Seeded DCSS version 0.32-a0-1722-g17eea93 (webtiles) character file. Game seed: 8349459616589978437 (custom seed) 60 Radamante the Apothecary (level 3, 0/26 HPs) Began as a Demigod Alchemist on May 7, 2024. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon on July 11, 2024. The game lasted 00:02:47 (1741 turns). Radamante the Apothecary(Demigod Alchemist) Turns: 1741, Time: 00:02:48 Health: 0/26 AC: 2 Str: 13 XL: 3 Next: 55% Magic: 3/8 EV: 11 Int: 17 God: Gold: 33 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (left hand) Scrolls d - a scroll of brand weapon {unknown} g - a scroll of fog {unknown} h - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} f - a potion of enlightenment {unknown} j - a potion of attraction {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 1.7 Conjurations + Level 3.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 b - Mercury Vapours Alch/Air 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence shouts! Casting: Mercury Vapours (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 14% risk of failure) Press: ? - help, Dir - move target, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (chance to weaken: 100%) Fumes of mercury billow around Terence! Terence is poisoned. Terence looks weaker. The sting hits Terence. Terence looks even sicker. Terence is lightly wounded. The sting hits Terence but does no damage. Terence looks as sick as possible! Terence is lightly wounded. Terence hits you but does no damage. You barely miss Terence. Terence is moderately wounded. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence is no longer weakened. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence. Terence is severely wounded. Terence barely misses you. The sting hits Terence but does no damage. Terence looks as sick as possible! Terence is severely wounded. Terence screams, "I hate armataurs! They have no honour!" Terence barely misses you. The sting hits Terence but does no damage. Terence looks as sick as possible! Terence is severely wounded. Terence hits you with a +0 flail! Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 flail! You die... Terence says, "And stay out!" ######### .. #######...^...# ###... #.............# ###.... #.............###...# #..............#.@# ####..)........#@## .##.†.##.#####.#.### ..#..###.#####.....#. .....†...).##......<.... ...###..##†#.......#.... >..##................... ...##.###.#............# ..(...###.......<....... .......................# You could see Terence (extremely poisoned). Vanquished Creatures Jessica (D:2) A ribbon worm (D:2) 5 ball pythons 4 bats 5 endoplasms 6 goblins A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:2) 3 kobolds A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radamante the Demigod Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | Upgraded the game from 0.32-a0-1074-g4fd57f6 to | 0.32-a0-1722-g17eea93 223 | D:1 | Reached skill level 3 in Alchemy 330 | D:1 | Reached skill level 1 in Conjurations 512 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 1521 | D:2 | Noticed Jessica 1530 | D:2 | Killed Jessica 1531 | D:2 | Reached XP level 3. HP: 20/26 MP: 0/8 1615 | D:2 | Learned a level 2 spell: Mercury Vapours 1691 | D:2 | Noticed Terence 1741 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_rooms, grunt_ministairs_14, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 3 | 3.5 Conjurations | 1 | 1.7 Spellcasting | 2 | 2.2 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 11 Cast: Sting || 62 Mercury Vapours || 5 Armour: Robe || 26 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1741 | 1710 | 31 | 71 | 1400 | 2 | 870.5 | Dungeon | 1741 | 1710 | 31 | 71 | 1400 | 2 | 870.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1311 daAuts D:2: 430 daAuts