Radamante Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 6, D:1) a ball python corpse (skeletalised by now) (9, 18, D:1) a +0 club a kobold skeleton (12, 21, D:1) a rat skeleton (23, -9, D:1) a +0 mace (26, -23, D:1) a frilled lizard corpse (skeletalised by now) (36, 22, D:1) a bat skeleton (40, -7, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (14, -16, D:2) a +0 club 2 stones (16, 21, D:2) a bat skeleton (20, -17, D:2) an adder corpse (skeletalised by now) (20, -4, D:2) a +0 dagger (34, 21, D:2) a jackal skeleton a jackal skeleton an adder skeleton (36, 20, D:2) a jackal skeleton (40, 30, D:2) a +0 whip (43, -15, D:2) 6 stones (45, -17, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (51, -4, D:2) a +0 flail a +0 leather armour (51, 32, D:2) a +2 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (3, -5, D:3) a +0 helmet (9, -2, D:3) a scroll of noise (9, 5, D:3) a potion of curing