Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 8524999134427832715 49 Pythonsnek the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on May 20, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:46 (986 turns). Pythonsnek the Magician (Djinni Conjurer) Turns: 986, Time: 00:02:47 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 1% Gold: 60 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots Scrolls c - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} j - a scroll of silence {unknown} l - a scroll of vulnerability {unknown} m - a scroll of fear {unknown} o - a scroll of noise {unknown} Potions d - a potion of curing {unknown} f - a potion of moonshine {unknown} k - 2 potions of magic {unknown} n - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your bat hits the ribbon worm but does no damage. Your bat hits the ribbon worm. Your bat hits the ribbon worm but does no damage. Your bat completely misses the ribbon worm. Your bat completely misses the ribbon worm. The ribbon worm bites your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Found a mace. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm. The ribbon worm is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... ############# ##.....##### ### ..........∩. >.. ...###.###########.# ####...†...........# ..# ...................# ...# ####........$......## ...# #................+....# #...†........@...#....# #.!..........w!........ #......$......#..#.... #####.#.#.#.#....# ). #..........#.## ##.##+##.#.#.# #..# #?..#w# ### ##.+ +.#.#.# ..# #...#.### You could see a ribbon worm. Vanquished Creatures A gnoll (D:1) An adder (D:2) 4 endoplasms 3 hobgoblins 3 quokkas 4 ball pythons 5 bats 6 frilled lizards 2 goblins 2 kobolds (D:1) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pythonsnek the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Pythonsnek set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 93 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 97 | D:1 | Found Saenom's Weapon Emporium. 493 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 493 | D:1 | Learned a level 1 spell: Summon Small Mammal 722 | D:2 | Found a faded altar of an unknown god. 894 | D:2 | Found Ban Myeg's Antique Weapon Shoppe. 965 | D:2 | Reached XP level 4. HP: 10/31 MP: 0/0 986 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, serial_shops, shop, minmay_stone_trees_small, minmay_tromino_v2 D:2: layout_basic, shapermc_ecumenical_altar_totnotflames, serial_shops, shop, minmay_misc_feat_doors Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | || 63 Searing Ray | 2 | 2 || 4 Summon Small Mamm | 1 | 1 || 2 Armour: Robe | 6 | 1 || 7 Dodge: Dodged | 4 | 1 || 5