Radamante Level 1 of the Dungeon [Shop] Muc Zan's Distillery a potion of degeneration (12 gold) a potion of invisibility (96 gold) 2 potions of curing (72 gold) a potion of haste (120 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) (0, 0, D:1) 8 stones (1, -15, D:1) a +0 dagger 4 stones (1, 1, D:1) a +0 dagger 3 stones (8, -22, D:1) a +0 mace (20, 11, D:1) a +0 robe (22, 9, D:1) a +0 dagger a +0 club a +0 club (28, -13, D:1) 8 stones (29, -22, D:1) a +0 sling (31, -24, D:1) a +0 ring mail (33, 15, D:1) a +0 sling (35, 18, D:1) a +0 dagger a +0 club 5 stones (37, -13, D:1) a +0 robe (44, 21, D:1) a +0 war axe (48, 10, D:1) a +0 club (52, -18, D:1) a +0 spear Level 2 of the Dungeon [Shop] Datiug's General Store a +0 club (11 gold) a potion of haste (110 gold) the +0 robe of Tetenipi {rF+ rC- rCorr} (146 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a maw talisman (330 gold) a +0 scale mail (44 gold) a potion of curing (33 gold) a scroll of immolation (44 gold) 3 scrolls of revelation (247 gold) a +0 robe (7 gold) [Shop] Agul's Weapon Shoppe a +0 dagger (26 gold) a +0 scimitar (52 gold) a +0 long sword of protection (80 gold) a +1 antimagic spear (208 gold) a +0 falchion (39 gold) a +0 mace (39 gold) a +0 sling (19 gold) a +0 flail (45 gold) [Shop] Issim's Antique Weapon Boutique a +0 quarterstaff (88 gold) the +9 sword of Zonguldrok {reap} (1760 gold) The Shining One disapproves of the use of such an item. a +0 quarterstaff (88 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (1467 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. a +0 war axe (77 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (968 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1760 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 orcbow (77 gold) a +1 dagger of venom (206 gold) a +0 trident (77 gold) (0, 0, D:2) 2 stones (0, 6, D:2) a +0 morningstar (7, 35, D:2) a +2 heavy hand axe a +0 chain mail (11, -3, D:2) a +0 dagger (13, 12, D:2) a +2 dagger of venom (23, 24, D:2) a +0 short sword (39, 18, D:2) 3 stones (40, 15, D:2) a +0 rapier (41, 29, D:2) a +0 ring mail (46, 37, D:2) a +0 robe (47, 33, D:2) a +0 dagger a +0 robe (62, 17, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (3, 12, D:3) a +0 short sword a stone (12, -4, D:3) a +0 club (14, -4, D:3) 5 stones a +0 dagger (15, -22, D:3) a +0 scale mail (23, -42, D:3) a +0 dagger (29, 7, D:3) a +0 robe (30, 6, D:3) a +0 dagger 5 stones (33, 3, D:3) a +0 orcbow (41, -36, D:3) a +0 trident a +0 ring mail (41, -35, D:3) a +0 club a +0 ring mail (42, -36, D:3) a +1 dagger of freezing a +0 robe a +0 dagger a +0 robe (48, -33, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Tekuvog's Jewellery Emporium the blade talisman of Efoac {rPois rC++ rCorr Int-3} (1849 gold) [blade talisman] Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. the ring "Feusch" {Fire Will+ Dex+3} (614 gold) [ring of fire] Fire: It enhances your fire magic. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. a ring of willpower (350 gold) a ring of magical power (280 gold) the brooch of Shielding {Spirit SH+8} (910 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of see invisible (210 gold) an amulet of reflection (420 gold) a ring of protection from cold (350 gold) (0, 0, D:4) a +0 war axe (6, 5, D:4) a +0 club 2 stones (7, 40, D:4) a +0 chain mail (11, 34, D:4) a +0 barding (15, 30, D:4) 5 stones (19, 15, D:4) 4 stones (32, 36, D:4) a +0 dagger (37, 17, D:4) a +0 leather armour (38, 2, D:4) a +0 rapier (42, 31, D:4) an orb of energy (44, 34, D:4) a +0 spear (45, 32, D:4) a +0 whip (45, 34, D:4) a +0 spear a +0 spear (46, 30, D:4) a +0 flail (46, 35, D:4) a +0 robe a +0 club (47, 17, D:4) a +0 quarterstaff (52, 13, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon [Shop] Jualiack's Antique Armour Shop a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +2 pair of boots of flying (473 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +2 scale mail of fire resistance (462 gold) (0, 0, D:5) a +0 halberd a +0 robe (2, -7, D:5) a +0 club a +0 ring mail (9, 40, D:5) a +0 sling (15, 14, D:5) 14 gold pieces (15, 15, D:5) 5 stones (16, 14, D:5) a scroll of vulnerability (19, -8, D:5) a +0 rapier a +0 leather armour (22, 32, D:5) a +0 giant spiked club (26, 20, D:5) a +0 spear (30, -6, D:5) a +0 dagger a +0 ring mail (30, 36, D:5) 6 stones (39, 32, D:5) a +0 robe (54, -1, D:5) a +0 trident Level 6 of the Dungeon [Shop] Hyanonn's Assorted Antiques a scroll of teleportation (93 gold) a scroll of vulnerability (124 gold) a potion of berserk rage (155 gold) a potion of lignification (93 gold) a +1 war axe of venom (347 gold) the ring of Free Expression {rF+ rN+ Int+2 Dex+2 Slay+3} (1705 gold) [ring of positive energy] Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. the +7 bardiche "Kuxehih" {freeze, rPois Str+2 Int+2 Dex+2} (2325 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison a potion of mutation (248 gold) a +3 lajatang of venom (1085 gold) a +0 leather armour (62 gold) a scroll of blinking (232 gold) [Shop] Yddoteta's Antique Armour Emporium a +2 robe of resistance (904 gold) the +2 leather armour of True Grit {rElec} (624 gold) rElec: It insulates you from electricity. a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +3 scale mail (504 gold) a +0 pair of boots (108 gold) a +0 robe (16 gold) a +1 scale mail of poison resistance (312 gold) a +0 leather armour (48 gold) [Shop] Xihuti's General Store a potion of curing (42 gold) a +0 leather armour (28 gold) a +1 halberd of protection (165 gold) a staff of fire (350 gold) a book of Ice (700 gold) a +0 whip (35 gold) a scroll of enchant weapon (105 gold) a blade talisman (420 gold) a +0 falchion (42 gold) (0, 0, D:6) 4 stones (22, -1, D:6) a serpent talisman (23, 24, D:6) a +2 heavy falchion (24, 23, D:6) a +0 mace a +0 leather armour a +0 mace a +0 dagger a +0 robe (25, 2, D:6) a +0 whip (26, 37, D:6) the +8 dagger of Disembowelment {pain, rN+ MP+9} rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. (29, 2, D:6) a +0 plate armour (31, 24, D:6) a +0 orcbow (32, 42, D:6) a +4 hand axe a +0 robe (34, -17, D:6) 4 stones (37, 39, D:6) a +4 long sword a +0 robe a +0 mace a +0 robe (37, 41, D:6) a +2 mace a +0 robe Level 7 of the Dungeon (0, 0, D:7) 5 stones (12, -5, D:7) a +0 shortbow (14, -6, D:7) a +0 shortbow (19, -19, D:7) a +0 ring mail (25, -17, D:7) a +0 dagger (27, -16, D:7) a +0 mace a +0 ring mail +0 steam dragon scales a +0 hand axe a +0 ring mail (28, -16, D:7) a +3 flail a +0 club (35, -16, D:7) a +0 mace (36, -12, D:7) a +0 halberd a +0 plate armour (36, -2, D:7) +0 steam dragon scales (48, 7, D:7) a +0 robe (55, 0, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour (2, 16, D:8) 6 stones (6, 0, D:8) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 club a +0 leather armour (12, 16, D:8) a +0 mace (16, 16, D:8) a scarf of resistance (23, 12, D:8) a +0 flail (26, 32, D:8) a beast talisman (27, 16, D:8) a +0 dire flail a +0 chain mail (28, 16, D:8) a +2 short sword of protection (29, 16, D:8) a +0 mace a +0 dagger a +0 robe (30, 47, D:8) a +0 mace (31, 43, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 leather armour (1, 3, D:9) a +0 whip (3, 5, D:9) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger of chaos a +0 robe (15, -26, D:9) a +0 orcbow (20, 10, D:9) 5 stones (32, 7, D:9) 9 stones (38, -14, D:9) a +0 spear (39, -14, D:9) the blade talisman of Dithmenos's Respect {rPois Str+4 Int-3 Dex+3} [blade talisman] Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison (42, 1, D:9) a +0 dagger (47, 9, D:9) a blade talisman (50, -11, D:9) an orb of guile (51, 18, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 chain mail (0, 1, D:10) a +0 short sword (0, 2, D:10) a +0 trident a +0 ring mail a +0 dagger of venom a +0 robe (17, -15, D:10) a +0 club (37, -40, D:10) a +0 club (37, -39, D:10) a +0 short sword (38, -41, D:10) a +0 dagger of holy wrath a +0 robe (46, -37, D:10) a +0 whip (47, -36, D:10) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 whip (52, -1, D:10) a +0 long sword (55, -18, D:10) a +0 sling (55, -12, D:10) 6 stones Level 11 of the Dungeon (1, 4, D:11) a potion of degeneration (7, 5, D:11) a +0 ring mail Level 1 of the Lair of Beasts (4, 26, Lair:1) a staff of earth (13, 2, Lair:1) a scroll of blinking (13, 3, Lair:1) a scroll of fog (13, 4, Lair:1) a wand of mindburst (9) (16, 15, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (20, -19, Lair:1) a +0 whip (30, 16, Lair:1) a +0 flail (41, -6, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (4, -3, Lair:2) a +0 short sword (29, -3, Lair:2) 5 stones (33, 3, Lair:2) a +0 falchion (37, -2, Lair:2) a +0 heavy scimitar +0 swamp dragon scales (42, 3, Lair:2) a +0 halberd (47, 34, Lair:2) 6 stones (49, 3, Lair:2) a +0 trident a +0 robe (56, 3, Lair:2) a +0 mace (66, 37, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) the +5 kite shield "Qiarydi" {Harm rElec rF- Stlth-} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. (8, -26, Lair:3) a +0 helmet (15, -35, Lair:3) a +0 mace (17, -19, Lair:3) a +3 sling (22, 2, Lair:3) a +0 ring mail (24, -23, Lair:3) a +0 hand axe (29, -9, Lair:3) a +0 pair of gloves a +0 shortbow (33, -34, Lair:3) a +0 quarterstaff (48, 0, Lair:3) a +0 scale mail (52, -29, Lair:3) 7 stones (55, -42, Lair:3) 2 stones (58, -48, Lair:3) a book of Burglary Level 4 of the Lair of Beasts (0, 0, Lair:4) the +5 ring mail "Enuly" {rN+ Will+ Dex-2} Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. Will+: It increases your willpower. (34, 24, Lair:4) a +0 kite shield (43, 29, Lair:4) a water moccasin corpse (skeletalised by now) (63, 15, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (7, -1, Lair:5) a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (8, -1, Lair:5) a +0 dagger a +0 robe a human corpse (skeletalised by now) (13, 0, Lair:5) a basilisk corpse (14, 44, Lair:5) a death yak corpse (14, 51, Lair:5) a death yak corpse a death yak corpse a death yak corpse (16, 3, Lair:5) a komodo dragon corpse (skeletalised by now) (17, 27, Lair:5) 14 gold pieces a hydra corpse (19, 51, Lair:5) a cane toad corpse (23, 25, Lair:5) a +0 falchion (24, 5, Lair:5) a komodo dragon corpse (skeletalised by now) (34, -4, Lair:5) a hell rat corpse (35, 16, Lair:5) a +0 war axe (37, 7, Lair:5) a wand of polymorph (6) (41, 15, Lair:5) a cane toad corpse (41, 16, Lair:5) a water moccasin corpse (41, 17, Lair:5) an elephant corpse