Radamante Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (11, 12, D:1) a +0 dagger (17, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 4, D:1) a ball python skeleton (26, -29, D:1) a +0 club (26, -28, D:1) a +0 mace (28, -35, D:1) a +0 short sword (28, 9, D:1) a ball python skeleton (33, -21, D:1) 7 stones (39, 13, D:1) a +0 club a kobold corpse (skeletalised by now) (48, -14, D:1) a hobgoblin skeleton (52, -4, D:1) a frilled lizard skeleton (52, 1, D:1) a +0 dagger (53, -22, D:1) a +0 dagger (57, -16, D:1) a blade talisman (58, -20, D:1) a +0 club (59, -1, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) the +0 robe of the Tsukumogami {rN+ Str+2 Slay-6 Archmagi} Str+2: It affects your strength (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. (6, -23, D:2) a bat corpse (skeletalised by now) (15, 2, D:2) a jackal skeleton (17, 0, D:2) a jackal skeleton (23, -23, D:2) 6 stones (23, -5, D:2) a +0 dagger 5 stones (28, 2, D:2) a +0 dagger a goblin skeleton (34, -27, D:2) a rat skeleton (34, -6, D:2) 6 stones (51, -24, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) 4 stones (4, -3, D:3) 6 poisoned darts (8, -3, D:3) 4 stones (9, 0, D:3) a quokka corpse (9, 1, D:3) an adder corpse (11, 3, D:3) a +0 dagger of speed (14, -8, D:3) a +0 falchion (14, 8, D:3) 10 gold pieces (16, 2, D:3) a +0 falchion (17, -17, D:3) a ball python corpse (18, 2, D:3) a +0 dagger (19, -14, D:3) a +0 helmet (20, -6, D:3) a +0 dagger a goblin corpse (21, -6, D:3) 4 stones (27, -18, D:3) a +0 dagger