Radamante Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (11, 11, D:1) a rat corpse (skeletalised by now) (13, 37, D:1) a hobgoblin skeleton (15, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 35, D:1) a +0 short sword (49, -5, D:1) a +0 club (54, -5, D:1) a +0 leather armour Level 2 of the Dungeon (2, 8, D:2) a quokka corpse (skeletalised by now) (6, 10, D:2) a +0 dagger (21, -5, D:2) a +0 dagger (28, -23, D:2) a +0 ring mail (42, 10, D:2) a frilled lizard corpse (skeletalised by now) (50, -27, D:2) a hobgoblin skeleton (52, -35, D:2) a +0 dagger (52, -19, D:2) 4 stones (54, 9, D:2) 5 stones (55, -35, D:2) an adder corpse (skeletalised by now) (59, -16, D:2) a frilled lizard corpse (skeletalised by now) (59, -9, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, -12, D:3) a +0 dagger an orc skeleton (7, 12, D:3) a +0 short sword a stone (14, 16, D:3) a +0 short sword (23, -19, D:3) 4 stones (25, -6, D:3) a +0 leather armour (27, 8, D:3) a bat skeleton (31, 9, D:3) 8 stones (33, -14, D:3) a frilled lizard corpse (skeletalised by now) (43, -23, D:3) a +2 mace of protection (51, -16, D:3) a +0 club a goblin corpse (skeletalised by now) (55, -23, D:3) a +0 short sword 5 stones Level 4 of the Dungeon (1, 21, D:4) a +0 dagger (4, 21, D:4) a +0 chain mail (17, 11, D:4) a howler monkey skeleton (17, 13, D:4) a +0 club (18, 7, D:4) 8 stones (22, -5, D:4) a hobgoblin corpse (skeletalised by now) (23, -17, D:4) a +0 short sword (26, 5, D:4) a book of Minor Magic (26, 23, D:4) a +0 leather armour (34, 27, D:4) a +0 club (39, -16, D:4) 8 stones (46, -13, D:4) a +0 ring mail (47, -1, D:4) a +0 club a +0 sling (52, 25, D:4) a jackal corpse (skeletalised by now) a black bear corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (3, -9, D:5) a +0 club a +0 leather armour (6, 12, D:5) a +0 club (8, -15, D:5) an adder skeleton (19, 2, D:5) a serpent talisman (24, -13, D:5) a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (25, -16, D:5) a +0 dagger (29, 2, D:5) a +0 morningstar (32, -21, D:5) an iguana skeleton (38, 4, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 2 stones (6, -11, D:6) a +0 ring mail (6, 32, D:6) a +0 giant spiked club (11, 22, D:6) a +0 halberd (11, 32, D:6) the +0 quarterstaff "Beetleslayer" {venom, rC+ Str+7} Str+7: It affects your strength (+7). rC+: It protects you from cold. (24, 34, D:6) a +0 helmet (27, -10, D:6) an adder skeleton (27, 14, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (35, -21, D:6) a hound corpse (skeletalised by now) (39, 19, D:6) an adder corpse (skeletalised by now) (39, 21, D:6) an adder corpse (skeletalised by now) (44, 16, D:6) a rat skeleton (44, 17, D:6) a rat skeleton (45, -21, D:6) a +0 leather armour (47, 2, D:6) a +0 trident a +0 chain mail (51, -9, D:6) a +0 spear (60, -8, D:6) a +1 dagger of venom a +0 robe (61, -7, D:6) a +0 mace (61, -6, D:6) a +0 leather armour a +0 whip an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 33, D:7) a +5 war axe of freezing a +0 robe (3, 37, D:7) a +0 long sword a +0 chain mail (10, -2, D:7) an iguana corpse (skeletalised by now) (11, -6, D:7) a +0 spear a +0 scale mail a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (14, 2, D:7) a +0 whip (14, 35, D:7) a +5 mace a +0 robe a +0 flail a +0 robe (18, 2, D:7) a +0 dagger a +0 robe an orc skeleton (25, -5, D:7) a +0 hand axe a boomerang a +0 leather armour (25, 7, D:7) a +0 dagger a +0 leather armour (26, -2, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (26, -1, D:7) a +0 hand axe (26, 1, D:7) a +0 club an orc corpse (skeletalised by now) (27, 8, D:7) a +0 rapier (32, -14, D:7) the +11 halberd "Plog" {speed, *Corrode ^Fragile rPois MP+4} rPois: It protects you from poison. MP+4: It affects your magic capacity (+4). *Corrode: It may corrode you when you take damage. ^Fragile: It will be destroyed if unequipped. (33, -8, D:7) a +0 hand axe (35, 1, D:7) a +1 heavy flail a +0 chain mail (36, 1, D:7) a +0 flail a +0 leather armour a +2 dagger of venom a +0 leather armour (39, -1, D:7) a +0 dagger a +0 robe an orc skeleton (39, 0, D:7) a +0 club a +0 ring mail (53, 20, D:7) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (54, 20, D:7) a +0 club a gnoll corpse (skeletalised by now) (55, 20, D:7) a +0 giant spiked club a +0 whip an ogre corpse (skeletalised by now) (56, 14, D:7) a +0 trident a +0 scale mail a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 whip (2, 21, D:8) a +0 falchion (3, -3, D:8) a wolf corpse (skeletalised by now) (3, -2, D:8) a wolf corpse (skeletalised by now) (4, -3, D:8) a +1 spear a +0 animal skin (4, 7, D:8) a maw talisman (17, 33, D:8) a +1 mace a +0 robe (18, 34, D:8) a +1 war axe (still there?) a +0 robe (still there?) (21, 31, D:8) a hell rat corpse (skeletalised by now) (22, 16, D:8) a bullfrog corpse (skeletalised by now) (22, 32, D:8) a +0 club a +0 ring mail (23, 34, D:8) a +0 dagger a +0 short sword a +0 short sword 4 stones a +0 leather armour a kobold skeleton (24, -7, D:8) 4 stones (24, 31, D:8) a +0 dagger a kobold skeleton (24, 32, D:8) a +0 short sword (24, 49, D:8) a +0 ring mail (25, 33, D:8) a +0 short sword a kobold skeleton (26, 32, D:8) a +0 dagger 2 stones a kobold skeleton (29, 49, D:8) a +0 flail (36, -1, D:8) 3 stones (37, 24, D:8) a bullfrog skeleton (38, 13, D:8) a river rat corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Huoppint's Weapon Shop a +0 club (11 gold) a +0 long sword (38 gold) 4 stones (4 gold) 5 stones (5 gold) a +0 bardiche (99 gold) a +2 scimitar of protection (184 gold) the +11 spear of the Apocalypse {antimagic, *Slow rElec rN+++ Int-5} (911 gold) Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. (0, 0, D:9) a +0 pair of boots (1, 0, D:9) a scroll of immolation (2, 0, D:9) a scroll of identify (5, -18, D:9) a +0 whip (7, 24, D:9) a +0 dagger (8, -22, D:9) a +0 halberd a +0 robe (9, -12, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (11, 15, D:9) a +1 vampiric spear a +0 robe (13, 13, D:9) a +0 dagger a +0 robe an orc skeleton (14, 12, D:9) a +0 dagger a +0 robe an orc skeleton (14, 13, D:9) a +0 hand axe a +0 leather armour an orc skeleton (15, 12, D:9) a +0 trident an orc skeleton (18, 11, D:9) a +2 dire flail of protection a +0 chain mail (19, -15, D:9) a +0 leather armour (19, 5, D:9) a +0 hand axe a +0 leather armour (21, 16, D:9) a +0 long sword a +0 plate armour an orc skeleton (21, 17, D:9) a +0 hand axe a +0 short sword an orc skeleton an orc skeleton (25, 14, D:9) a +2 vampiric battleaxe a +0 plate armour an orc skeleton (30, 7, D:9) a +0 flail (30, 12, D:9) a +0 flail (32, 11, D:9) a +0 club an orc skeleton (33, 8, D:9) a +0 short sword (34, -19, D:9) 2 stones (35, 11, D:9) a +0 dagger a +0 robe (37, -15, D:9) a +0 great sword a +0 robe (38, -22, D:9) a +0 rapier (39, 18, D:9) a +0 leather armour (40, -13, D:9) a +0 flail a +0 robe (41, 3, D:9) a +0 plate armour (41, 19, D:9) a +0 robe a +0 hand axe of electrocution (42, -11, D:9) a +0 spear a +0 robe (43, 1, D:9) a +0 short sword 6 stones a +0 plate armour (44, -7, D:9) a +0 spear (49, 7, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, 19, D:9) a +0 spear a +0 robe (50, 18, D:9) a +0 scimitar a +0 robe (52, -15, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (54, -13, D:9) a +2 short sword of speed (56, -1, D:9) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (6, -7, Lair:1) a +0 dagger a +0 robe a +2 dagger of speed a +0 robe a spriggan corpse (7, -12, Lair:1) a +0 short sword a +0 robe a +0 buckler (7, -10, Lair:1) a +0 cloak (7, 26, Lair:1) a +0 club (9, 27, Lair:1) a +0 war axe (10, 13, Lair:1) the +0 robe of Qeirarea {Harm +Inv rF+++ Dex-3} Dex-3: It affects your dexterity (-3). rF+++: It renders you almost immune to fire. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (12, -15, Lair:1) a +0 dagger a +0 robe (14, -13, Lair:1) a +0 short sword a +0 robe (15, 12, Lair:1) a +0 leather armour (16, 2, Lair:1) a +0 short sword a +0 robe a +0 buckler (19, -16, Lair:1) a +2 long sword of draining (23, -11, Lair:1) a cane toad skeleton (24, -21, Lair:1) 4 stones (25, -15, Lair:1) a +0 sling (29, 3, Lair:1) a +0 hand axe (38, 17, Lair:1) a yak corpse (skeletalised by now) (38, 18, Lair:1) a yak corpse (skeletalised by now) (40, -26, Lair:1) a wolf corpse (42, 22, Lair:1) a wyvern corpse (skeletalised by now) (53, 1, Lair:1) a +0 robe (63, 5, Lair:1) a wolf corpse (skeletalised by now)