Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 3209247720841140673 30 Radamante the Vexing (level 3, 0/28 HPs) Began as a Gnoll Hexslinger on Apr 11, 2024. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (826 turns). Radamante the Vexing (Gnoll Hexslinger) Turns: 826, Time: 00:01:14 Health: 0/28 AC: 3 Str: 9 XL: 3 Next: 18% Magic: 5/7 EV: 13 Int: 12 God: Gold: 67 SH: 0 Dex: 14 Spells: 5/7 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - 4 poisoned darts Armour c - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls b - a scroll of poison f - a scroll of identify {unknown} Skills: + Level 2.6 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 4.5 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 5.4 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 2.1 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 16% 3 Cause Fear Hex 7% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll but does no damage. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 A giggling sprite leaps out and bonks the gnoll with its +0 club. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is moderately wounded. The jinxing sprites lose interest in you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll closely misses you. Unknown command. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. The gnoll seems less drained. The gnoll hits you with a +0 whip. You die... ####.# #.# ###....#######.### #####...#............. ##.....###############. ####..##### #...########## #.......)># #.8.##.....# #.#.##...g# #...##..<..# #.#.#..##g# #...##.....# #.#...###@# #.≈.##.....# #.#..####.###.≈..'.....# #...#.......#.≈.##.....# ###.#.###.#.#.≈.##.....# #.#.......#...##.....# #.#####.#.....########## #.........#############. ######.................# ################.###.. You could see 2 gnolls. Vanquished Creatures A gnoll (D:1) 2 endoplasms (D:1) A goblin (D:1) 4 jackals (D:1) 5 kobolds (D:1) 2 ball pythons (D:1) A bat (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radamante the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 417 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 603 | D:1 | Learned a level 2 spell: Jinxbite 747 | D:1 | Reached XP level 3. HP: 12/28 MP: 7/7 826 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, lexackson_kobold_supper D:2: layout_basic, basic_altar Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.1 Fighting | | 2.6 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 4.5 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 0.7 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 5.4 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Fire: Sling || 62 Cast: Jinxbite || 1 Armour: Robe || 13 Dodge: Dodged || 24