Radamante Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (17, -20, D:1) a +0 club (30, -13, D:1) a +0 club (30, -11, D:1) a +0 club (35, -19, D:1) a +0 dagger (46, -3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Seppo's Antique Weapon Shop a +0 hand axe (90 gold) a +0 spear (90 gold) a +0 dagger (60 gold) a +0 dagger (60 gold) a +0 spear (90 gold) a +0 falchion (90 gold) a +1 sling of freezing (291 gold) a +0 dagger (60 gold) a +0 hand axe (90 gold) (0, 0, D:2) a +0 club (2, 2, D:2) the +1 robe "Ypsem" {rF- rCorr Dex+3} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (27, 2, D:2) a +0 flail (27, 29, D:2) a +0 club (27, 40, D:2) a +0 ring mail (30, -17, D:2) 4 stones a +0 club (32, -17, D:2) a +0 spear (36, -14, D:2) a +0 chain mail a +0 spear (42, -8, D:2) a +0 club (42, -7, D:2) a +0 mace (42, 7, D:2) a +0 buckler (45, 0, D:2) a +0 dagger (49, 22, D:2) a +0 mace (50, 17, D:2) a +0 robe (54, 7, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Kibatzei's Jewellery Shoppe an amulet of guardian spirit (360 gold) a ring of magical power (240 gold) a +6 ring of dexterity (432 gold) a +5 ring of evasion (432 gold) the ring "Ruseibil" {rC+ Stlth+} (417 gold) [ring of protection from cold] rC: It protects you from cold. Stlth: It makes you more stealthy. a +4 ring of protection (432 gold) the ring "Vaj Mato" {Drain Will+++ rCorr Str-4 Dex+6} (751 gold) [ring of dexterity] Str: It affects your strength (-4). Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. the ring "Fejevik" {+Blink AC+4 Int+5 SInv} (776 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+5). SInv: It lets you see invisible. +Blink: It lets you blink. a +6 ring of strength (432 gold) a ring of positive energy (240 gold) (0, 0, D:3) a +0 robe (2, -12, D:3) a +0 spear (3, -17, D:3) the +0 ring mail "Rassaeh" {Contam Harm Will+} Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Will: It increases your willpower. (7, -8, D:3) a +0 spear (7, -2, D:3) a +0 club (25, 6, D:3) a +0 club (30, -24, D:3) a +0 hand axe 3 boomerangs (35, -7, D:3) a +0 club (37, 4, D:3) 3 stones (49, 5, D:3) a +0 club (50, -3, D:3) a +0 dagger (51, 12, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 21, D:4) 6 stones (3, 16, D:4) a +0 ring mail (6, 15, D:4) a +1 dagger of venom (10, 12, D:4) a +0 leather armour (11, 7, D:4) a +0 halberd (14, 6, D:4) a +0 spear (17, 26, D:4) a +0 dagger (23, -1, D:4) a +0 robe (23, 12, D:4) a +0 spear (26, 29, D:4) a +0 robe a +0 scythe (27, 19, D:4) a +0 robe (38, 26, D:4) a +0 dagger (38, 28, D:4) a +0 robe a +0 dagger (39, 27, D:4) a +0 scale mail a +0 short sword (44, 13, D:4) a +0 helmet Level 5 of the Dungeon (0, 16, D:5) a +0 chain mail (0, 29, D:5) a +0 sling (7, 18, D:5) a +0 whip a +0 leather armour (20, 6, D:5) a +0 falchion (20, 22, D:5) a +0 robe a +0 dagger (23, 29, D:5) a +0 giant club (28, 36, D:5) 9 stones (36, -8, D:5) a +0 leather armour of willpower (36, 29, D:5) 5 stones (39, 24, D:5) a +0 mace (40, 24, D:5) a +0 robe a +0 dagger (41, 24, D:5) a +0 flail a +0 leather armour (43, 24, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger a +0 club a +1 dagger of flaming (2, -12, D:6) a +0 whip (4, -20, D:6) a +0 robe a +0 mace (4, -18, D:6) 4 stones a +0 club (10, -25, D:6) a +2 dagger of venom (42, -17, D:6) a +0 leather armour (46, -23, D:6) 3 stones (62, 2, D:6) a +0 robe Level 7 of the Dungeon (1, -18, D:7) a +0 helmet (6, -25, D:7) a +0 whip (8, -27, D:7) a +0 robe (8, -6, D:7) a +0 robe a +0 hand axe (8, -5, D:7) a +0 chain mail a +0 short sword (8, -2, D:7) a +0 leather armour a +0 whip (9, -4, D:7) a +0 buckler a +0 scale mail (9, -2, D:7) a +0 short sword a +0 club (10, -18, D:7) a +0 halberd a +0 spear a +0 club (10, -17, D:7) a +0 flail a +0 club a +0 robe (10, -2, D:7) a +0 ring mail a +0 falchion (11, -4, D:7) a +0 whip a +0 halberd (15, -4, D:7) a +0 whip a +0 club (18, -3, D:7) a +0 plate armour a +0 flail (22, -15, D:7) a +0 short sword a +0 dagger a +0 robe (22, -14, D:7) a +0 club a +0 sling (22, -13, D:7) a +0 whip (23, -18, D:7) a +0 war axe (31, -42, D:7) 8 stones (34, -30, D:7) a +0 morningstar (34, -5, D:7) a +0 ring mail (36, -37, D:7) a stone (54, -45, D:7) a +0 ring mail (54, -41, D:7) a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 dagger a +0 robe Level 8 of the Dungeon (6, 23, D:8) a +0 flail (6, 24, D:8) a +0 robe a +0 great sword (6, 25, D:8) a +0 spear (6, 26, D:8) a +0 spear (7, 24, D:8) a +0 halberd (7, 25, D:8) a +0 robe a +0 dire flail a +2 robe of fire resistance a +0 dire flail (7, 26, D:8) a +0 robe a +0 club (8, 24, D:8) a +0 whip (8, 25, D:8) a +0 whip (8, 26, D:8) a +0 robe a +0 club a +0 whip (22, 49, D:8) 3 stones (25, 7, D:8) a +0 trident (26, 6, D:8) a +0 club a +0 ring mail a +0 mace a +0 leather armour (27, 5, D:8) a +0 scimitar (27, 9, D:8) a +0 club (33, -3, D:8) a +0 leather armour (40, -7, D:8) a +0 robe (40, -2, D:8) a +0 flail a +0 whip Level 9 of the Dungeon [Shop] Detwi's Armour Boutique a +0 pair of boots (49 gold) +0 acid dragon scales (440 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +4 plate armour of fire resistance (550 gold) a +0 cloak (49 gold) (0, 0, D:9) a +0 club (0, 1, D:9) a +0 spear (0, 17, D:9) a +0 leather armour (3, 11, D:9) a +0 mace (8, -28, D:9) 7 stones (10, -13, D:9) a +0 spear a +0 leather armour (11, -15, D:9) a +0 hand axe a +0 scale mail (11, -13, D:9) a +0 scale mail (12, -15, D:9) a +0 trident a +0 arbalest a +0 plate armour (13, -15, D:9) a +1 dagger of electrocution a +0 robe (17, -6, D:9) a +0 shortbow (19, -3, D:9) a +0 giant spiked club a +0 giant spiked club (30, -11, D:9) a +0 trident a +0 leather armour (31, -10, D:9) a +0 falchion (31, -9, D:9) a +0 mace 2 boomerangs (31, -8, D:9) a +0 whip (34, -24, D:9) a stone (37, -9, D:9) a +0 dagger (38, -10, D:9) a +0 flail (38, 8, D:9) a +0 whip (39, -13, D:9) a +0 mace a +0 arbalest a +0 plate armour (39, -12, D:9) a +0 flail a +0 leather armour (41, -13, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail a +0 mace (0, 1, D:10) a +0 leather armour a +0 club (3, -22, D:10) a +0 hand axe a +0 robe (3, -12, D:10) a +0 leather armour (4, -22, D:10) a +4 falchion a +0 robe a +3 scimitar a +0 robe (4, -19, D:10) a +3 hand axe a +0 robe (8, -14, D:10) a +0 robe (12, -4, D:10) 7 stones (25, -25, D:10) 4 stones (25, -9, D:10) a +0 shortbow (27, 11, D:10) a +0 scimitar a +0 plate armour (28, 8, D:10) a +0 dagger a +0 robe (29, 9, D:10) a +0 dagger a +0 robe (37, 1, D:10) 2 stones (42, 1, D:10) 5 stones Level 11 of the Dungeon (0, 0, D:11) 2 large rocks (2, 54, D:11) a +0 battleaxe (31, 0, D:11) 6 stones (35, 18, D:11) 5 stones (36, 23, D:11) a +0 club (39, 20, D:11) 8 stones (53, 39, D:11) a +0 flail a +0 leather armour a +0 club a +0 ring mail (53, 40, D:11) a +0 dagger a +0 robe (53, 41, D:11) a +0 dagger a +0 robe (54, 15, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 7 stones (1, -6, D:12) a +0 flail (8, -22, D:12) a +0 club (9, -22, D:12) a +0 halberd a +2 flail of holy wrath (12, -22, D:12) a +0 ring mail a +0 kite shield (13, -22, D:12) a +0 spear (14, -11, D:12) a +0 flail (15, -38, D:12) a +0 mace (19, -35, D:12) a +0 scale mail (22, -11, D:12) a +0 whip (32, -15, D:12) 3 large rocks (36, -36, D:12) 2 large rocks (42, -8, D:12) 2 large rocks (48, -16, D:12) a +4 dagger of speed a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (1, 21, Lair:1) a +0 morningstar (4, 0, Lair:1) 3 stones (4, 1, Lair:1) 5 stones (4, 2, Lair:1) 7 stones (6, 0, Lair:1) 9 stones (6, 1, Lair:1) 6 stones (6, 2, Lair:1) 8 stones (7, 22, Lair:1) a staff of cold a +2 robe of cold resistance (19, 24, Lair:1) 4 potions of flight (30, 2, Lair:1) a +0 leather armour (40, -28, Lair:1) a +0 leather armour (47, 3, Lair:1) a +0 rapier (51, -19, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (7, 0, Lair:2) a +0 leather armour (7, 14, Lair:2) a scroll of amnesia (20, 20, Lair:2) an amulet of faith 2 scrolls of amnesia (21, 32, Lair:2) a +0 mace (21, 41, Lair:2) a +0 rapier (30, 8, Lair:2) a +0 kite shield (38, 11, Lair:2) a +0 trident (40, 18, Lair:2) a +1 chain mail of cold resistance (50, -6, Lair:2) an amulet of faith Level 3 of the Lair of Beasts (2, -46, Lair:3) 6 stones (2, -34, Lair:3) a staff of fire (10, -12, Lair:3) a +0 trident (14, -24, Lair:3) a dire elephant corpse (skeletalised by now) (21, -27, Lair:3) a +0 ring mail (22, -49, Lair:3) 5 potions of degeneration (28, -48, Lair:3) 6 stones (29, -40, Lair:3) a wand of digging (4) (30, -41, Lair:3) a ring of wizardry (30, -39, Lair:3) the ring "Zudepli" {Fire rN+++ Will+ Str+2 Int-4} [ring of fire] It enhances your fire magic. Str: It affects your strength (+2). Int: It affects your intelligence (-4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. Will: It increases your willpower. (unseen) (31, -41, Lair:3) a +4 scale mail of fire resistance (unseen) (32, -40, Lair:3) an amulet of guardian spirit (33, -13, Lair:3) a +0 great sword (34, -8, Lair:3) a death yak skeleton (37, -7, Lair:3) a death yak skeleton (42, -41, Lair:3) a +0 quarterstaff (42, -10, Lair:3) a phantom mirror (42, -9, Lair:3) a +0 ring mail (42, -8, Lair:3) a wand of charming (4) (42, -7, Lair:3) a potion of attraction (43, -10, Lair:3) 14 gold pieces (43, -9, Lair:3) 19 gold pieces (43, -8, Lair:3) 5 stones (50, -31, Lair:3) a +0 ring mail (57, -29, Lair:3) a +0 ring mail (58, -15, Lair:3) +0 steam dragon scales (60, -22, Lair:3) a +0 robe