Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 13011875631245176949 80 RESIDENTGAMER the Conjurer (level 3, -7/26 HPs) Began as a Demigod Conjurer on Mar 8, 2024. Mangled by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:01 (1996 turns). RESIDENTGAMER the Conjurer (Demigod Conjurer) Turns: 1996, Time: 00:05:02 Health: -7/26 AC: 3 Str: 8 XL: 3 Next: 98% Magic: 5/9 EV: 6 Int: 24 God: Gold: 59 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, flying, very slightly contaminated, held A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery e - a ring of flight (left hand) Scrolls d - a scroll of identify {unknown} Potions f - a potion of brilliance Skills: + Level 1.9 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 34% 3 Ozocubu's Armour Ice 4% N/A 34% 3 Fulminant Prism Conj/Alch 10% 3d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 41% 4 Manifold Assault Tloc 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll is almost dead. The gnoll shouts! The gnoll hits you from afar with a +0 spear. Magic courses through your body. The gnoll completely misses you. The gnoll throws a throwing net. The throwing net completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll completely misses you. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The gnoll hits you from afar with a +0 spear! You die... #..##........########.# #.# #..############.......######.## ...#### ##.......#......<# ......# #........#.####.## .#.##.# #........#.# #.# .#.##.## #####.......##'## #.# .#.....# #..(...#........# #.# .#.....# #......#........# #.# .#.....# #......@........# #.# .#.....# #......#.g......# #.# ##.##+## #......#.g......# ##.##.# #......###....)... .#.##.# ######## #.......## .#.##.# #......## ...##.# ......# #.....# ......# ##.#..# g.....# You could see 2 gnolls. Vanquished Creatures A jelly (D:2) An adder (D:2) 2 gnolls (D:2) 2 dart slugs (D:1) An endoplasm (D:2) 2 goblins 3 hobgoblins 2 quokkas 2 bats 3 frilled lizards A kobold (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RESIDENTGAMER the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 499 | D:1 | Reached skill level 4 in Conjurations 577 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 806 | D:1 | You fall into a shaft and drop 1 floor! 918 | D:2 | Learned a level 2 spell: Searing Ray 1744 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/9 1995 | D:2 | HP: 1/26 [gnoll/+0 halberd (12)] 1996 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_corners D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Spellcasting | 2 | 2.4 Stealth | 2 | 2.4 Dodging | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 63 Searing Ray || 2 Use: Potion || 2 Armour: Robe || 12 Dodge: Dodged || 16