Radamante Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (1, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -5, D:1) a hobgoblin skeleton a ball python skeleton a rat skeleton (9, -27, D:1) a +0 mace (9, -2, D:1) a quokka skeleton (13, -5, D:1) a frilled lizard skeleton (15, 0, D:1) a +0 club (16, -33, D:1) a rat corpse (skeletalised by now) (16, -18, D:1) a +0 spear (17, -7, D:1) a +0 club (22, -34, D:1) a maw talisman (27, -24, D:1) a rat corpse (skeletalised by now) (35, -25, D:1) a +0 sling (36, -14, D:1) a +0 ring mail (37, -22, D:1) a staff of fire (41, -23, D:1) a bat corpse (skeletalised by now) (43, -24, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (45, -33, D:1) a rat corpse (skeletalised by now) (46, -30, D:1) 4 stones (47, -5, D:1) 4 stones Level 2 of the Dungeon (5, 10, D:2) a +0 dagger a rat skeleton (12, -21, D:2) a ball python skeleton (15, 11, D:2) a +0 robe (16, -11, D:2) a +0 whip (17, -11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (18, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -2, D:2) a +0 sling (44, -24, D:2) an adder skeleton a quokka skeleton (44, -23, D:2) a +0 short sword 5 stones a kobold skeleton (46, -7, D:2) a quokka skeleton (56, -23, D:2) a hobgoblin corpse (skeletalised by now) (59, 8, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (9, 2, D:3) a +0 ring mail (11, -17, D:3) a +0 great sword (16, -22, D:3) an adder corpse (skeletalised by now) (17, -7, D:3) a +0 club (20, -8, D:3) a +0 club a +0 whip a +1 leather armour of poison resistance an orc skeleton (20, -7, D:3) a +0 dagger a +0 robe an orc skeleton (20, -6, D:3) a +0 dagger a +0 ring mail (21, -20, D:3) a +0 spear (22, -22, D:3) a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (23, -21, D:3) a +0 flail a gnoll corpse (skeletalised by now) (27, -5, D:3) a +0 robe (28, -26, D:3) a +0 short sword (28, 21, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (31, -20, D:3) a bat skeleton (31, 2, D:3) a quokka skeleton (33, 3, D:3) the +0 leather armour "Jeren" {-Tele Regen+ SInv Stlth-} SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. 2 stones a +0 short sword a kobold skeleton (34, -13, D:3) an adder skeleton (34, -12, D:3) a +0 dagger a kobold skeleton (34, -9, D:3) a +0 robe (39, -20, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (41, -4, D:3) an adder skeleton (44, -20, D:3) 3 stones (46, -5, D:3) a rat corpse (skeletalised by now) (50, 1, D:3) a +0 leather armour (53, -18, D:3) a +0 club a +0 animal skin a +0 helmet a +0 dagger (53, -13, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a ball python corpse a dart slug corpse (4, -5, D:4) a +0 flail (5, -5, D:4) a +0 dagger (8, -4, D:4) a +0 club 2 stones (10, 6, D:4) a +0 flail 5 stones an orc corpse (14, 3, D:4) an iguana corpse (skeletalised by now) (21, -19, D:4) a howler monkey corpse (21, 6, D:4) a +0 dagger (21, 7, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (22, 6, D:4) a +0 club (22, 8, D:4) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (23, 7, D:4) a +3 dagger (23, 8, D:4) a +0 dagger