Radamante Level 1 of the Dungeon [Shop] Muc Zan's Distillery a potion of degeneration (12 gold) a potion of invisibility (96 gold) 2 potions of curing (72 gold) a potion of haste (120 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) (0, 0, D:1) 8 stones (1, -15, D:1) a +0 dagger 4 stones (1, 2, D:1) a +0 dagger 3 stones (8, -22, D:1) a +0 mace (20, 11, D:1) a +0 robe (22, 9, D:1) a +0 club a +0 club (25, 10, D:1) a +0 dagger (28, -13, D:1) 8 stones (29, -22, D:1) a +0 sling (31, -24, D:1) a +0 ring mail (33, 15, D:1) a +0 sling (35, 17, D:1) a +0 club 5 stones (37, -13, D:1) a +0 robe (38, 11, D:1) a +0 dagger (44, 21, D:1) a +0 war axe (48, 10, D:1) a +0 club (52, -18, D:1) a +0 spear Level 2 of the Dungeon [Shop] Agul's Weapon Shoppe a +0 dagger (26 gold) a +0 scimitar (52 gold) a +0 long sword of protection (80 gold) a +1 antimagic spear (208 gold) a +0 falchion (39 gold) a +0 mace (39 gold) a +0 sling (19 gold) a +0 flail (45 gold) [Shop] Datiug's General Store a +0 club (11 gold) a potion of haste (110 gold) the +0 robe of Tetenipi {rF+ rC- rCorr} (146 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a maw talisman (330 gold) a +0 scale mail (44 gold) a potion of curing (33 gold) a scroll of immolation (44 gold) 3 scrolls of revelation (247 gold) a +0 robe (7 gold) [Shop] Issim's Antique Weapon Boutique a +0 quarterstaff (88 gold) the +9 sword of Zonguldrok {reap} (1760 gold) a +0 quarterstaff (88 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (1467 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). a +0 war axe (77 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (968 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1760 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 orcbow (77 gold) a +1 dagger of venom (206 gold) a +0 trident (77 gold) (0, 0, D:2) 2 stones (0, 6, D:2) a +0 morningstar (1, 17, D:2) a +0 scale mail (7, 35, D:2) a +2 heavy hand axe a +0 chain mail (11, -3, D:2) a +2 dagger of venom (21, 16, D:2) a +0 short sword (39, 18, D:2) 3 stones (40, 15, D:2) a +0 rapier (41, 29, D:2) a +0 ring mail (44, 37, D:2) a +0 dagger a +0 robe (46, 37, D:2) a +0 robe (48, 13, D:2) a +0 dagger (62, 17, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (3, 11, D:3) a +0 short sword a stone (16, -2, D:3) a +0 dagger 5 stones (16, -1, D:3) a +0 club (23, -42, D:3) a +0 dagger (29, 7, D:3) a +0 robe (31, 7, D:3) a +0 dagger 5 stones (33, 3, D:3) a +0 orcbow (41, -36, D:3) a +0 ring mail a +0 trident (41, -35, D:3) a +0 robe a +0 dagger (42, -36, D:3) a +0 ring mail a +0 club a +0 robe a +1 dagger of freezing (48, -33, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Tekuvog's Jewellery Emporium the blade talisman of Efoac {rPois rC++ rCorr Int-3} (1849 gold) [blade talisman] Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. the ring "Feusch" {Fire Will+ Dex+3} (614 gold) [ring of fire] Fire: It enhances your fire magic. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. a ring of willpower (350 gold) a ring of magical power (280 gold) the brooch of Shielding {Spirit SH+8} (910 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of see invisible (210 gold) an amulet of reflection (420 gold) a ring of protection from cold (350 gold) (0, 0, D:4) 5 stones (4, -15, D:4) 4 stones (7, -1, D:4) a scorpion corpse (7, 0, D:4) a hound corpse (13, 5, D:4) an iguana corpse (14, 5, D:4) a hobgoblin corpse (15, 4, D:4) a +0 dagger (22, -13, D:4) a +0 leather armour (23, -28, D:4) a +0 rapier (25, -24, D:4) a hound corpse (skeletalised by now) (27, 1, D:4) an orb of energy (31, -24, D:4) a ball python corpse (skeletalised by now) (32, -13, D:4) a +0 quarterstaff (35, -11, D:4) a +0 short sword a +0 leather armour an orc skeleton (38, -11, D:4) a +0 whip a kobold corpse (skeletalised by now) (39, -12, D:4) a +0 club a +0 robe a +0 flail a gnoll skeleton (40, -13, D:4) a +0 spear a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (41, -12, D:4) a ball python corpse (skeletalised by now)