Pythonsnek the Dungeon (2, 18, D) a +0 falchion (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (6, 19, D) an amulet of dissipation (still there?) the +4 robe of Hedonism {Int+6} (still there?) Int+6: It affects your intelligence (+6). It cannot be enchanted further. (6, 23, D) a +1 robe of willpower (unseen) (8, 18, D) a +0 dagger (still there?) a +0 cloak of poison resistance (still there?) a +3 orcbow of electrocution (still there?) 5 silver javelins (still there?) a +4 broad axe (still there?) a +2 flail of protection (still there?) the human corpse of Frances (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (10, 4, D) a fortress talisman the wellspring talisman "Kighucev" {Harm *Silence rN+++ Will+} [wellspring talisman] Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (10, 17, D) a +0 giant club (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +11 Singing Sword {sonic wave} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (11, 17, D) +3 fire dragon scales {Xtahua} the stone giant corpse of Chuck the fire dragon corpse of Xtahua (11, 22, D) 4 large rocks of chaos (12, 17, D) a +2 robe of positive energy (unseen) (18, 35, D) a catoblepas skeleton (19, 16, D) a +0 dagger of venom a parchment of Sticky Flame (19, 32, D) a +1 spectral quarterstaff (20, 19, D) a +0 plate armour a +1 great mace of holy wrath a shadow dragon corpse (skeletalised by now) (20, 32, D) a +4 quarterstaff of draining (21, 1, D) a +0 arbalest a +2 battleaxe a +0 plate armour a +6 ring of intelligence a +0 plate armour a +2 dagger of holy wrath a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 16, D) a +1 hand axe of electrocution (21, 17, D) a staff of conjuration (21, 18, D) +0 shadow dragon scales (21, 32, D) a parchment of Maxwell's Portable Piledriver (21, 33, D) a staff of necromancy (22, 16, D) a manual of Fighting a yaktaur corpse (skeletalised by now) (22, 17, D) a +3 heavy bardiche a +0 arbalest the +8 halberd "Impbane" {holy, *Noise rElec Int+4} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It can be maximally enchanted to +9. a +0 war axe a +0 war axe a +0 scale mail (22, 33, D) a +1 pair of boots of stealth a +0 quarterstaff (22, 44, D) the +4 long sword of Death {vamp, rElec Str+2 SInv} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It can be maximally enchanted to +9. a +0 robe a spriggan skeleton (23, 0, D) a +2 heavy trident a staff of air (23, 1, D) a +0 whip a +0 robe a +0 dire flail the +0 long sword of the Transparent God {flame, *Slow rPois Int-3 Dex+6} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). It can be maximally enchanted to +9. a +3 rapier of draining an orc corpse (skeletalised by now) (23, 16, D) a +3 shortbow of flaming a +1 mace of protection (23, 18, D) the +5 rapier "Tikhurr" {speed, rPois Will+ rCorr} rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +9. a staff of alchemy (23, 19, D) a +0 dire flail a +0 ring mail a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (23, 32, D) a +2 heavy flail (23, 33, D) a +3 shortbow of freezing the +8 dagger "Q" {protect, rElec rF- rN+++} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. It can be maximally enchanted to +9. (23, 43, D) a ring of willpower (23, 44, D) the +8 morningstar of Ysil {elec, Int+3 Dex-5} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It can be maximally enchanted to +9. a +0 robe a spriggan skeleton (24, 0, D) a +1 scale mail of command a kobold corpse (skeletalised by now) (24, 2, D) a +0 dagger a +0 chain mail a warg corpse (skeletalised by now) (24, 16, D) a human corpse (skeletalised by now) (24, 21, D) a +0 trident a +0 trident a +0 scale mail a goblin corpse (skeletalised by now) (24, 34, D) a +0 quarterstaff (24, 44, D) a +0 robe a +0 spectral quarterstaff (25, 0, D) a staff of alchemy (25, 2, D) a +0 giant spiked club a warg corpse (skeletalised by now) (25, 5, D) a +0 dire flail a +0 plate armour (25, 16, D) a +1 battleaxe a +1 trident of flaming (25, 17, D) a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (25, 18, D) a +0 chain mail a +0 arbalest a parchment of Chain Lightning (25, 19, D) a +1 battleaxe of venom a +0 chain mail a human corpse (skeletalised by now) (26, 0, D) a +0 arbalest (26, 1, D) a +0 chain mail a +0 long sword a +3 dire flail of pain a +1 glaive of venom a +0 chain mail a staff of necromancy (26, 16, D) a staff of alchemy (26, 17, D) a staff of air (26, 19, D) a +2 great sword of flaming a +0 plate armour (26, 20, D) a +0 animal skin a +5 dagger of speed a +0 arbalest (26, 21, D) a +0 dire flail (26, 32, D) a +0 quarterstaff (26, 34, D) a +0 dagger of pain (26, 36, D) a caustic shrike skeleton (27, 0, D) the +3 spear of Okawaru, Bedighting {entangle, rElec rCorr Dex-3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It can be maximally enchanted to +9. (27, 1, D) a parchment of Fireball (27, 3, D) a +0 plate armour a +0 hand axe a +0 giant spiked club (27, 16, D) a +2 falchion of holy wrath (27, 17, D) a staff of conjuration (27, 18, D) a +0 great mace a +0 animal skin an ogre corpse (skeletalised by now) (27, 19, D) an iron dragon corpse (skeletalised by now) (27, 32, D) +2 steam dragon scales (27, 33, D) a staff of alchemy (27, 36, D) a caustic shrike skeleton (28, 1, D) a +0 chain mail a +0 great mace an orc corpse (skeletalised by now) (28, 3, D) the +0 great sword of Grandeur {protect, rPois} rPois: It protects you from poison. It can be maximally enchanted to +9. a +0 plate armour a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (28, 17, D) a +1 falchion of holy wrath (28, 18, D) an iron dragon corpse (skeletalised by now) (28, 19, D) a +3 long sword a +0 chain mail a +0 kite shield (28, 20, D) a +0 partisan a +0 partisan a +0 scale mail (28, 32, D) the +4 pearl dragon scales of Jigsaw {rN+ MP+6} rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). It can be maximally enchanted to +10. (28, 33, D) a +5 heavy war axe (28, 39, D) a +2 lajatang of electrocution a +0 robe a spriggan skeleton (28, 45, D) +0 shadow dragon scales a shadow dragon skeleton (29, 1, D) a +4 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (29, 16, D) a +2 chain mail of cold resistance (29, 18, D) a +2 dire flail of holy wrath a +0 chain mail (29, 33, D) the +4 rapier "Killer Bee's Bane" {devious, Int+4 SInv} Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It can be maximally enchanted to +9. (34, 28, D) the +2 scimitar of the Ten Things {speed, ^Fragile Will+ Dex+7 Stlth+} ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. Dex+7: It affects your dexterity (+7). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (35, 0, D) a +2 robe (35, 14, D) a +2 war axe of sundering a fire dragon corpse (skeletalised by now) (35, 15, D) a staff of cold (36, 17, D) a swamp drake corpse (skeletalised by now) (36, 29, D) a +1 chain mail of command (36, 32, D) a +0 broad axe a komodo dragon corpse (skeletalised by now) (37, 14, D) +0 steam dragon scales a staff of air a steam dragon corpse (skeletalised by now) (37, 15, D) a +6 quarterstaff of speed a +1 mace of protection (37, 28, D) a +1 chain mail of cold resistance (37, 33, D) a +0 quarterstaff (still there?) a +0 robe (still there?) the amulet "Ymniv" {Spirit rElec rPois Int-5 SInv} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. (38, 0, D) a parchment of Dispersal a +2 broad axe of electrocution (38, 1, D) a +2 leather armour of willpower (38, 28, D) a wolf corpse (skeletalised by now) (38, 34, D) a blink frog corpse (skeletalised by now) (39, 0, D) a +0 orcbow of flaming (39, 1, D) the air staff of the Scapegrace {rElec Dex+2 Air Earth} [staff of air] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (39, 13, D) a +1 chain mail of resonance a +0 scimitar of protection (39, 16, D) +0 acid dragon scales a +3 scale mail of willpower +0 acid dragon scales a rime drake corpse (skeletalised by now) (39, 27, D) a +5 short sword of holy wrath (39, 30, D) a +0 animal skin the cold staff of Kismet {rPois rC+ Stlth+ Ice Earth} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. a +0 rapier a +0 animal skin a spriggan corpse (skeletalised by now) (39, 33, D) a cane toad corpse (skeletalised by now) (40, 0, D) a +4 ring mail of cold resistance (40, 1, D) a +1 falchion of holy wrath (40, 33, D) the +8 orcbow "Gram" {elec, Int+4} Int+4: It affects your intelligence (+4). It can be maximally enchanted to +9. a +0 robe a spriggan corpse (skeletalised by now) (40, 34, D) a wolf corpse (skeletalised by now) (40, 35, D) a raven corpse (skeletalised by now) (41, 0, D) a staff of alchemy (41, 14, D) the conjuration staff "Yxeburph" {Stlth+ Conj} [staff of conjuration] Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. a staff of necromancy (41, 20, D) an acid dragon corpse (skeletalised by now) (41, 27, D) a staff of cold a staff of air (41, 29, D) a staff of alchemy (unseen) (42, 1, D) the +8 orcbow "Nolutih" {speed, rPois rN+ Int+4 Dex-3} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). It can be maximally enchanted to +9. (43, 15, D) a staff of fire a +2 glaive of venom a swamp drake corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (43, 28, D) a +0 pair of boots of stealth (44, 14, D) an acid dragon corpse (skeletalised by now) (44, 15, D) a staff of necromancy (49, 1, D) the +4 scimitar "Roruizej" {flame, rPois} rPois: It protects you from poison. It can be maximally enchanted to +9. (49, 12, D) the +4 sling of Linearity {speed, rN++ rCorr} rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +9. (49, 36, D) the +5 plate armour "Batsosoxt" {rC++} rC++: It greatly protects you from cold. It can be maximally enchanted to +10. (49, 37, D) a +0 robe a +0 robe a +0 mace a staff of fire (49, 38, D) a +0 robe (50, 1, D) the air staff "Xuutasot" {rElec Necro Fire Air Alch} [staff of air] rElec: It insulates you from electricity. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. a +1 vampiric war axe a +2 pair of boots of earth a +4 great mace of holy wrath a +0 orcbow a +0 great mace of protection (50, 12, D) a +2 flail of protection (50, 24, D) a +2 heavy shortbow (50, 25, D) a +2 trident of venom (50, 37, D) a +0 robe a +0 dagger a +0 war axe of flaming a +0 robe the +2 plate armour "Mucrom" {+Blink rF- rC- rN+++} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. It can be maximally enchanted to +10. a human corpse (skeletalised by now) (51, 4, D) a +4 demon trident of pain a +0 halberd (51, 12, D) a +3 triple crossbow of flaming (51, 13, D) a staff of air (51, 16, D) a +2 battleaxe of flaming a +0 chain mail a human corpse (skeletalised by now) (52, 13, D) a +1 long sword of flaming a +0 chain mail of fire resistance (53, 12, D) a +0 chain mail (53, 13, D) a +2 rapier of protection (53, 24, D) the +1 leather armour "Pyrod" {rC+} rC+: It protects you from cold. It can be maximally enchanted to +3. a staff of alchemy (53, 35, D) a +0 heavy flail a staff of conjuration a +7 heavy long sword a +6 ring of dexterity a +0 shortbow of flaming a +0 chain mail (53, 40, D) a +0 dagger a +0 mace (54, -1, D) a staff of air (54, 12, D) a +0 barding of fire resistance (54, 13, D) a +2 chain mail of willpower (54, 24, D) a staff of conjuration (54, 25, D) a +3 ring mail of cold resistance (54, 35, D) a +2 great sword of protection (55, 13, D) a +2 spear of entangling (55, 15, D) a +0 demon whip of flaming a +0 plate armour (55, 16, D) a +5 long sword a +0 chain mail a human corpse (skeletalised by now) (56, 1, D) a staff of alchemy (57, 1, D) a +3 falchion of holy wrath (59, 36, D) the +9 battleaxe "Fiatixza" {venom, rCorr Str+4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. (59, 37, D) a +4 mace of protection (60, 36, D) a +0 morningstar of flaming (60, 37, D) a +0 falchion of freezing (60, 38, D) a rime drake corpse (skeletalised by now) (61, 8, D) the +6 battleaxe of Saltpetre {drain, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (61, 17, D) a +0 flail (61, 26, D) a staff of alchemy (61, 36, D) a +4 rapier of holy wrath (61, 37, D) a staff of necromancy (61, 38, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (61, 39, D) a water moccasin corpse (skeletalised by now) (62, 0, D) the +5 dire flail "Jicwynk" {freeze, Int+6} Int+6: It affects your intelligence (+6). It can be maximally enchanted to +9. (62, 1, D) the +9 sling "Athroo" {antimagic, Str+3 Dex+3 Stlth-} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (62, 3, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (62, 4, D) an ugly thing corpse (skeletalised by now) (62, 8, D) a +0 arbalest of flaming (62, 11, D) a +0 mace a naga corpse (skeletalised by now) (62, 17, D) a +0 battleaxe a +0 chain mail (62, 19, D) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (62, 26, D) a +2 robe of willpower (62, 36, D) a staff of fire (62, 37, D) a black mamba corpse (skeletalised by now) (63, 0, D) a +1 mace of concussion (63, 8, D) +0 fire dragon scales (63, 16, D) a +0 mace the +6 scimitar "Moviaq" {flame, rElec rN+ Int-3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). It can be maximally enchanted to +9. an orc corpse (skeletalised by now) (63, 17, D) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (63, 18, D) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (63, 27, D) a staff of conjuration (63, 36, D) a +1 mace of concussion (64, 20, D) a +0 whip of freezing an orc corpse (skeletalised by now) (64, 26, D) the medusa talisman of Inaction {Str+2 Slay-4 SInv} [medusa talisman] Str+2: It affects your strength (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. (64, 27, D) a staff of necromancy (65, 26, D) a +4 great sword of valour (66, 2, D) a +0 dagger (66, 3, D) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (67, 2, D) a +0 dagger a +0 robe (70, 8, D) a +1 spear of venom (70, 9, D) a staff of alchemy (unseen) (70, 11, D) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (70, 28, D) a +2 orcbow of electrocution (70, 36, D) +1 fire dragon scales (71, 8, D) a staff of cold (71, 16, D) a +0 dagger a +0 leather armour the +1 hat "Fony" {Harm rCorr Str-5 Int+4} Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). It can be maximally enchanted to +2. (71, 18, D) a +0 dagger an orc corpse (skeletalised by now) (71, 26, D) a +2 vampiric dagger a +4 vampiric long sword (71, 33, D) a shapeshifter corpse (skeletalised by now) (71, 37, D) a +0 plate armour of cold resistance (72, 9, D) a +0 short sword of venom a +0 robe (72, 12, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (72, 16, D) a +0 flail the +8 autumn katana {manifold assault} It cannot be enchanted further. an orc corpse (skeletalised by now) (72, 17, D) a +0 battleaxe a +0 chain mail (72, 18, D) a +0 club a +0 chain mail (72, 26, D) a +2 ring mail of fire resistance (73, 13, D) a +0 short sword a +0 leather armour (73, 17, D) a staff of earth (73, 18, D) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (73, 26, D) a ring of flight (73, 27, D) the lupine talisman "Hijuff" {rF- Dex+5} [lupine talisman] rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). (73, 36, D) a staff of earth (unseen) (73, 37, D) a +6 ring of dexterity (74, 3, D) an iguana corpse (skeletalised by now) (75, 1, D) a +1 flail of protection