Radamante Level 1 of the Dungeon [Shop] Wabeff's Book Shop the Parchment of Decaying Vapour (576 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Airstrike Air 4 c - Agony Necromancy 5 d - Death's Door Necromancy 9 a book of Dangerous Friends (480 gold) a book of Power (504 gold) a manual of Air Magic (960 gold) a book of Blood (336 gold) a book of Decay (360 gold) a book of Minor Magic (216 gold) (2, -8, D:1) 6 stones (3, -13, D:1) a staff of air (27, 21, D:1) a +0 whip (28, 7, D:1) a +0 hand axe (39, -9, D:1) 3 stones (39, -8, D:1) a +0 ring mail (39, 32, D:1) a +0 short sword (43, 23, D:1) a +0 club (46, 0, D:1) a +0 hand axe (48, -10, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (25, -16, D:2) a +0 short sword a +1 ring mail of cold resistance (25, -12, D:2) a +0 ring mail Level 3 of the Dungeon (6, 39, D:3) 7 stones (19, 14, D:3) 5 stones (23, 4, D:3) a +0 short sword 6 poisoned darts (30, 3, D:3) a +0 club (30, 11, D:3) a +0 trident (32, 22, D:3) 7 stones (34, 29, D:3) 5 stones (36, -13, D:3) 3 stones (36, -9, D:3) a +0 dagger (39, 25, D:3) a +0 dagger (40, -9, D:3) a +0 flail (41, 21, D:3) 4 stones (45, 18, D:3) a +0 sling (50, 15, D:3) a +0 short sword (60, 2, D:3) a +0 club (65, 13, D:3) a +0 club a +0 club a +0 club a +0 sling (65, 15, D:3) a +0 dagger of electrocution a +0 animal skin a +0 helmet a +0 club a +0 sling a +0 club a +0 club Level 4 of the Dungeon [Shop] Zogebb's Weapon Boutique a +0 dagger (20 gold) a +0 spear (30 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (808 gold) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. 5 stones (5 gold) a +0 orcbow (35 gold) a +0 sling of flaming (47 gold) [Shop] Hoafyol's General Store 6 poisoned darts (43 gold) a potion of ambrosia (96 gold) a potion of mutation (96 gold) a +0 kite shield (54 gold) a potion of heal wounds (60 gold) a potion of attraction (36 gold) [Shop] Hojat's Jewellery Shoppe a ring of flight (227 gold) the ring "Oluura Mosh" {EV+5 Dex+3} (640 gold) [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (+3). a ring of protection from fire (325 gold) a ring of protection from cold (325 gold) a ring of fire (325 gold) an amulet of magic regeneration (390 gold) a +6 ring of dexterity (468 gold) a +6 ring of strength (468 gold) a ring of willpower (325 gold) a ring of see invisible (195 gold) (3, 8, D:4) a +0 flail a +0 club (4, 7, D:4) a +0 club (4, 8, D:4) a +0 club a +0 club a +0 leather armour (11, 4, D:4) 3 stones (12, 2, D:4) 3 stones (16, 26, D:4) a +0 club (18, 7, D:4) a +0 short sword (26, 18, D:4) a +0 dagger (30, 18, D:4) a +0 club (32, 21, D:4) a +0 mace (33, 23, D:4) a +0 rapier (33, 24, D:4) a +0 giant club (37, 26, D:4) 4 stones Level 5 of the Dungeon (2, -10, D:5) a +0 dagger (3, 3, D:5) a +0 club (9, 3, D:5) a +0 club (9, 19, D:5) 2 stones (10, 4, D:5) a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 falchion a +0 leather armour (11, -31, D:5) a +0 dagger a +0 robe (12, -31, D:5) a +0 flail a +0 leather armour a +0 mace (13, -15, D:5) a +0 dagger (16, 2, D:5) a +0 dagger (17, 1, D:5) a +0 whip a +0 quarterstaff (17, 2, D:5) a +0 whip 3 stones (18, 2, D:5) a +0 whip (51, 20, D:5) an orb of mayhem Level 6 of the Dungeon (0, 0, D:6) a +0 robe (9, 12, D:6) a +3 falchion a +0 robe (10, 10, D:6) a +0 war axe a +0 robe (14, 8, D:6) a +0 vampiric whip (20, 6, D:6) a +3 halberd of freezing a +0 robe (20, 28, D:6) a +0 robe (21, -2, D:6) 4 stones (25, -28, D:6) a +0 robe (29, -6, D:6) 2 stones (32, -20, D:6) 6 stones (50, 8, D:6) a +0 longbow (55, 2, D:6) a +0 dire flail a +0 robe Level 7 of the Dungeon [Shop] Fofus Atto's Weapon Boutique a +0 falchion (39 gold) a +2 long sword of holy wrath (237 gold) a +0 club (13 gold) a +0 rapier (52 gold) 6 stones (7 gold) a +0 war axe (45 gold) a +2 heavy long sword (237 gold) [Shop] Noppemis's Assorted Antiques a +0 pair of gloves (103 gold) a potion of mutation (184 gold) a +0 leather armour (46 gold) the +0 robe of Glamorous Joy {rC+++ Will- Int+2} (982 gold) Int: It affects your intelligence (+2). rC: It renders you almost immune to cold. Will: It decreases your willpower. +1 shadow dragon scales (2001 gold) a +0 shortbow (69 gold) a potion of might (92 gold) a +0 quarterstaff (92 gold) a +0 plate armour (529 gold) (0, 0, D:7) a +0 club (1, -1, D:7) a +0 spear (1, 1, D:7) a +0 whip (2, 1, D:7) a +0 flail (4, 6, D:7) a +0 short sword (22, 27, D:7) Sif Muna's Elucidation of the Tropics Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (23, 13, D:7) a +0 hand axe a +0 leather armour (23, 27, D:7) Sif Muna's Directory of Flames Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (24, 13, D:7) a +0 trident a +0 plate armour (24, 15, D:7) a +0 club a +0 leather armour (24, 27, D:7) Sif Muna's Grimoire of Coordinates Spells Type Level a - Apportation Translocation 1 (unseen) (27, 26, D:7) a +0 mace a +0 mace of holy wrath a +0 leather armour (28, 26, D:7) a +0 whip a +0 ring mail (31, 21, D:7) a +0 dagger a +0 robe (34, 5, D:7) 4 stones (43, 7, D:7) a +0 long sword a +0 robe (43, 30, D:7) 9 stones (44, 7, D:7) a +0 robe a +0 robe (45, 32, D:7) a +0 quarterstaff (46, 6, D:7) a +3 halberd a +0 robe (46, 7, D:7) a +0 spear a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar a +0 plate armour (1, 1, D:8) a +0 flail a +0 dagger a +0 scale mail (1, 2, D:8) a +0 hand axe (8, -23, D:8) a +0 flail (10, -24, D:8) a +0 shortbow (10, -23, D:8) a +0 flail (11, -25, D:8) a +0 halberd (11, -22, D:8) a +0 trident (11, 13, D:8) a +0 flail a +0 ring mail (12, 8, D:8) a +0 short sword 4 javelins (12, 21, D:8) a +0 trident (17, -1, D:8) a +0 war axe (20, -3, D:8) a +0 club (21, -4, D:8) a +0 spear 2 stones (22, -6, D:8) a +0 whip (25, -8, D:8) a +0 halberd a +0 plate armour (26, -9, D:8) a +0 dagger of venom (27, -10, D:8) a +0 mace 5 stones a +0 scale mail (30, -12, D:8) a +0 dagger (32, 14, D:8) a +0 spear (42, 12, D:8) a +0 chain mail (43, 23, D:8) a +0 kite shield (44, 13, D:8) a +0 arbalest (45, -13, D:8) 8 stones Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (7, -22, D:9) a +0 whip (7, -21, D:9) a +0 dagger (8, -25, D:9) a +0 spear a +0 robe (10, -30, D:9) a +2 scimitar of holy wrath a +0 chain mail (18, -35, D:9) a +0 hand axe (18, -34, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -4, D:9) a +0 giant club a +0 giant club (27, -13, D:9) a +0 trident a +0 leather armour (28, -12, D:9) a +0 dagger of venom (29, -13, D:9) a +0 dagger a +0 robe (31, -11, D:9) a +0 falchion (32, -11, D:9) 4 stones (34, -13, D:9) a +0 orcbow (36, -11, D:9) a +0 chain mail (41, -46, D:9) a +0 robe (41, -5, D:9) a +0 orcbow (43, -40, D:9) a +0 dagger a +0 robe (44, -40, D:9) a +0 club a +0 chain mail (46, -37, D:9) a +0 short sword a +0 scale mail a +0 mace a +0 scale mail Level 10 of the Dungeon [Shop] Ubodd's Armour Shop a +1 cloak of stealth (198 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 robe of willpower (92 gold) a +0 scale mail (48 gold) a +1 leather armour of cold resistance (168 gold) a +0 scale mail (48 gold) a +4 ring mail of fire resistance (372 gold) (0, 0, D:10) a +0 short sword (0, 2, D:10) a +0 flail (1, 1, D:10) a +0 war axe a +0 leather armour (1, 2, D:10) a +0 dagger a +0 battleaxe a +0 plate armour (2, -27, D:10) a +0 cloak (8, 9, D:10) a +0 trident (17, 4, D:10) a +0 mace (17, 9, D:10) a +0 ring mail (18, -19, D:10) 3 stones (21, -21, D:10) a +0 pair of boots (33, -8, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 7 stones (12, 5, D:11) a +0 whip a +0 falchion (13, 5, D:11) a +0 trident a +0 leather armour a +0 whip a +0 ring mail (13, 6, D:11) a +0 dagger a +0 robe (23, -2, D:11) a +0 glaive a +0 animal skin (23, -1, D:11) 5 large rocks (33, -5, D:11) a +0 robe (35, -11, D:11) a +0 giant spiked club a +0 giant club (35, 5, D:11) a +0 mace (44, 3, D:11) a +0 flail a +0 short sword a +0 leather armour (45, 3, D:11) a +0 flail (47, 6, D:11) a staff of poison (54, 3, D:11) a +0 ring mail (57, -28, D:11) the +2 dagger "Louraost" {protect, rN+ Int+5} Int: It affects your intelligence (+5). rN: It protects you from negative energy. Level 12 of the Dungeon (0, 0, D:12) 5 stones (3, 18, D:12) a +0 rapier (4, 43, D:12) a +0 ring mail (7, 29, D:12) a +0 dagger an elf corpse (skeletalised by now) (15, 20, D:12) a +0 chain mail (18, -7, D:12) a +0 flail (20, 24, D:12) +0 acid dragon scales (20, 39, D:12) a troll corpse (skeletalised by now) (24, 10, D:12) a +1 leather armour of poison resistance (31, 37, D:12) the +3 robe of the Pit {rElec rPois Str-4} Str: It affects your strength (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. (41, 35, D:12) 4 large rocks (42, -1, D:12) a +0 morningstar (52, 13, D:12) a +2 helmet (52, 38, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a book of Beasts (2, -3, D:13) a +0 ring mail (34, 1, D:13) a book of Beasts (42, 1, D:13) a +0 leather armour (53, -19, D:13) a book of Conjurations (56, -8, D:13) a +0 robe