RICKER Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 17, D:1) a bat corpse (skeletalised by now) (11, 12, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, 19, D:1) a frilled lizard corpse (skeletalised by now) (27, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 46, D:2) a scarf of harm (4, 31, D:2) a +0 hammer (7, 17, D:2) the +3 spear "Sarcophage" {antimagic, Str+6} Str+6: It affects your strength (+6). (11, -4, D:2) a rat corpse (skeletalised by now) (11, 4, D:2) a jackal skeleton (11, 5, D:2) a ball python skeleton (16, 28, D:2) a rat skeleton (16, 29, D:2) a +0 dagger (17, 30, D:2) 5 stones (19, 48, D:2) a +0 scimitar (34, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 14, D:2) a +0 short sword (39, 21, D:2) a frilled lizard corpse (skeletalised by now) (43, 49, D:2) 3 stones (44, 4, D:2) a +0 sling (44, 49, D:2) a +0 dagger (46, 39, D:2) a +0 dagger (47, 18, D:2) a quokka skeleton (50, 52, D:2) an adder corpse a frilled lizard corpse (51, 43, D:2) a +0 robe (57, 4, D:2) an adder corpse (skeletalised by now)