Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2 (webtiles) character file. Game seed: 8579087574589307026 11 Radamante the Gusty (level 2, -2/24 HPs) Began as an Ogre Air Elementalist on June 6, 2023. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1255 turns). Radamante the Gusty (Ogre Air Elementalist) Turns: 1255, Time: 00:02:28 Health: -2/24 AC: 3 Str: 11 XL: 2 Next: 25% Magic: 1/5 EV: 9 Int: 16 God: Gold: 58 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . h - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -8) A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons h - a +0 hand axe (weapon) Missiles c - 4 poisoned darts d - 2 curare-tipped darts Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of might {unknown} g - a potion of curing {unknown} i - a potion of lignification {unknown} Skills: * Level 0.1 Fighting + Level 1.8 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting + Level 1.1 Conjurations + Level 3.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 2-3/arc 13% 2 Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 48% to hit) The zap misses the adder. You feel sick. You are no longer poisoned. The adder bites you but does no damage. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 48% to hit) The zap hits the adder. The adder is moderately wounded. The adder barely misses you. The adder closely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 48% to hit) The zap hits the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 48% to hit) The zap hits the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ########### #.......#.. ##### #.#####.#.# ....# ### #.# #.#.# .... ##.## #.#####.#.# #..##.#.###.#........ #.###..#.###......###.#.# #.....