Radamante Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (13, -10, D:1) a +0 pair of boots (29, -15, D:1) a -3 dagger (29, 2, D:1) a +0 club a +0 club (36, -23, D:1) a +0 club (39, 11, D:1) a +0 club (40, -23, D:1) 5 stones (47, -22, D:1) a +0 club (62, 13, D:1) 4 stones (66, 3, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -14, D:2) 5 stones (7, 32, D:2) a +0 hand axe (12, 3, D:2) a +0 pair of gloves (17, -3, D:2) a +0 short sword (25, 5, D:2) a +0 helmet (34, -1, D:2) a +0 club (35, -6, D:2) a scarf of harm (39, 10, D:2) 2 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of the Lily {rElec rF+ Dex+4} (3510 gold) Dex: It affects your dexterity (+4). rF: It protects you from fire. rElec: It insulates you from electricity. the +6 whip "Soawn" {venom, rCorr Int+5} (5610 gold) Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. the ring of Meargh {Str+6 Int+2} (4720 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+2). the +2 robe of Boredom {-Tele rElec Regen+ Archmagi} (3170 gold) rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. (0, 0, D:3) a +0 helmet (1, 12, D:3) a +0 whip (1, 18, D:3) a +0 dagger (24, 22, D:3) a +0 dagger (36, 11, D:3) a +0 whip (36, 12, D:3) a +0 whip a +0 whip a +0 dagger a +0 short sword (37, 11, D:3) a +0 dagger (38, 2, D:3) a +0 dagger (41, 3, D:3) a +0 club (49, -8, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) 5 gold pieces (5, 6, D:4) a +0 short sword an orc corpse (skeletalised by now) (6, 6, D:4) a +0 dagger a +0 robe (6, 8, D:4) a +0 mace 3 boomerangs an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (6, 35, D:4) a +0 club a +0 sling a +0 club a +0 dagger (7, 6, D:4) a +0 flail (7, 35, D:4) a +0 club (8, 35, D:4) a +0 short sword a +0 animal skin a +0 helmet a +0 dagger a +0 whip a +0 dagger a +0 club (18, 28, D:4) a +0 sling (20, 21, D:4) a +0 dagger an orc corpse (skeletalised by now) (21, 21, D:4) a +0 hand axe (21, 22, D:4) a +0 hand axe a +0 ring mail (22, 18, D:4) a +2 pair of gloves (22, 20, D:4) an adder corpse (skeletalised by now) (23, 21, D:4) a +0 hand axe a +0 ring mail