Seeded DCSS version 0.33-b1 (webtiles) character file. Game seed: 8994045807225239314 (custom seed) 35 Radamante the Firebug (level 3, -4/39 HPs) Began as a Mountain Dwarf Fire Elementalist on May 2, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:02:39 (1721 turns). Radamante the Firebug (MDFE) Turns: 1721, Time: 00:02:39 Health: -4/39 AC: 21 Str: 10 XL: 3 Next: 16% Magic: 2/5 EV: 2 Int: 15 God: Gold: 61 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . d - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + h - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, lethally poisoned (-4 -> -24), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) j - a +2 dagger of electrocution l - a +0 rapier of electrocution Armour a - a +0 robe (melded) Jewellery h - a ring of poison resistance (worn) Scrolls e - a scroll of fear g - a scroll of vulnerability i - 3 scrolls of blinking k - a scroll of acquirement Potions b - a potion of magic c - a potion of curing {unknown} f - a potion of lignification Skills: + Level 0.1 Fighting + Level 0.3 Short Blades + Level 1.4 Dodging + Level 1.6 Stealth + Level 1.9 Spellcasting + Level 1.1 Conjurations + Level 4.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 30% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Flame Wave Conj/Fire 10% 2d6 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You hit the hobgoblin. The hobgoblin looks even sicker. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! Your foxfire dissipates. No target in view! You see here a hobgoblin corpse. Sigmund the Dreaded comes into view. He is wielding a +0 scythe of venom. Sigmund is nearby! Sigmund shouts! Sigmund barely misses you. Sigmund attacks as he pursues you! Sigmund hits you but does no damage. You are poisoned. You conjure some foxfire! You feel very sick. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is moderately wounded. Sigmund's fire resistance burns away. You feel sick. The foxfire hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. You are confused. You're too confused to cast spells. You bump into the rock wall. You feel sick. Sigmund hits you from afar with a +0 scythe of venom! Unknown command. You're too confused to cast spells. You bump into the rock wall. You feel sick. Sigmund hits you from afar with a +0 scythe of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. Unknown command. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You die... #...# #####†....... #...##### ##........ #...†...# #......... ###.###.# #......... #.# #.# #......... #.# #.###.)....... #.# #............. #.# ######.....### #.###...♣####### #.....##.# ########@# ... ..... #...... #....... ......... ##......... You could see Sigmund (combustible). Vanquished Creatures 3 dart slugs An orc (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) A giant cockroach (D:2) 2 hobgoblins A quokka (D:1) 2 ball pythons (D:2) 3 bats (D:1) 3 frilled lizards 4 goblins 5 kobolds (D:1) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radamante the Mountain Dwarf Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 167 | D:1 | Reached skill level 4 in Fire Magic 231 | D:1 | Reached skill level 1 in Conjurations 271 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 1402 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 1616 | D:2 | Identified a scroll of acquirement 1674 | D:2 | Learned a level 2 spell: Scorch 1714 | D:2 | Noticed Sigmund 1720 | D:2 | HP: 1/26 [Sigmund/+0 scythe of venom (11)] 1721 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: serial_bayou_shore_a, layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Fire Magic | 4 | 4.6 Conjurations | 1 | 1.1 Fighting | | 0.1 Short Blades | | 0.3 Dodging | | 1.4 Stealth | | 1.6 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Dagger || 52 Cast: Foxfire || 41 Scorch || 1 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 3 Armour: Robe || 39 Dodge: Dodged || 44