Radamante Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -4, D:1) a ball python corpse (skeletalised by now) (12, 4, D:1) a jackal corpse (skeletalised by now) (14, 7, D:1) a +0 whip (16, 10, D:1) a +0 leather armour (17, -3, D:1) a stone (17, -2, D:1) a +0 dagger (18, -9, D:1) a quokka corpse (skeletalised by now) (21, -10, D:1) a jackal corpse (skeletalised by now) (21, -5, D:1) a rat corpse (skeletalised by now) (22, -10, D:1) a jackal corpse (skeletalised by now) (23, 35, D:1) a +0 short sword a stone a kobold skeleton (30, 15, D:1) a rat skeleton (32, 36, D:1) a +0 helmet (34, 35, D:1) a +0 robe (36, 1, D:1) a frilled lizard skeleton (38, 2, D:1) a jackal skeleton (46, -3, D:1) 4 stones (56, -1, D:1) a +0 leather armour (58, 22, D:1) a +0 mace (59, 17, D:1) a bat corpse (skeletalised by now) (61, 29, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, -1, D:2) a frilled lizard skeleton an adder skeleton (9, -17, D:2) a +0 club (11, 10, D:2) a ball python skeleton (13, 0, D:2) a stone (16, -15, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (19, 24, D:2) a +0 flail (20, -19, D:2) a +3 ring mail (23, 10, D:2) a +0 short sword (26, 9, D:2) a rat skeleton (27, -24, D:2) a +0 spear (30, -8, D:2) a bat corpse (skeletalised by now) (30, 7, D:2) a +0 leather armour (32, 8, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -1, D:3) a +0 spear (3, -2, D:3) a frilled lizard skeleton (18, -46, D:3) the -2 pair of gloves of the Hall of Blades {+Blink +Inv rF++ rC-} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. +Inv: It lets you turn invisible. +Blink: It lets you blink. (21, -35, D:3) a +0 short sword (25, -4, D:3) a ball python skeleton (28, -28, D:3) a +0 dagger an orc skeleton (29, -29, D:3) a +0 dagger a goblin skeleton (33, -18, D:3) a +0 club (34, -50, D:3) an adder skeleton (35, -50, D:3) a hobgoblin skeleton (37, -3, D:3) a ball python skeleton (38, -50, D:3) a rat skeleton (38, 1, D:3) a quokka skeleton (44, 0, D:3) a +0 dagger (50, -29, D:3) a rat skeleton (50, -1, D:3) a +0 flail (51, -3, D:3) a +0 club a +0 sling (55, 0, D:3) a +0 ring mail a +0 war axe (57, -50, D:3) an adder skeleton (57, -3, D:3) a +0 club a goblin skeleton (58, -54, D:3) a +0 club (59, -3, D:3) a +0 club a +0 club a gnoll skeleton (62, -3, D:3) a +0 leather armour a +0 falchion an orc skeleton (66, 0, D:3) a +0 dagger (76, -1, D:3) a +0 dagger (77, -1, D:3) a +0 leather armour (77, 1, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a rat corpse (skeletalised by now) (5, 1, D:4) a frilled lizard corpse (skeletalised by now) (7, 3, D:4) a +0 club (8, 5, D:4) a +0 sling a sewer (0, 0, Sewer) a river rat corpse (skeletalised by now) (1, 0, Sewer) a +0 dagger (11, -18, Sewer) an adder skeleton (12, -12, Sewer) a ball python skeleton (13, -6, Sewer) a jackal skeleton (14, -5, Sewer) a frilled lizard corpse (skeletalised by now) (15, -5, Sewer) a rat corpse (skeletalised by now) (15, -4, Sewer) a jackal corpse (skeletalised by now) (19, 2, Sewer) an adder corpse (skeletalised by now)