Radamante Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 23, D:1) a +0 dagger (6, 37, D:1) a +0 short sword (14, -2, D:1) a +0 dagger (36, 29, D:1) a +0 leather armour (37, 32, D:1) a +0 dagger (39, -2, D:1) a +0 dagger of venom 4 stones (42, 36, D:1) a staff of cold (47, 7, D:1) a +0 club (52, -21, D:1) a +0 dagger (53, 19, D:1) a +0 robe Level 2 of the Dungeon (1, 0, D:2) 2 stones (17, -9, D:2) a +0 dagger (19, -9, D:2) a +0 dagger (19, -2, D:2) a +0 short sword (20, -5, D:2) a +0 club a +0 robe (24, 15, D:2) a +0 sling (28, 17, D:2) a +0 club (38, 2, D:2) a +0 dagger (40, 28, D:2) a +0 spear (41, 5, D:2) a +0 leather armour of cold resistance (46, 16, D:2) 4 stones (47, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (10, 2, D:3) the +2 short sword of the Lonely Continents {freeze, rPois Dex+3} Dex: It affects your dexterity (+3). rPois: It protects you from poison. (17, -23, D:3) 11 gold pieces (17, -21, D:3) 13 gold pieces (18, -22, D:3) a +0 ring mail (18, -20, D:3) 9 gold pieces (19, -6, D:3) a +0 leather armour (28, -22, D:3) a wand of flame (17) (34, -32, D:3) a +0 spear Level 4 of the Dungeon (2, 46, D:4) a +0 cloak (5, -1, D:4) a +0 short sword (7, 47, D:4) a +0 club (12, 46, D:4) a +0 trident a +0 ring mail (20, 4, D:4) a +0 giant club (21, 38, D:4) a +0 club a +0 sling (21, 42, D:4) 5 stones (22, 39, D:4) a +0 halberd a +1 whip of electrocution (22, 41, D:4) a +0 halberd a +0 trident (23, 39, D:4) a +0 spear of pain (32, 36, D:4) 4 stones (33, 48, D:4) a +0 short sword (34, 29, D:4) a +0 ring mail (51, 26, D:4) 2 stones (51, 49, D:4) a +0 dagger (53, 37, D:4) a +0 flail (53, 38, D:4) a +0 falchion a +0 scale mail a +0 whip (61, 51, D:4) a +0 club a +0 leather armour (62, 52, D:4) a +0 flail 7 stones a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 21, D:5) 4 stones (5, 15, D:5) 5 stones (21, 19, D:5) a +0 giant club a +0 whip a +0 scale mail a +0 falchion a +0 robe a +0 dagger (24, -2, D:5) a +0 falchion (30, 7, D:5) a +0 ring mail a +0 flail a +0 robe a +0 dagger (32, 18, D:5) a +0 long sword 5 stones a +0 leather armour (33, 17, D:5) a +2 flail of draining (33, 19, D:5) a +0 spear (38, 8, D:5) a +0 hand axe (40, -1, D:5) a +0 club (41, -2, D:5) a +0 dagger (45, -16, D:5) a +0 mace a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour (8, -18, D:6) a +0 robe (14, 9, D:6) a +0 mace (15, -11, D:6) a +0 dagger a +0 robe of cold resistance (16, -11, D:6) a +0 short sword a +0 leather armour (29, 12, D:6) a +0 whip (30, -22, D:6) a +0 spear (41, 5, D:6) a +0 dagger (44, -16, D:6) a +0 ring mail (48, 0, D:6) a +0 dagger a +0 leather armour (48, 1, D:6) a +0 club a +0 flail (48, 14, D:6) a +0 robe of resistance (48, 16, D:6) a +0 whip (49, 1, D:6) a +0 club (61, 15, D:6) a +0 club a +0 hand axe (62, 14, D:6) a +0 dagger a +0 chain mail (62, 15, D:6) a +0 flail a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 4 poisoned darts (6, 2, D:7) a +0 halberd (7, 3, D:7) a +0 spear (7, 5, D:7) a +0 halberd (still there?) a +1 shortbow of freezing (still there?) a centaur corpse (still there?) (8, 2, D:7) a +0 halberd (9, 0, D:7) a potion of cancellation (16, 29, D:7) a +0 morningstar a +0 club a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 30, D:7) a +0 falchion (17, 31, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 9, D:7) an iguana corpse (skeletalised by now) the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd a +0 chain mail (1, -7, Bailey) a +1 halberd of draining (2, -8, Bailey) a +2 halberd of electrocution (2, 2, Bailey) a +0 halberd a +0 chain mail (4, -6, Bailey) a +0 halberd a +0 ring mail (4, 4, Bailey) a +0 spear a +0 chain mail an orc corpse (8, -10, Bailey) a +0 halberd a +0 chain mail (8, 4, Bailey) a +0 halberd of draining (9, 4, Bailey) a +0 halberd of electrocution a gnoll corpse (10, -14, Bailey) a +0 halberd of electrocution a gnoll corpse (10, -10, Bailey) a +0 trident a +0 ring mail (10, -6, Bailey) a +0 halberd of electrocution a gnoll corpse (12, 2, Bailey) a potion of cancellation (16, -2, Bailey) a potion of might