Dungeon Crawl Stone Soup version 0.31-a0-182-gc5ef74b (webtiles) character file. Game seed: 1068062527477475674 96 Radamante the Ducker (level 4, -3/31 HPs) Began as a Djinni Fire Elementalist on June 21, 2023. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:05 (1906 turns). Radamante the Ducker (Djinni Fire Elementalist) Turns: 1906, Time: 00:04:05 Health: -3/31 AC: 2 Str: 7 XL: 4 Next: 98% Gold: 45 EV: 13 Int: 16 God: SH: 0 Dex: 16 rFire + + . d - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. You spent 10 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 18 poisoned darts f - a throwing net l - 4 boomerangs Armour a - a +0 robe (worn) Scrolls b - a scroll of brand weapon {unknown} e - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} j - a scroll of poison {unknown} k - a scroll of blinking {unknown} m - a scroll of torment {unknown} n - a scroll of fog {unknown} Potions h - a potion of invisibility {unknown} i - a potion of degeneration o - a potion of ambrosia {unknown} p - a potion of attraction {unknown} Skills: + Level 0.6 Fighting + Level 0.8 Short Blades + Level 3.5 Dodging + Level 2.7 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Transmutations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 f - Slow Hex 48% N/A 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is almost dead. You conjure some foxfire! The gnoll hits you with a +0 club. The foxfire hits the gnoll bouda. The gnoll bouda is lightly wounded. The foxfire hits the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll barely misses you. There is an open door here. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! Your attacks no longer feel as feeble. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll hits you with a +0 club. The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. Your magical contamination has completely faded away. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll barely misses you. Your attacks no longer feel as feeble. The gnoll barely misses you. The gnoll hits you but does no damage. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll is no longer moving quickly. The gnoll hits you with a +0 whip! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ########### ...(.....g########### ## .........ggg@v......# .. ........#g#########.# .# #######.#.# #.######.# #g#.# #.#......# #g#g# ####.#.###..# #######'#'### #......###..# ............# #.........†.# #####.......# #......###.##. ##......# #............. You could see a gnoll bouda (combustible) and 4 gnolls. Vanquished Creatures An iguana (D:3) 3 adders (D:2) A worm (D:3) 6 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 5 hobgoblins 4 jackals (D:2) A quokka (D:1) 3 ball pythons (D:1) 4 bats 4 frilled lizards (D:1) 2 rats (D:1) 39 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:2) 1 creature vanquished. Vanquished Creatures (others) 110 foxfires 110 creatures vanquished. Grand Total: 150 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radamante the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Radamante set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 109 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 602 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 602 | D:1 | Learned a level 1 spell: Slow 848 | D:2 | Found Ruejuuco's Distillery. 856 | D:2 | Bought a potion of degeneration for 10 gold pieces 955 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1906 | D:3 | HP: 1/31 [gnoll/+0 whip[a gnoll bouda] (5)] 1906 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_ring, due_unseen_surprise D:2: layout_loops_cross, serial_shops, nicolae_square_shop D:3: layout_basic, zin_angel Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Transmutations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Poison Magic | | 3.0 Stealth | 2 | 2.7 Dodging | 3 | 3.5 Fighting | | 0.6 Short Blades | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 36 | 28 || 64 Cast: Foxfire | 39 | 28 || 67 Scorch | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 11 | 6 || 17 Dodge: Dodged | 28 | 27 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1904 | 1843 | 61 | 0 | 1556 | 3 | 634.7 | Dungeon | 1904 | 1843 | 61 | 0 | 1556 | 3 | 634.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 911 daAuts D:1: 816 daAuts D:3: 176 daAuts