Seeded DCSS version 0.32-a0-1868-gc489626 (webtiles) character file. Game seed: 4307733224668309712 (custom seed) 71 Radamante the Grave Robber (level 4, 0/31 HPs) Began as a Mummy Necromancer on July 27, 2024. Slain by Terence ... wielding a +1 falchion of holy wrath (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:52 (1670 turns). Radamante the Grave Robber(Mummy Necromancer) Turns: 1670, Time: 00:04:53 Health: 0/31 AC: 2 Str: 11 XL: 4 Next: 5% Magic: 7/9 EV: 11 Int: 16 God: Gold: 84 SH: 0 Dex: 12 Spells: 3/9 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg + + + d - +0 robe {rF+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe of fire resistance (worn) Scrolls b - a scroll of enchant armour {unknown} c - a scroll of fog {unknown} e - 2 scrolls of amnesia {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} Skills: + Level 0.3 Fighting + Level 0.4 Short Blades + Level 2.1 Dodging + Level 1.8 Stealth + Level 3.4 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 52% 2d10 3% 2 c - Vampiric Draining Necr 26% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 26% N/A 26% 4 Curse of Agony Necr 26% N/A 56% 5 Summon Blazeheart Golem Fire/Summ 2% N/A 87% 4 Orb of Destruction Conj 1% 9d5 100% 7 Spellforged Servitor Conj/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Your soul wisp barely misses Terence. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. Your soul wisp touches Terence but does no damage. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Your soul wisp touches Terence but does no damage. Terence hits you with a +1 falchion of holy wrath. You convulse. You barely miss Terence. Terence is moderately wounded. Your soul wisp misses Terence. Terence hits you with a +1 falchion of holy wrath. You convulse. You hit Terence. Terence is moderately wounded. Your soul wisp closely misses Terence. Terence hits you with a +1 falchion of holy wrath. You convulse. You hit Terence but do no damage. Terence is moderately wounded. Your soul wisp closely misses Terence. Terence looks scornfully at you. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Your soul wisp barely misses Terence. Terence looks irritated. Terence hits you with a +1 falchion of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses Terence. Terence screams, "Stand, coward! You want a fight, show some honour!" Your soul wisp completely misses Terence. Terence attacks as he pursues you! Terence hits you with a +1 falchion of holy wrath! You die... Terence says, "And stay out!" ..# ..........##.#.## ..##..........#....# ...#.........#...### ##....##.#..##...##### ..#.†..#...###.###...# ..........###..# #*..# ...............# #...# .........###...###...# .............>..@@...# ........##.......#...# ...#...###.......#...# .....##......#####...# †#.#.......<.# #...# ...####......# ##### ..#####......# .............# .####.#......# You could see Terence (weak). Vanquished Creatures 2 ribbon worms 3 endoplasms (D:1) A giant cockroach (D:2) 2 goblins 3 hobgoblins 3 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 5 ball pythons 6 bats 2 frilled lizards (D:1) 3 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A ribbon worm (D:2) 2 ball pythons (D:1) An endoplasm (D:1) A goblin (D:2) A jackal (D:1) 2 quokkas 2 bats A frilled lizard (D:2) A kobold (D:2) 2 rats 15 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radamante the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 196 | D:1 | Reached XP level 2. HP: 8/19 MP: 3/5 629 | D:1 | Reached XP level 3. HP: 20/24 MP: 4/7 669 | D:1 | Found a faded altar of an unknown god. 1475 | D:2 | Learned a level 2 spell: Grave Claw 1479 | D:2 | Learned a level 3 spell: Vampiric Draining 1582 | D:2 | Reached XP level 4. HP: 22/31 MP: 9/9 1653 | D:2 | Noticed Terence 1670 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, hellmonk_ecumenical_altar_crossroads D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Spellcasting | 3 | 3.4 Fighting | | 0.3 Short Blades | | 0.4 Stealth | | 1.8 Necromancy | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 165 | 10 || 175 Cast: Soul Splinter | 49 | 1 || 50 Grave Claw | 1 | 1 || 2 Stab: Sleeping | 1 | || 1 Distracted | 2 | || 2 Armour: Robe | 99 | 7 || 106 Dodge: Dodged | 144 | 4 || 148 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1668 | 1630 | 38 | 0 | 1139 | 2 | 834.0 | Dungeon | 1668 | 1630 | 38 | 0 | 1139 | 2 | 834.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1240 daAuts D:2: 428 daAuts