpst.: Falchion || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 311 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 311 +---------+---------+-------+---------+---------+-------+---------