Radamante Level 1 of the Dungeon (19, 22, D:1) a +0 dagger 5 stones (19, 23, D:1) a +0 dagger (21, 22, D:1) a +0 whip (26, 26, D:1) a +0 ring mail (42, -15, D:1) a +0 dagger of venom a +0 dagger a +0 dagger 8 stones a +0 dagger (48, 4, D:1) a +0 dagger (49, -7, D:1) a +0 plate armour (54, -8, D:1) a +0 club (54, 0, D:1) a +0 robe (54, 1, D:1) 7 stones Level 2 of the Dungeon [Shop] Miel's Distillery a potion of resistance (120 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of magic (96 gold) a potion of ambrosia (96 gold) a potion of invisibility (96 gold) (0, 0, D:2) a +0 short sword 3 stones (4, 29, D:2) a +0 leather armour (11, 9, D:2) a +0 dagger (14, 15, D:2) a +0 sling (36, 22, D:2) a +0 short sword (46, 6, D:2) a +0 ring mail (46, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -10, D:3) a +0 short sword (10, -10, D:3) a +0 dagger (11, -16, D:3) a +0 leather armour (14, -2, D:3) 4 stones (17, -7, D:3) a +0 club (20, 2, D:3) a +0 dagger (22, -39, D:3) a +0 robe (22, 17, D:3) a +0 dagger (24, 20, D:3) a +0 dagger (31, 15, D:3) a +0 halberd (54, -12, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Zistryerph's Antique Weapon Shoppe a +2 falchion of holy wrath (400 gold) a +0 quarterstaff (92 gold) a +2 long sword of flaming (420 gold) a +3 morningstar (483 gold) a +0 short sword (69 gold) a +0 dagger (46 gold) a +3 great sword of protection (570 gold) a +0 dagger (46 gold) [Shop] Gozag's Platinum Reserve the +0 leather armour "Nyocedda" {MP+9 Str+4} (3630 gold) Str: It affects your strength (+4). MP: It affects your magic capacity (+9). the ring "Pisoaz" {*Slow rN+ Will+ Int+4 Slay+2} (4380 gold) [ring of positive energy] Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. *Slow: It may slow you when you take damage. Will: It increases your willpower. the scarf "Yjefikh" {repulsion, Regen+} (1700 gold) Regen: It increases your rate of health regeneration. the +1 dagger of Conversion {venom, *Noise rElec Str+3} (2420 gold) Str: It affects your strength (+3). rElec: It insulates you from electricity. *Noise: It may make noises in combat. (0, 0, D:4) a +0 whip 3 stones (8, 15, D:4) a +0 scale mail (26, 5, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (4, 22, D:5) a scorpion corpse (6, 20, D:5) a +0 short sword (7, 27, D:5) an adder corpse (8, 26, D:5) a scorpion corpse (10, 21, D:5) a +0 chain mail (26, 15, D:5) a +0 giant club (30, 12, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -8, D:6) 2 boomerangs (5, -4, D:6) 12 gold pieces